我试图使用这在GPU上运行部分OpenCL代码。我现在正在尝试运行处理YCbCr到RGB转换的函数。
请注意,到目前为止,我没有试图优化GPU代码。我只想要一个与CPU上的输出相同的输出。
函数最初是这样编写的:
void YCbCr_to_ARGB(uint8_t *YCbCr_MCU[3], uint32_t *RGB_MCU, uint32_t nb_MCU_H, uint32_t nb_MCU_V)
{
uint8_t *MCU_Y, *MCU_Cb, *MCU_Cr;
int R, G, B;
uint32_t ARGB;
uint8_t index, i, j;
MCU_Y = YCbCr_MCU[0];
MCU_Cb = YCbCr_MCU[1];
MCU_Cr = YCbCr_MCU[2];
for (i = 0; i < 8 * nb_MCU_V; i++) {
for (j = 0; j < 8 * nb_MCU_H; j++) {
index = i * (8 * nb_MCU_H) + j;
R = (MCU_Cr[index] - 128) * 1.402f + MCU_Y[index];
B = (MCU_Cb[index] - 128) * 1.7772f + MCU_Y[index];
G = MCU_Y[index] - (MCU_Cb[index] - 128) * 0.34414f -
(MCU_Cr[index] - 128) * 0.71414f;
/* Saturate */
if (R > 255)
R = 255;
if (R < 0)
R = 0;
if (G > 255)
G = 255;
if (G < 0)
G = 0;
if (B > 255)
B = 255;
if (B < 0)
B = 0;
ARGB = ((R & 0xFF) << 16) | ((G & 0xFF) << 8) | (B & 0xFF);
// ARGB = 0xFF << 8;
RGB_MCU[(i * (8 * nb_MCU_H) + j)] = ARGB;
}
}
}此函数的变量以下列方式在main.c中声明:
cl_uchar* YCbCr_MCU[3] = { NULL, NULL, NULL};
cl_uint* RGB_MCU = NULL;这些变量的内存是以这种方式分配的:
if (screen_init_needed == 1)
{
screen_init_needed = 0;
.....
.....
//Some code
for (index = 0 ; index < SOF_section.n ; index++) {
YCbCr_MCU[index] = malloc(MCU_sx * MCU_sy * max_ss_h * max_ss_v);
YCbCr_MCU_ds[index] = malloc(MCU_sx * MCU_sy * max_ss_h * max_ss_v);
}
RGB_MCU = malloc (MCU_sx * MCU_sy * max_ss_h * max_ss_v * sizeof(cl_int));
}
break;
}我将其直接复制并粘贴到我的.cl文件中,并做了一些小的修改,使其符合OpenCL标准。修改后的OpenCL代码如下所示:
__kernel void YCbCr_to_ARGB(__global uchar* YCbCr_MCU[3], __global uint* RGB_MCU, uint nb_MCU_H, uint nb_MCU_V)
{
__global uchar *MCU_Y, *MCU_Cb, *MCU_Cr;
int R, G, B;
uint ARGB;
uchar index, i, j;
MCU_Y = YCbCr_MCU[0];
MCU_Cb = YCbCr_MCU[1];
MCU_Cr = YCbCr_MCU[2];
//Same code as the first code snippet
......
......
......
}当我在.cl文件中使用上面的内核代码构建和运行我的应用程序时,我得到了错误。其中一个错误声明OpenCL不允许指针参数指针。
为了避免这些错误,我再次修改了代码,如下所示:
__kernel void YCbCr_to_ARGB(__global uchar YCbCr_MCU[3], __global uint* RGB_MCU, uint nb_MCU_H, uint nb_MCU_V)
{
__global uchar *MCU_Y, *MCU_Cb, *MCU_Cr;
int R, G, B;
uint ARGB;
uchar index, i, j;
MCU_Y = &YCbCr_MCU[0];
MCU_Cb = &YCbCr_MCU[1];
MCU_Cr = &YCbCr_MCU[2];
//Same code as the first code snippet
......
......
......
