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辽一PPrint深树
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Stack Overflow用户
提问于 2017-06-21 12:05:03
回答 1查看 72关注 0票数 0

标题: Lihaoyi PPrint深层树

链接:辽一PPrint深树

我有一个“深”树的案例类,我想打印为“像Scala”源代码。

..。因为我想查看、复制和粘贴它们以生成UnitTest

我使用李浩毅(氏)来执行值的stringify,但是在几个级别之后,pprint停止了打印。我已经签入了tokenize,并且实例是按原样发出的;您可以看到字符串没有被拔除。

我可以(手动)“调整”我的测试,以测试部分结果,并获得我漂亮的源代码,但是.感觉不对。

原版“缺乏深度”打印

代码语言:javascript
复制
Module(
    Set(),
    Set(
        Material(
            "testTextLayoutContainer",
            List(
                Attribute("Position", VecSingle(2)),
                Attribute("UV", VecSingle(2)),
                Attribute("Color", VecFixed(4))
            ),
            List(
                UniformInstance("ProjMtx", MatSingle(4, 4)),
                UniformInstance("Texture", Texture(2, VecFixed(4)))
            ),
            Set(
                //
                // this is the line that's not being pprinted
                //

/*
* 提示:该行代码过长,系统自动注释不进行高亮。一键复制会移除系统注释 
* Program(ImGui,testTextLayoutContainer,Set(Attribute(Color,VecFixed(4)), Attribute(Position,VecSingle(2)), Attribute(UV,VecSingle(2))),Set(UniformInstance(Texture,Texture(2,VecFixed(4))), UniformInstance(ProjMtx,MatSingle(4,4))),Set(VaryingCopy(Attribute(Color,VecFixed(4))), VaryingCopy(Attribute(UV,VecSingle(2)))),List(Lookup(UniformInstance(ProjMtx,MatSingle(4,4))), Lookup(Attribute(Position,VecSingle(2))), Literal(0.0), Literal(1.0), Construct(VecSingle(4),List(Lookup(Attribute(Position,VecSingle(2))), Literal(0.0), Literal(1.0))), External(mat*vec,List(Lookup(UniformInstance(ProjMtx,MatSingle(4,4))), Construct(VecSingle(4),List(Lookup(Attribute(Position,VecSingle(2))), Literal(0.0), Literal(1.0)))),VecSingle(4)), Output(Vertex(ProductTransform(Lookup(UniformInstance(ProjMtx,MatSingle(4,4))),Construct(VecSingle(4),List(Lookup(Attribute(Position,VecSingle(2))), Literal(0.0), Literal(1.0))))),External(mat*vec,List(Lookup(UniformInstance(ProjMtx,MatSingle(4,4))), Construct(VecSingle(4),List(Lookup(Attribute(Position,VecSingle(2))), Literal(0.0), Literal(1.0)))),VecSingle(4))), Lookup(Attribute(Color,VecFixed(4))), Output(VaryingCopy(Attribute(Color,VecFixed(4))),Lookup(Attribute(Color,VecFixed(4)))), Lookup(Attribute(UV,VecSingle(2))), Output(VaryingCopy(Attribute(UV,VecSingle(2))),Lookup(Attribute(UV,VecSingle(2))))),List(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))), Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),x), Lookup(UniformInstance(Texture,Texture(2,VecFixed(4)))), Lookup(VaryingCopy(Attribute(UV,VecSingle(2)))), Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),x), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),x), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),x)),VecFixed(1)), Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),y), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),y), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),y), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),y)),VecFixed(1)), Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),z), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),z), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),z), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),z)),VecFixed(1)), Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),w), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),w), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),w), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),w)),VecFixed(1)), Construct(VecFixed(4),List(External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),x), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),x)),VecFixed(1)), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),y), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),y)),VecFixed(1)), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),z), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),z)),VecFixed(1)), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),w), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),w)),VecFixed(1)))), Output(Fragment(Construct(VecFixed(4),List(ProductAtomic(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),x),Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),x)), ProductAtomic(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),y),Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),y)), ProductAtomic(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),z),Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),z)), ProductAtomic(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),w),Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),w))))),Construct(VecFixed(4),List(External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),x), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),x)),VecFixed(1)), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),y), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),y)),VecFixed(1)), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),z), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),z)),VecFixed(1)), External(*,List(Access(Lookup(VaryingCopy(Attribute(Color,VecFixed(4)))),w), Access(Sample(UniformInstance(Texture,Texture(2,VecFixed(4))),Lookup(VaryingCopy(Attribute(UV,VecSingle(2))))),w)),VecFixed(1)))))))
*/
            )
        )
    )
)
EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2017-06-21 12:44:26

您可以提供一个高度和一个宽度,所以如果您提供一个足够大的值,它将显示它的全部。

代码语言:javascript
复制
scala> pprint.pprintln(Seq(1, 2, 3), width = Int.MaxValue, height = Int.MaxValue)

所以

代码语言:javascript
复制
@ pprint.pprintln(1 to 10, 3, 10) 
Range.Inclusive(
  1,
  2...

可以是

代码语言:javascript
复制
@ pprint.pprintln(1 to 10, Int.MaxValue, Int.MaxValue) 
Range.Inclusive(1, 2, 3, 4, 5, 6, 7, 8, 9, 10)

编辑:

正如在docs中提到的那样,这是一个在打印非常大的数据结构时停止内存错误的特性。

http://www.lihaoyi.com/upickle-pprint/pprint/#GettingStarted

票数 1
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页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/44675619

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