我正在写我的论文,任务的一部分是在图像之间进行内插,以创建中间图像。这项工作必须在c++中使用openCV 2.4.13完成。到目前为止,我找到的最好的解决方案是计算光流和重新映射。但是,这个解决方案有两个我自己无法解决的问题:
是什么使flow&remap方法更好的?
其他方法尝试过,失败了
下面是我目前正在使用的代码。图片:带有输入和结果图像的dropbox链接
int main(){
cv::Mat second, second_gray, cutout, cutout_gray, flow_n;
second = cv::imread( "/home/zuze/Desktop/forstack/second_L.jpg", 1 );
cutout = cv::imread("/home/zuze/Desktop/forstack/cutout_L.png", 1);
cvtColor(second, second_gray, CV_BGR2GRAY);
cvtColor(cutout, cutout_gray, CV_RGB2GRAY );
///----------COMPUTE OPTICAL FLOW AND REMAP -----------///
cv::calcOpticalFlowFarneback( second_gray, cutout_gray, flow_n, 0.5, 3, 15, 3, 5, 1.2, 0 );
cv::Mat remap_n; //looks like it's drunk.
createNewFrame(remap_n, flow_n, 1, second, cutout );
cv::Mat cflow_n;
cflow_n = cutout_gray;
cvtColor(cflow_n, cflow_n, CV_GRAY2BGR);
drawOptFlowMap(flow_n, cflow_n, 10, CV_RGB(0,255,0));
///--------EQUALIZE INTENSITY, COMPUTE OPTICAL FLOW AND REMAP ----///
cv::Mat cutout_eq, second_eq;
cutout_eq= equalizeIntensity(cutout);
second_eq= equalizeIntensity(second);
cv::Mat flow_eq, cutout_eq_gray, second_eq_gray, cflow_eq;
cvtColor( cutout_eq, cutout_eq_gray, CV_RGB2GRAY );
cvtColor( second_eq, second_eq_gray, CV_RGB2GRAY );
cv::calcOpticalFlowFarneback( second_eq_gray, cutout_eq_gray, flow_eq, 0.5, 3, 15, 3, 5, 1.2, 0 );
cv::Mat remap_eq;
createNewFrame(remap_eq, flow_eq, 1, second, cutout_eq );
cflow_eq = cutout_eq_gray;
cvtColor(cflow_eq, cflow_eq, CV_GRAY2BGR);
drawOptFlowMap(flow_eq, cflow_eq, 10, CV_RGB(0,255,0));
cv::imshow("remap_n", remap_n);
cv::imshow("remap_eq", remap_eq);
cv::imshow("cflow_eq", cflow_eq);
cv::imshow("cflow_n", cflow_n);
cv::imshow("sec_eq", second_eq);
cv::imshow("cutout_eq", cutout_eq);
cv::imshow("cutout", cutout);
cv::imshow("second", second);
cv::waitKey();
return 0;}
用于重映射的函数,用于创建中间图像:
void createNewFrame(cv::Mat & frame, const cv::Mat & flow, float shift, cv::Mat & prev, cv::Mat &next){
cv::Mat mapX(flow.size(), CV_32FC1);
cv::Mat mapY(flow.size(), CV_32FC1);
cv::Mat newFrame;
for (int y = 0; y < mapX.rows; y++){
for (int x = 0; x < mapX.cols; x++){
cv::Point2f f = flow.at<cv::Point2f>(y, x);
mapX.at<float>(y, x) = x + f.x*shift;
mapY.at<float>(y, x) = y + f.y*shift;
}
}
remap(next, newFrame, mapX, mapY, cv::INTER_LANCZOS4);
frame = newFrame;
cv::waitKey();
}以矢量形式显示光流的功能:
void drawOptFlowMap (const cv::Mat& flow, cv::Mat& cflowmap, int step, const cv::Scalar& color) {
cv::Point2f sum; //zz
std::vector<float> all_angles;
int count=0; //zz
float angle, sum_angle=0; //zz
for(int y = 0; y < cflowmap.rows; y += step)
for(int x = 0; x < cflowmap.cols; x += step)
{
const cv::Point2f& fxy = flow.at< cv::Point2f>(y, x);
if((fxy.x != fxy.x)||(fxy.y != fxy.y)){ //zz, for SimpleFlow
//std::cout<<"meh"; //do nothing
}
else{
line(cflowmap, cv::Point(x,y), cv::Point(cvRound(x+fxy.x), cvRound(y+fxy.y)),color);
circle(cflowmap, cv::Point(cvRound(x+fxy.x), cvRound(y+fxy.y)), 1, color, -1);
sum +=fxy;//zz
angle = atan2(fxy.y,fxy.x);
sum_angle +=angle;
all_angles.push_back(angle*180/M_PI);
count++; //zz
}
}
}功能来均衡图像的强度,以获得更好的结果:
cv::Mat equalizeIntensity(const cv::Mat& inputImage){
if(inputImage.channels() >= 3){
cv::Mat ycrcb;
cvtColor(inputImage,ycrcb,CV_BGR2YCrCb);
std::vector<cv::Mat> channels;
cv::split(ycrcb,channels);
cv::equalizeHist(channels[0], channels[0]);
cv::Mat result;
cv::merge(channels,ycrcb);
cvtColor(ycrcb,result,CV_YCrCb2BGR);
return result;
}
return cv::Mat();
}因此,简单地说,我的问题
发布于 2017-04-20 09:06:59
使用OpenCV的Farneback光流,您将只得到像素位移的粗略估计,因此结果图像上会出现失真。
我不认为光流是你试图实现IMHO的方法。相反,我建议您在这里查看图像/像素注册,例如:reg.html
图像/像素配准是两幅图像像素匹配的科学。对于这个尚未被精确解决的复杂而重要的课题,我们正在进行积极的研究。
https://stackoverflow.com/questions/43512039
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