我正在处理AudioRecord在线程中记录的音频,但是如果我在记录器线程中运行处理,一些帧就会被删除。根据android, AudioRecord.read() --> bufferoverflow, how to handle the buffer?,我需要在一个单独的线程中运行处理,但是如何运行呢?我是否需要为每一个帧创建一个新线程(每秒2-3个)?
这是我目前的解决方案,但我想知道是否有更好的方法来做到这一点?
//in the AudioRecord thread
while (!break_condition) {
int num_read = recorder.read(buffer, 0, buffer.length);
HeavyProcessingRunnable myRunnable = new HeavyProcessingRunnable(buffer);
Thread t = new Thread(myRunnable)
t.start();
}重型加工的可运行性
public class HeavyProcessingRunnable implements Runnable {
private byte[] var;
public HeavyProcessingRunnable(byte[] var) {
this.var = var;
}
public void run() {
//if this is executed in audio recorder thread, frames get dropped
someHeavyProcessing(var);
}
}发布于 2016-11-07 11:11:40
每次创建一个新线程都要花费一些(discussion)。最好只创建一次繁重的处理线程,并向其提供音频示例。下面是一个例子:
// Do it only once.
HandlerThread myHandlerThread = new HandlerThread("my-handler-thread");
myHandlerThread.start();
Handler myHandler = new Handler(myHandlerThread.getLooper(), new Handler.Callback() {
@Override
public boolean handleMessage(Message msg) {
someHeavyProcessing((byte[]) msg.obj, msg.arg1);
return true;
}
});
// In audio recorder thread.
// Mind the handler reference.
while (!break_condition) {
int num_read = recorder.read(buffer, 0, buffer.length);
Message message = myHandler.obtainMessage();
message.obj = buffer;
message.arg1 = num_read;
message.sendToTarget();
}顺便说一句,提供num_read和音频示例是很重要的。
https://stackoverflow.com/questions/40459490
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