我在科特林写过红黑树。insertFixup在插入新元素后恢复平衡(z:节点?)是新元素)。树平衡算法取自这里 (第2-3页).problem是Kotlin 不允许我将z重新分配到z.parent和z.parent.parent。我希望z是一个指针。问题是如何让科特林明白我想从他那里得到什么?
class Node(key: Int) {...}
class BinarySearchTree {
var root: Node? = null
fun insert(newNode: Node) {...}
fun RotateLeft(x: Node?) {...}
fun RotateRight(x: Node?) {...}
fun insertFixup(z: Node?) {
var y: Node?
while (z?.parent?.color == "RED") {
if (z?.parent == z?.parent?.parent?.left) {
y = z?.parent?.parent?.right
if (y?.color == "RED") {
z?.parent?.color = "BLACK"
y?.color = "BLACK"
z?.parent?.parent?.color = "RED"
z = z?.parent?.parent
}
if (z == z?.parent?.right) {
z = z?.parent
RotateLeft(z)
z?.parent?.color = "BLACK"
z?.parent?.parent?.color = "RED"
RotateRight(z?.parent?.parent)
}
} else {
y = z?.parent?.parent?.left
if (y?.color == "RED") {
z?.parent?.color = "BLACK"
y?.color = "BLACK"
z?.parent?.parent?.color = "RED"
z = z?.parent?.parent
}
if (z != z?.parent?.left) {
z = z?.parent
RotateLeft(z)
z?.parent?.color = "BLACK"
z?.parent?.parent?.color = "RED"
RotateRight(z?.parent?.parent)
}
}
}
root?.color = "BLACK"
}
}
fun main(args: Array<String>) {
val bst = BinarySearchTree()
while (true) {
var newNode = Node(readLine()!!.toInt())
bst.insert(newNode)
bst.insertFixup(newNode)
}
}UPD:感谢大家!所有的答案都很有帮助,我在你的答复中找到了解决办法。
发布于 2017-03-01 19:25:23
Kotlin中的函数参数基本上是函数内部的只读val,所以这里的z总是引用传入的原始对象。
如果在运行函数时需要修改它指向的内容,则必须在函数开始时创建它的本地副本,然后可以将其设置为var。
例如,您可以像这样启动您的函数,它允许您稍后重新分配这个本地var:
fun insertFixup(_z: Node?) {
var z = _z
// ...
z = z.parent
// ...
}发布于 2017-03-01 20:06:56
Kotlin函数参数是只读值,不可分配.
但是,您可以创建一个ReadWriteProperty对象,以传递给insertFixup以获取/设置newNode
...
class BinarySearchTree {
...
fun insertFixup(zProperty: ReadWriteProperty<Any?, Node?>) {
var z by zProperty
...
fun main(args: Array<String>) {
val bst = BinarySearchTree()
var newNode: Node? = null
val newNodeProperty = object : ReadWriteProperty<Any?, Node?> {
override operator fun getValue(thisRef: Any?, property: KProperty<*>): Node? {
return newNode
}
override operator fun setValue(thisRef: Any?, property: KProperty<*>,
value: Node?) {
newNode = value
}
}
while (true) {
newNode = Node(readLine()!!.toInt())
bst.insert(newNode!!)
bst.insertFixup(newNodeProperty)
}
}如果您愿意使用属性而不是变量,那么可以使用属性参考从insertFixup获取/设置newNode:
...
class BinarySearchTree {
...
fun insertFixup(zProperty: KMutableProperty0<Node?>) {
var z by zProperty
...
var newNode: Node? = null
fun main(args: Array<String>) {
val bst = BinarySearchTree()
while (true) {
newNode = Node(readLine()!!.toInt())
bst.insert(newNode!!)
bst.insertFixup(::newNode)
}
}
// the following allow `KMutableProperty0` to be used as a read/write delegate
operator fun <T> KProperty0<T>.getValue(thisRef: Any?, property: KProperty<*>): T = get()
operator fun <T> KMutableProperty0<T>.setValue(thisRef: Any?, property: KProperty<*>,
value: T) = set(value)发布于 2019-10-09 18:45:31
我也遇到了这个问题。我所做的就是创建一个数据类,并将数据类作为参数传递,然后我可以使用它来修改它的属性。
data class SomeDataClass(
val x: Int,
val y: Int,
val z: Int
)
fun someMethod(someDataClass: SomeDataClass) {
someDataClass.z = 23 //whatever Int value you please
// more computations...
someDataClass.z = 67 // or whatever new value you need to assign.
}
fun parentMethod() {
val someDataClass = SomeDataClass()
someMethod(someDataClass)
val newZValue = someDataClass.z // someDataClass holds modified data from above
// method
}https://stackoverflow.com/questions/42540035
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