在过去的几天里,我一直在努力解决这个问题。当用户调整窗口大小时,我希望能够扩展和缩小QLabel中指定的Pixmap。问题是如何保持高宽比和图像质量。这里的另一个用户建议我为标签重新实现画图事件--但我仍然非常迷茫。我甚至不确定我是否正确地重写了paintEvent。我会在这里为一些示例代码而杀人。
我现在在这里:
void MyLabel::paintEvent(QPaintEvent * event)
{
//if this widget is assigned a pixmap
//paint that pixmap at the size of the parent, aspect ratio preserved
//otherwise, nothing
}发布于 2016-10-21 09:04:24
下面是一个QLabel子类的可能实现,该子类可以缩放其像素映射内容,同时保持其纵横比。它是基于QLabel::paintEvent 已实现的方式实现的。
如果在布局中使用它,还可以将其大小策略设置为QSizePolicy::Expanding,以便QLabel占用布局中的额外空间来更大地显示像素地图内容。
#include <QApplication>
#include <QtWidgets>
class PixmapLabel : public QLabel{
public:
explicit PixmapLabel(QWidget* parent=nullptr):QLabel(parent){
//By default, this class scales the pixmap according to the label's size
setScaledContents(true);
}
~PixmapLabel(){}
protected:
void paintEvent(QPaintEvent* event);
private:
//QImage to cache the pixmap()
//to avoid constructing a new QImage on every scale operation
QImage cachedImage;
//used to cache the last scaled pixmap
//to avoid calling scale again when the size is still at the same
QPixmap scaledPixmap;
//key for the currently cached QImage and QPixmap
//used to make sure the label was not set to another QPixmap
qint64 cacheKey{0};
};
//based on the implementation of QLabel::paintEvent
void PixmapLabel::paintEvent(QPaintEvent *event){
//if this is assigned to a pixmap
if(pixmap() && !pixmap()->isNull()){
QStyle* style= PixmapLabel::style();
QPainter painter(this);
drawFrame(&painter);
QRect cr = contentsRect();
cr.adjust(margin(), margin(), -margin(), -margin());
int align= QStyle::visualAlignment(layoutDirection(), alignment());
QPixmap pix;
if(hasScaledContents()){ //if scaling is enabled
QSize scaledSize= cr.size() * devicePixelRatioF();
//if scaledPixmap is invalid
if(scaledPixmap.isNull() || scaledPixmap.size()!=scaledSize
|| pixmap()->cacheKey()!=cacheKey){
//if cachedImage is also invalid
if(pixmap()->cacheKey() != cacheKey){
//reconstruct cachedImage
cachedImage= pixmap()->toImage();
}
QImage scaledImage= cachedImage.scaled(
scaledSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
scaledPixmap= QPixmap::fromImage(scaledImage);
scaledPixmap.setDevicePixelRatio(devicePixelRatioF());
}
pix= scaledPixmap;
} else { // no scaling, Just use pixmap()
pix= *pixmap();
}
QStyleOption opt;
opt.initFrom(this);
if(!isEnabled())
pix= style->generatedIconPixmap(QIcon::Disabled, pix, &opt);
style->drawItemPixmap(&painter, cr, align, pix);
} else { //otherwise (if the label is not assigned to a pixmap)
//call base paintEvent
QLabel::paintEvent(event);
}
}
//DEMO program
QPixmap generatePixmap(QSize size) {
QPixmap pixmap(size);
pixmap.fill(Qt::white);
QPainter p(&pixmap);
p.setRenderHint(QPainter::Antialiasing);
p.setPen(QPen(Qt::black, 10));
p.drawEllipse(pixmap.rect());
p.setPen(QPen(Qt::red, 2));
p.drawLine(pixmap.rect().topLeft(), pixmap.rect().bottomRight());
p.drawLine(pixmap.rect().topRight(), pixmap.rect().bottomLeft());
return pixmap;
}
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QPixmap pixmap= generatePixmap(QSize(1280, 960));
PixmapLabel label;
label.setPixmap(pixmap);
label.setAlignment(Qt::AlignCenter);
label.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
label.setMinimumSize(320, 240);
label.show();
return a.exec();
}我认为这比这个答案中的解决方案要好,因为这里的QLabel负责调整其像素映射的大小。因此,每次调整父部件的大小和每次设置新的像素映射时,都不需要手动调整它的大小。
发布于 2019-08-18 18:40:43
首先,我想感谢迈克。
此外,我还想补充一下他从2016年10月21日开始的答复--不过,到目前为止,我还不能补充评论--因此,这里有一个完整的答案。如果有人能够将其移到评论区,请随意使用。
我还添加了QLabel的其他构造函数的覆盖和带有默认参数的窗口标志(如QLabel ),并添加了与Qt框架兼容的Q_OBJECT宏:
标题:
class PixmapLabel : public QLabel
{
Q_OBJECT
public:
explicit PixmapLabel(QWidget* parent=nullptr, Qt::WindowFlags f = Qt::WindowFlags());
explicit PixmapLabel(const QString &text, QWidget *parent = nullptr, Qt::WindowFlags f = Qt::WindowFlags());
...
}模块:
PixmapLabel::PixmapLabel(QString const & text, QWidget * parent, Qt::WindowFlags f) :
QLabel(text, parent, f)
{
//By default, this class scales the pixmap according to the label's size
setScaledContents(true);
}https://stackoverflow.com/questions/40167841
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