当游戏收到引擎的暂停/暂停呼叫时,我们在游戏中使用推送通知来通知用户某些游戏中的事情。
我一直在查看Google控制台上的崩溃日志,这些日志的大量使用是由使用push节点的SecurityException造成的。
呼叫堆栈:
java.lang.RuntimeException:
at android.app.ActivityThread.handleReceiver (ActivityThread.java:2697)
at android.app.ActivityThread.access$1500 (ActivityThread.java:178)
at android.app.ActivityThread$H.handleMessage (ActivityThread.java:1466)
at android.os.Handler.dispatchMessage (Handler.java:107)
at android.os.Looper.loop (Looper.java:194)
at android.app.ActivityThread.main (ActivityThread.java:5560)
at java.lang.reflect.Method.invokeNative (Native Method)
at java.lang.reflect.Method.invoke (Method.java:525)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run (ZygoteInit.java:844)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:611)
at dalvik.system.NativeStart.main (Native Method)
Caused by: java.lang.SecurityException:
at android.os.Parcel.readException (Parcel.java:1425)
at android.os.Parcel.readException (Parcel.java:1379)
at android.app.INotificationManager$Stub$Proxy.enqueueNotificationWithTag (INotificationManager.java:239)
at android.app.NotificationManager.notify (NotificationManager.java:132)
at android.app.NotificationManager.notify (NotificationManager.java:108)
at tinytitan.tinylib.NotificationPublisher.onReceive (NotificationPublisher.java:21)
at android.app.ActivityThread.handleReceiver (ActivityThread.java:2690)这个'tinytitan‘行来自我们的Java推通知插件。源代码:
package tinytitan.tinylib;
import android.app.Notification;
import android.app.NotificationManager;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
public class NotificationPublisher extends BroadcastReceiver {
public static String NOTIFICATION_ID = "notification-id";
public static String NOTIFICATION = "notification";
/**
* Called when the BroadcastReceiver is receiving an Intent
*/
public void onReceive(Context context, Intent intent) {
NotificationManager notificationManager = (NotificationManager)context.getSystemService(Context.NOTIFICATION_SERVICE);
Notification notification = intent.getParcelableExtra(NOTIFICATION);
int id = intent.getIntExtra(NOTIFICATION_ID, 0);
notificationManager.notify(id, notification); // <-- LINE# 21
}
}下面是清单文件(有多个原因我们使用不同的插件):
,我们为什么要得到这个异常,以及如何修复它?
编辑:我试着张贴Manifest文件内容,但是格式不允许我这样做,所以我去掉了尖括号。
uses-permission android:name="android.permission.INTERNET"
uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"
uses-permission android:name="com.android.vending.BILLING"
uses-permission android:name="com.google.android.c2dm.permission.RECEIVE"
uses-permission android:name="android.permission.WAKE_LOCK"
uses-permission android:name="android.permission.VIBRATE"
uses-permission android:name="android.permission.GET_TASKS"
uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"
uses-permission android:name="com.android.vending.CHECK_LICENSE"
uses-permission android:name="android.permission.android.permission.READ_PHONE_STATE"
uses-permission android:name="android.permission.ACCESS_WIFI_STATE"编辑:插件代码的其余部分:
/**
* Shows a Notification with a delay
*/
public static void scheduleNotification(int id, long delayMs, String title, String message, boolean vibrate, boolean lightBlink, boolean sound, String largeImage, String smallImage)
{
Notification notification = getNotification(title, message, vibrate, lightBlink, sound, smallImage, largeImage);
Intent notificationIntent = new Intent(UnityPlayer.currentActivity, NotificationPublisher.class);
notificationIntent.putExtra(NotificationPublisher.NOTIFICATION_ID, id);
notificationIntent.putExtra(NotificationPublisher.NOTIFICATION, notification);
PendingIntent pendingIntent = PendingIntent.getBroadcast(UnityPlayer.currentActivity, id, notificationIntent, PendingIntent.FLAG_UPDATE_CURRENT);
long futureInMillis = SystemClock.elapsedRealtime() + delayMs;
AlarmManager alarmManager = (AlarmManager)UnityPlayer.currentActivity.getSystemService(Context.ALARM_SERVICE);
alarmManager.set(AlarmManager.ELAPSED_REALTIME_WAKEUP, futureInMillis, pendingIntent);
}
/**
* Cancels a notification waiting to be added to the notification query or removes a notification
* from the notification query.
*/
public static void cancelNotification(int id)
{
//Remove it from the alarm manager (if present)
AlarmManager am = (AlarmManager)UnityPlayer.currentActivity.getSystemService(Context.ALARM_SERVICE);
Intent intent = new Intent(UnityPlayer.currentActivity, NotificationPublisher.class);
PendingIntent pendingIntent = PendingIntent.getBroadcast(UnityPlayer.currentActivity, id, intent, PendingIntent.FLAG_UPDATE_CURRENT);
am.cancel(pendingIntent);
//remove it from the notification query (if present)
android.app.NotificationManager notificationManager = (android.app.NotificationManager)UnityPlayer.currentActivity.getSystemService(Context.NOTIFICATION_SERVICE);
notificationManager.cancel(id);
}
/**
* Removes all notifications that are in the notification query
*/
public static void clearAll(){
android.app.NotificationManager notificationManager = (android.app.NotificationManager)UnityPlayer.currentActivity.getSystemService(Context.NOTIFICATION_SERVICE);
notificationManager.cancelAll();
}来自C#的电话:
TinyAndroidServices.ScheduleNotification(id, delay, title, message, true, true, true, "app_icon", androidSmallIcon);发布于 2017-09-18 15:48:39
你应该使用这个权限
<uses-permission android:name="android.permission.READ_PHONE_STATE" />不是这样的:
<uses-permission android:name="android.permission.android.permission.READ_PHONE_STATE" />https://stackoverflow.com/questions/46283264
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