}当我再次构建和运行应用程序时,我没有收到任何错误。这促使我为这个内核编写主机代码。
看起来是这样的:
color_kernel= clCreateKernel(program, "YCbCr_to_ARGB", &ret);
//YCbCr_MCU for YCbCrtoARGB
cl_mem colorMCU_GPU= clCreateBuffer(context, CL_MEM_READ_WRITE, 3 * sizeof(cl_uchar), NULL, &ret);
//rgb_MCU for YCbCrtoARGB
cl_mem RGB_GPU= clCreateBuffer(context, CL_MEM_READ_WRITE, sizeof(cl_uint), NULL, &ret);我在main.c中调用原始函数的地方调用了内核参数。我以以下方式为这个内核执行了其余的步骤:
if(color&&(SOF_section.n>1)
{
ret = clEnqueueWriteBuffer(command_queue, colorMCU_GPU, CL_TRUE, 0, 3 * sizeof(cl_uchar), YCbCr_MCU, 0, NULL, NULL);
ret = clEnqueueWriteBuffer(command_queue, RGB_GPU, CL_TRUE, 0, sizeof(cl_uint), RGB_MCU, 0, NULL, NULL);
ret = clSetKernelArg(color_kernel, 0, sizeof(cl_mem), (void *)&colorMCU_GPU);
ret |= clSetKernelArg(color_kernel, 1, sizeof(cl_mem), (void *)&RGB_GPU);
ret = clSetKernelArg(color_kernel, 2, sizeof(cl_uint), (void *)&max_ss_h);
ret |= clSetKernelArg(color_kernel, 3, sizeof(cl_uint), (void *)&max_ss_v);
ret = clEnqueueTask(command_queue, color_kernel, 0, NULL, NULL);
ret = clEnqueueReadBuffer(command_queue, RGB_GPU, CL_TRUE, 0, sizeof(cl_uint), RGB_MCU, 0, NULL, NULL);
//YCbCr_to_ARGB(YCbCr_MCU, RGB_MCU, max_ss_h, max_ss_v);在我使用这些参数运行和构建代码之后,代码将无限期地运行(它的输出应该是在屏幕上运行的电影剪辑)。使用这段代码,我只能得到一个黑色屏幕)。之后,我必须关闭Eclipse并重新打开它,以便对代码进行额外的更改。
是什么导致程序的行为是这样的?是否可以在GPU上安全地运行这个函数?
更新:
我遵循Anders Cedronius的建议,并以以下方式更改了我的内核代码:
__kernel void YCbCr_to_ARGB(__global uchar YCbCr_MCU[3], __global uint* RGB_MCU, uint nb_MCU_H, uint nb_MCU_V)
{
printf("Doing color conversion\n");
__global uchar *MCU_Y, *MCU_Cb, *MCU_Cr;
int R, G, B;
uint ARGB;
uchar index, i, j;
i= get_global_id(0);
j= get_global_id(1);
MCU_Y = &YCbCr_MCU[0];
MCU_Cb = &YCbCr_MCU[1];
MCU_Cr = &YCbCr_MCU[2];
if (i < 8 * nb_MCU_V && j < 8 * nb_MCU_H)
{
index = i * (8 * nb_MCU_H) + j;
R = (MCU_Cr[index] - 128) * 1.402f + MCU_Y[index];
B = (MCU_Cb[index] - 128) * 1.7772f + MCU_Y[index];
G = MCU_Y[index] - (MCU_Cb[index] - 128) * 0.34414f -
(MCU_Cr[index] - 128) * 0.71414f;
/* Saturate */
if (R > 255)
R = 255;
if (R < 0)
R = 0;
if (G > 255)
G = 255;
if (G < 0)
G = 0;
if (B > 255)
B = 255;
if (B < 0)
B = 0;
ARGB = ((R & 0xFF) << 16) | ((G & 0xFF) << 8) | (B & 0xFF);
// ARGB = 0xFF << 8;
RGB_MCU[(i * (8 * nb_MCU_H) + j)] = ARGB;
}
printf("Finished color conversion\n");
}我调用内核的主机代码现在如下所示:
color_kernel= clCreateKernel(program, "YCbCr_to_ARGB", &ret);我以以下方式设置工作大小和内核参数:
