首页
学习
活动
专区
圈层
工具
发布
社区首页 >问答首页 >ARM的优化快速计算

ARM的优化快速计算
EN

Stack Overflow用户
提问于 2016-10-20 06:39:29
回答 2查看 1K关注 0票数 2

我想用ARM霓虹灯库实现一篇论文,我在arm皮质a8上发现了大约5ms的ORB特征计算。但我已经在为快速特征检测而挣扎了。所以我试着实现的那篇论文你可以找到这里。因此,首先,我不确定光明和黑暗的约束。所以根据我的理解,如果中间像素周围有9个更暗的像素或9个更亮的像素,你必须检查速度。所以我都查过了。但是现在我的问题是,我的实现平均花费了3倍的时间,没有最后的移位操作来计算,如果它是一个角落,那么整个过程中opencv的平均计算量。到目前为止,这是我的代码,也许有人可以告诉我一些我可以对它做的优化。

代码语言:javascript
复制
        //detect with opncv
        Clock::time_point t0 = Clock::now();
        detectors[y]->detect(img, ocv_kps);
        Clock::time_point t1 = Clock::now();

        vector<Point2f> my_kps;
        //threshhold for FAST
        const uchar th = 8;

        int b_cnt = 0;
        int d_cnt = 0;
        //array with four possible corners to be processed in parallel
        uint32_t id_arr[4];
        uint32_t ib_arr[4];

        Clock::time_point t01 = Clock::now();
        for (int i = 3; i < img.rows - 3; i++) {
            //get pointer to seven Image rows three above and three below center and center itself
            const uchar* Mt3 = img.ptr<uchar>(i - 3);
            const uchar* Mt2 = img.ptr<uchar>(i - 2);
            const uchar* Mt1 = img.ptr<uchar>(i - 1);
            const uchar* Mc = img.ptr<uchar>(i);
            const uchar* Mb1 = img.ptr<uchar>(i + 1);
            const uchar* Mb2 = img.ptr<uchar>(i + 2);
            const uchar* Mb3 = img.ptr<uchar>(i + 3);
            for (int j = 3; j < img.cols - 3; j++) {
                const uchar j3 = j + 3;
                const uchar j2 = j + 2;
                const uchar j1 = j + 1;
                const uchar jn3 = j - 3;
                const uchar jn2 = j - 2;
                const uchar jn1 = j - 1;

                 //image values for center left right top and bottom intensity of pixel
                const uchar c = Mc[j];
                const uchar l = Mc[jn3];
                const uchar r = Mc[j3];
                const uchar t = Mt3[j];
                const uchar b = Mb3[j];

                //threshold for bright FAST constraint
                const uchar thb = c + th;

                //bools for bright constraint
                const bool cbt = t > thb;
                const bool cbb = b > thb;
                const bool cbl = l > thb;
                const bool cbr = r > thb;

                 uchar mt3;
                 uchar mt3n;
                 uchar mt2;
                 uchar mt2n;
                 uchar mt1;
                 uchar mt1n;
                 uchar mb3;
                 uchar mb3n;
                 uchar mb2;
                 uchar mb2n;
                 uchar mb1;
                 uchar mb1n;
                bool bc = false;
                //pre test do we have at least two points which fulfill bright constraint
                if ((cbl && cbt) || (cbt && cbr) || (cbr && cbb)
                        || (cbb && cbl)) {
                    bc = true;
                    //get rest of image intensity values of circle
                    mt3 = Mt3[j1];
                    mt3n = Mt3[jn1];
                    mt2 = Mt2[j2];
                    mt2n = Mt2[jn2];
                    mt1 = Mt1[j3];
                    mt1n = Mt1[jn3];
                    mb3 = Mb3[j1];
                    mb3n = Mb3[jn1];
                    mb2 = Mb2[j2];
                    mb2n = Mb2[jn2];
                    mb1 = Mb1[j3];
                    mb1n = Mb1[jn3];

                    //values for bright constrain
                    ib_arr[b_cnt] = cbt | ((mt3) > thb) << 1
                            | ((mt2) > thb) << 2 | ((mt1) > thb) << 3
                            | (cbr << 4) | ((mb1) > thb) << 5
                            | ((mb2) > thb) << 6 | ((mb3) > thb) << 7
                            | cbb << 8 | ((mb3n) > thb) << 9
                            | ((mb2n) > thb) << 10 | ((mb1n) > thb) << 11
                            | (cbl) << 12 | ((mt1n) > thb) << 13
                            | ((mt2n) > thb) << 14 | ((mt3n) > thb) << 15
                            | (cbt) << 16 | ((mt3) > thb) << 17
                            | ((mt2) > thb) << 18 | ((mt1) > thb) << 19
                            | (cbr) << 20 | ((mb1) > thb) << 21
                            | ((mb2) > thb) << 22 | ((mb3) > thb) << 23;
                    b_cnt++;
                    //if we have four possible corners in array check if they are corners
                    if (b_cnt == 4) {
                        uint32x2x4_t IB = vld4_u32(ib_arr);
                        /*
                         * here the actual shift operation would take place
                         */
                        b_cnt = 0;
                    }
                }

