我正在尝试将Layar SDK集成到Unity中。但我有些问题。
这是AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.layar.player"
android:versionCode="1"
android:versionName="8.5.2" >
<uses-sdk
android:minSdkVersion="15"
android:targetSdkVersion="23" />
<uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_COARSE_UPDATES" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-feature android:name="android.hardware.camera" />
<application>
<activity
android:name="com.layar.sdk.LayarSDKActivity"
android:launchMode="singleTask"
android:screenOrientation="nosensor"
android:theme="@android:style/Theme.Light.NoTitleBar" />
<activity
android:name="com.layar.player.geo.FilterSettingsActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/FilterTheme" />
<activity
android:name="com.layar.LayerDetailsActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/LayarTitleTheme" />
<activity
android:name="com.layar.WebActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/LayarTitleTheme" />
<activity
android:name="com.layar.ShareSocialActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/Layar.Theme.Default" />
<activity
android:name="com.layar.VideoActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/FullScreenTheme" />
<activity
android:name="com.layar.AudioActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:theme="@style/SmartDialogTheme" />
<activity
android:name="com.layar.ScreenshotActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:screenOrientation="nosensor"
android:theme="@android:style/Theme.Light.NoTitleBar" />
<activity
android:name="com.layar.ShareOnFacebookActivity"
android:theme="@android:style/Theme.Light.NoTitleBar"
android:windowSoftInputMode="stateAlwaysVisible|adjustResize" />
<receiver
android:name="com.layar.localytics.CloseSesionBroadcastReciever"
android:exported="false" >
<intent-filter>
<action android:name="com.layar.close_session" />
</intent-filter>
</receiver>
</application>
这是我的c#
using UnityEngine;
public class IntegrationLayar : MonoBehaviour {
private AndroidJavaObject LayarSDK = null;
private AndroidJavaObject activity = null;
private AndroidJavaObject context = null;
private string oauthKey = "code";
private string oauthSecret = "code2";
void Start ()
{
if (LayarSDK == null)
{
using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
context = activity.Call<AndroidJavaObject>("getApplicationContext");
//activity.Call("runOnUiThread", new AndroidJavaRunnable(runOnUiThread));
Debug.Log("unity3D JAVA - Working");
}
using (AndroidJavaClass pluginClass = new AndroidJavaClass("com.layar.player"))
{
if (pluginClass != null)
{
Debug.Log("Layar Java - Working");
pluginClass.CallStatic("initialize", context, oauthKey, oauthSecret);
pluginClass.CallStatic("startLayarActivity", context);
}
}
}
}
}错误:
AndroidJavaException: java.lang.ClassNotFoundException: com.layar.player
据我所知,它没有在Java中找到这样一个类。所以问题是什么?我打错电话了?
下面是到Layar 链接的链接
正如我在Layar中看到的那样,类是"LayarVisionSDK“。
AndroidJavaClass pluginClass = new AndroidJavaClass("com.layar.player.LayarVisionSDK")所以也许这能行?
我当然做错了,但如果你们中的任何人有方向要遵循,我会很高兴地知道:)
更新1 :
这是APK的
Class LayarVisionSDK
java.lang.Object
com.layar.sdk.LayarVisionSDK所以不要用
AndroidJavaClass pluginClass = new AndroidJavaClass("com.layar.player.LayarVisionSDK")我在用
AndroidJavaObject LayarVisionSDK = new AndroidJavaObject("com.layar.sdk.LayarVisionSDK");但还是没有成功。我在问自己是不是问题不在看上去的地方。
更新2 :
好吧!我找到了为什么会出现这个错误,API文档没有被更新,所以我签入了java包,并找到了“初始化”方法。
这是新的c#代码。
using (AndroidJavaClass pluginClass = new AndroidJavaClass("com.layar.sdk.LayarSDK"))
{
if (pluginClass != null)
{
Debug.Log("SDK LAYAR FOUND !!! ");
pluginClass.CallStatic("initialize", context, oauthKey, oauthSecret);
Debug.Log("INITIALIZED");
//pluginClass.Call("startLayarActivity", context);
}
},但我遇到了一个新错误:
AndroidJavaException: java.lang.NoClassDefFoundError: Failed resolution of: Landroid/support/v4/content/ContextCompat;我错过了一个机器人库吗?
发布于 2016-12-22 07:58:27
确保在Plugins/Android/libs文件夹下有android-support-v4.jar。
您可以从这里下载该文件。
发布于 2016-12-22 12:33:55
好的,我要把它做好!
我只是添加了android支持库和kotlin库。
(谢谢你的帮助:)
https://stackoverflow.com/questions/41262585
复制相似问题