ret = clEnqueueWriteBuffer(command_queue, colorMCU_GPU, CL_TRUE, 0, 3*sizeof(cl_uchar), YCbCr_MCU, 0, NULL, NULL);
chk(ret, "clEnqueueWriteBuffer");
ret = clEnqueueWriteBuffer(command_queue, RGB_GPU, CL_TRUE, 0, sizeof(cl_uint), RGB_MCU, 0, NULL, NULL);
chk(ret, "clEnqueueWriteBuffer");
ret = clSetKernelArg(color_kernel, 0, sizeof(cl_mem), (void *)&colorMCU_GPU);
ret |= clSetKernelArg(color_kernel, 1, sizeof(cl_mem), (void *)&RGB_GPU);
ret = clSetKernelArg(color_kernel, 2, sizeof(cl_uint), (void *)&max_ss_h);
ret |= clSetKernelArg(color_kernel, 3, sizeof(cl_uint), (void *)&max_ss_v);
size_t itemColor[2] = {1, 1};
ret = clEnqueueNDRangeKernel(command_queue, kernel, 2, NULL, itemColor, NULL, 0, NULL, NULL);
chk(ret, "clEnqueueNDRange");
ret = clEnqueueReadBuffer(command_queue, RGB_GPU, CL_TRUE, 0, sizeof(cl_uint), RGB_MCU, 0, NULL, NULL);
clFinish(command_queue);我运行了这段代码,我再也没有黑屏幕了。但是,"YCbCr到RGB“的内核现在还没有被识别出来。甚至我的printf注释都没有显示在输出控制台上。就像我的代码没有颜色转换功能一样。
更新:
我没有在命令EnqueueNDRangeKernel中更改内核的名称。我更改了名称,现在printf语句出现在控制台上。然而,我仍然没有得到正确的输出。
size_t itemColor[2] = {1, 1};
ret = clEnqueueNDRangeKernel(command_queue, color_kernel, 2, NULL, itemColor, NULL, 0, NULL, NULL);
chk(ret, "clEnqueueNDRange");
clFinish(command_queue);更新:
我遵循pmdj的建议,对内核代码进行了更改。现在看起来是这样:
__kernel void YCbCr_to_ARGB(__global uchar* Y_GPU, __global uchar* Cb_GPU, __global uchar* Cr_GPU, __global uint* RGB_MCU, uint nb_MCU_H, uint nb_MCU_V)
{
__global uchar *MCU_Y, *MCU_Cb, *MCU_Cr;
int R, G, B;
uint ARGB;
uchar index, i, j;
unsigned char iid= get_global_id(0);
unsigned char jid= get_global_id(1);
// MCU_Y = &YCbCr_MCU[0];
// MCU_Cb = &YCbCr_MCU[1];
// MCU_Cr = &YCbCr_MCU[2];
MCU_Y= Y_GPU;
MCU_Cb= Cb_GPU;
MCU_Cr= Cr_GPU;
if (iid <= (8 * nb_MCU_V) && jid <= (8 * nb_MCU_H))
{
index = iid * (8 * nb_MCU_H) + jid;
R = (MCU_Cr[index] - 128) * 1.402f + MCU_Y[index];
B = (MCU_Cb[index] - 128) * 1.7772f + MCU_Y[index];
G = MCU_Y[index] - (MCU_Cb[index] - 128) * 0.34414f -
(MCU_Cr[index] - 128) * 0.71414f;
/* Saturate */
if (R > 255)
R = 255;
if (R < 0)
R = 0;
if (G > 255)
G = 255;
if (G < 0)
G = 0;
if (B > 255)
B = 255;
if (B < 0)
B = 0;
ARGB = ((R & 0xFF) << 16) | ((G & 0xFF) << 8) | (B & 0xFF);
RGB_MCU[(iid * (8 * nb_MCU_H) + jid)] = ARGB;
}
}在主机代码中,我为4个新变量创建并分配了内存:
Y_ForGPU= (cl_uchar *)malloc(MCU_sx * MCU_sy * max_ss_h * max_ss_v);
Cb_ForGPU= (cl_uchar *)malloc(MCU_sx * MCU_sy * max_ss_h * max_ss_v);