                //threshold for dark constraint
                const uchar thd = c - th;
                //bools for dark constraint
                const bool cdl = l < thd;
                const bool cdr = r < thd;
                const bool cdt = t < thd;
                const bool cdb = b < thd;
                //pre test do we have at least two points which fulfill dark constraint
                if ((cdl && cdt) || (cdt && cdr) || (cdr && cdb)
                        || (cdb && cdl)) {
                    //if bright pre test failed intensity values are not initialised
                    if (!bc) {
                        //get rest of image intensity values of circle
                        mt3 = Mt3[j1];
                        mt3n = Mt3[jn1];
                        mt2 = Mt2[j2];
                        mt2n = Mt2[jn2];
                        mt1 = Mt1[j3];
                        mt1n = Mt1[jn3];
                        mb3 = Mb3[j1];
                        mb3n = Mb3[jn1];
                        mb2 = Mb2[j2];
                        mb2n = Mb2[jn2];
                        mb1 = Mb1[j3];
                        mb1n = Mb1[jn3];
                    }
                    //bool values for dark constrain
                    id_arr[d_cnt] = cdt | ((mt3) < thd) << 1
                            | ((mt2) < thd) << 2 | ((mt1) < thd) << 3
                            | (cdr) << 4 | ((mb1) < thd) << 5
                            | ((mb2) < thd) << 6 | ((mb3) < thd) << 7
                            | (cdb) << 8 | ((mb3n) < thd) << 9
                            | ((mb2n) < thd) << 10 | ((mb1n) < thd) << 11
                            | (cdl) << 12 | ((mt1n) < thd) << 13
                            | ((mt2n) < thd) << 14 | ((mt3n) < thd) << 15
                            | (cdt) << 16 | ((mt3) < thd) << 17
                            | ((mt2) < thd) << 18 | ((mt1) < thd) << 19
                            | (cdr) << 20 | ((mb1) < thd) << 21
                            | ((mb2) < thd) << 22 | ((mb3) < thd) << 23;
                    d_cnt++;
                    //if we have four possible corners in array check if they are corners
                    if (d_cnt == 4) {
                        uint32x2x4_t IA = vld4_u32(id_arr);
                        /*
                         * here the actual shift operation would take place
                         */
                        d_cnt = 0;
                    }
                    int h = cdt;

                }
            }
        }
        Clock::time_point t11 = Clock::now();
        cout << "my algorithm found " << my_kps.size()
                << " and ocv found " << ocv_kps.size() <<  endl;

        microseconds ms1 = std::chrono::duration_cast < microseconds
                > (t1 - t0);
        microseconds ms2 = std::chrono::duration_cast < microseconds
                > (t11 - t01);

        rs.Push((double) ms2.count());
        cout << "my algorithm duration " << ms2.count()
                << " and ocv duration is " << ms1.count()  << endl;
EN

回答 2

Stack Overflow用户

回答已采纳

发布于 2016-11-17 08:09:00

所以在手臂汇编程序中挖了一点。我想出了一个代码,它在Arm上的运行速度比Fast9的内置Fast9实现至少快2倍。您可以在GitHub上检查代码。我对任何优化它的建议感到非常高兴。在我的覆盆子Pi 3中,我的算法大约需要1000 my,OpenCv算法需要2000 my。

在320x240灰度图像上。

票数 0
EN

Stack Overflow用户

发布于 2017-10-31 00:02:51

我有一个球体提取器,在覆盆子皮上运行30英尺。

https://github.com/0xfaded/pislam

优化确实是一门黑色的艺术,更糟糕的是,ARM从未发布过a53的优化指南。我们拥有的最好的是a57,它可能有一个类似的霓虹灯单位。

我不能在这里提供一个完整的答案,但我会分享一下我的过程。

我的快速提取器的第一部分加载测试像素环,并将它们转换为16位向量,就像代码所做的那样。我没有直接写asm,而是使用了gcc的本质。不过,我还是确保gcc:

  1. 没有将任何寄存器泄漏到堆栈
  2. 发出每个比较的最小指令数

您将注意到,第一个比较没有将其位与掩码隔离开来,该掩码应该是0x80。这释放了一个本来可以保持不变的寄存器,并给了gcc足够的回旋空间,不泄露寄存器。

您还会注意到一些相当可怕的内在用法:

代码语言:javascript
复制
  d0 = vbslq_u8(vdupq_n_u8(0x40u), vcgeq_u8(test, dark), d0);
  l0 = vbslq_u8(vdupq_n_u8(0x40u), vcleq_u8(test, light), l0);

这相当于

代码语言:javascript
复制
  d0 |= test >= dark & 0x40;
  l0 |= test >= light & 0x40;

Gcc很乐意编译后者,但发出的指令是后者的1.5倍。

第二部分对16位矢量进行了快速-9测试.下面是16条指令,但我花了差不多一个月的时间才想出来。

代码语言:javascript
复制
  uint8x16_t t0 = vtstq_u8(d0, d1);
  uint8x16_t t1 = vtstq_u8(d0, d1);

  t0 = vbslq_u8(t0, l0, d0);
  t1 = vbslq_u8(t1, l1, d1);

  uint8x16_t cntLo = vclzq_u8(t0);
  uint8x16_t testLo = t1 << (cntLo - 1);
  asm("vceq.u8  %q0, %q0, #0" : [val] "+w" (testLo));

  uint8x16_t cntHi = vclzq_u8(t1);
  uint8x16_t testHi = t0 << (cntHi - 1);
  asm("vceq.u8  %q0, %q0, #0" : [val] "+w" (testHi));

  uint8x16_t result = (cntLo & testLo) | (cntHi & testHi);
  result = vtstq_u8(result, result);

令人烦恼的是,gcc不愿意将testLo == 0编译成vceq.u8 %q0, %q0, #0,这是一种比较常数为零的特殊指令。最后,我手动插入了这些,这又刮掉了几个指令。

希望能提供一些洞察力。Fast.h

票数 1
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/40147136

复制
相关文章

相似问题

领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档