试图为Tango创建一个应用程序,该应用程序使用团结中的Mapbox。目标是将三维模型与增强现实相结合。当试图为同时在联合中使用Mapbox和Tango的项目构建apk时,会发生以下错误:
Error: Error while saving blame file, build will continue
Error: The prefix "tools" for attribute "tools:overrideLibrary" associated with an element type "uses-sdk" is not bound.
UnityEditor.HostView:OnGUI()
AndroidSDKToolsException: Unable to merge android manifests. See the Console for more details.
UnityEditor.Android.AndroidSDKTools.DetectErrorsAndWarnings (System.String logMessages, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommand (System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommand (System.String[] sdkToolCommand, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommand (System.String[] sdkToolCommand, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.MergeManifests (System.String target, System.String mainManifest, System.String[] libraryManifests, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit)
UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.MergeManifests (UnityEditor.Android.PostProcessor.PostProcessorContext context, System.String targetManifest, System.String mainManifest)
UnityEditor.Android.PostProcessor.Tasks.GenerateManifest.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.HostView:OnGUI()即使项目是“空的”,也会发生这些错误,我所做的唯一的事情就是导入Mapbox和Unity。
有人知道怎么解决吗?
发布于 2017-06-13 14:36:14
在导入Tango和Mapbox包后,会出现一些冲突。
为了解决这些问题,您应该将tools:node="merge"和xmlns:tools="http://schemas.android.com/tools"添加到位于Assets>Plugins>Android中的AndroidManifest.xml中(避免合并清单冲突),并从同一个文件夹中删除重复的support-v4-23.4.0.aar库( Mapbox资产中包含了较新的版本)。
还记得要配置Build Settings (File>Build Settings):
Android按Switch Platform按钮Player Settings按钮Package NameMinimum API level设置为17 (探戈需要它)
截图:

使用该设置,单击Build & Run后将正确生成一个.apk,如果连接了该设备,则应该会看到应用程序在其上运行。
https://stackoverflow.com/questions/44521406
复制相似问题