Cr_ForGPU= (cl_uchar *)malloc(MCU_sx * MCU_sy * max_ss_h * max_ss_v);
//Now will do it for RGB
RGB_testing= (cl_uint *)malloc (MCU_sx * MCU_sy * max_ss_h * max_ss_v * sizeof(cl_int));我创建缓冲区的方式如下:
cl_mem for_Y= clCreateBuffer(context, CL_MEM_READ_WRITE| CL_MEM_COPY_HOST_PTR, (MCU_sx * MCU_sy * max_ss_h * max_ss_v), Y_ForGPU, &ret);
cl_mem for_Cb= clCreateBuffer(context, CL_MEM_READ_WRITE| CL_MEM_COPY_HOST_PTR, (MCU_sx * MCU_sy * max_ss_h * max_ss_v), Cb_ForGPU , &ret);
cl_mem for_Cr= clCreateBuffer(context, CL_MEM_READ_WRITE| CL_MEM_COPY_HOST_PTR, (MCU_sx * MCU_sy * max_ss_h * max_ss_v), Cr_ForGPU, &ret);
//rgb_MCU for YCbCrtoARGB
cl_mem RGB_GPU= clCreateBuffer(context, CL_MEM_READ_WRITE, (MCU_sx * MCU_sy * max_ss_h * max_ss_v * sizeof(cl_int)), NULL, &ret);然后设置内核参数,执行内核,并将计算出来的数据发回主机:
ret = clSetKernelArg(color_kernel, 0, sizeof(cl_mem), &for_Y);
ret |= clSetKernelArg(color_kernel, 1, sizeof(cl_mem), &for_Cb);
ret |= clSetKernelArg(color_kernel, 2, sizeof(cl_mem), &for_Cr);
ret |= clSetKernelArg(color_kernel, 3, sizeof(cl_mem), &RGB_GPU);
ret |= clSetKernelArg(color_kernel, 4, sizeof(cl_uint), &max_ss_h);
ret |= clSetKernelArg(color_kernel, 5, sizeof(cl_uint), &max_ss_v);
const size_t itemColor[2] = {100, 100};
ret = clEnqueueNDRangeKernel(command_queue, color_kernel, 2, NULL, itemColor, NULL, 0, NULL, NULL);
clFinish(command_queue);
//Copy result to the host
ret = clEnqueueReadBuffer(command_queue, RGB_GPU, CL_TRUE, 0, (MCU_sx * MCU_sy * max_ss_h * max_ss_v * sizeof(cl_int)), RGB_testing, 0, NULL, NULL);然而,现在我的代码只是突然终止。为什么会发生这种事?
更新:
我的代码现在起作用了。这些问题可能是由于指针的不同而产生的。我将Y、Cb、Cr和RGB变量(我创建的)设置为主机代码中的原始变量。
//---Setting color variables equal to array elements----//
Y_ForGPU= YCbCr_MCU[0];
Cb_ForGPU= YCbCr_MCU[1];
Cr_ForGPU= YCbCr_MCU[2];
//----RGB is being assigned value-----//
RGB_testing= RGB_MCU;发布于 2017-07-27 10:42:27
我不知道这是否是造成您的问题的唯一原因(可能还有更多的原因我还没有发现),但是您的YCbCr_MCU内核参数中存在类型错配。你不能有指针对指针的参数,这是真的。不过,简单地删除*并不能修复它。
特别是,线
MCU_Cb = &YCbCr_MCU[1];在内核中,无论YCbCr_MCU指向什么,都要经过1字节,这实际上是指针数组的开始,而不是像素数组的开始。
ret = clSetKernelArg(color_kernel, 0, sizeof(cl_mem), (void *)&colorMCU_GPU);看起来,YCbCr_MCU应该是一个指向Y、Cb、Cr平面的3个指针的数组,其中包含了源像素。您需要将它们作为3个直接指针传递给您的内核,而不是3个指针的指针。换句话说,将其转换为Y、Cb和Cr参数,并通过主机上的colorMCU_GPU[0]将它们设置为colorMCU_GPU[2]。
https://stackoverflow.com/questions/45319076
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