我需要向UITapGestureRecognizer添加一个SVProgressHUD。SVProgressHUD已经能够使用-(void) dismiss;解除职务。此代码将根据秒将动画排除在外。
- (void)dismiss {
for (UIGestureRecognizer *gesture in [[[self class] sharedView] gestureRecognizers]) {
[[[self class] sharedView] removeGestureRecognizer:gesture];
}
NSDictionary *userInfo = [self notificationUserInfo];
[[NSNotificationCenter defaultCenter] postNotificationName:SVProgressHUDWillDisappearNotification
object:nil
userInfo:userInfo];
self.activityCount = 0;
[UIView animateWithDuration:0.15
delay:0
options:UIViewAnimationCurveEaseIn | UIViewAnimationOptionAllowUserInteraction
animations:^{
self.hudView.transform = CGAffineTransformScale(self.hudView.transform, 0.8, 0.8);
if(self.isClear) // handle iOS 7 UIToolbar not answer well to hierarchy opacity change
self.hudView.alpha = 0;
else
self.alpha = 0;
}
completion:^(BOOL finished){
if(self.alpha == 0 || self.hudView.alpha == 0) {
self.alpha = 0;
self.hudView.alpha = 0;
[[NSNotificationCenter defaultCenter] removeObserver:self];
[self cancelRingLayerAnimation];
[self addTapGestureToDismiss];
[_hudView removeFromSuperview];
_hudView = nil;
[_overlayView removeFromSuperview];
_overlayView = nil;
[_indefiniteAnimatedView removeFromSuperview];
_indefiniteAnimatedView = nil;
UIAccessibilityPostNotification(UIAccessibilityScreenChangedNotification, nil);
[[NSNotificationCenter defaultCenter] postNotificationName:SVProgressHUDDidDisappearNotification
object:nil
userInfo:userInfo];
// Tell the rootViewController to update the StatusBar appearance
UIViewController *rootController = [[UIApplication sharedApplication] keyWindow].rootViewController;
if ([rootController respondsToSelector:@selector(setNeedsStatusBarAppearanceUpdate)]) {
[rootController setNeedsStatusBarAppearanceUpdate];
}
// uncomment to make sure UIWindow is gone from app.windows
//NSLog(@"%@", [UIApplication sharedApplication].windows);
//NSLog(@"keyWindow = %@", [UIApplication sharedApplication].keyWindow);
}
}];}
我的思想过程是将tapGesture代码添加到code方法中。这就是我到目前为止所写的。
- (void)addTapGestureToDismiss {
// Creation and initializer of the tap gesture
UITapGestureRecognizer *tapRecognizer = [[UITapGestureRecognizer alloc]
initWithTarget:self action:@selector(dismiss)];
// Specify that the gesture must be a single tap
tapRecognizer.numberOfTapsRequired = 1;
// Add the tap gesture recognizer to the view
[[[self class] sharedView] addGestureRecognizer:tapRecognizer];}
如您所见,我只是在初始化tapGesture。我遇到了一个问题,把它放在几个地方,并导致应用程序只有一个点击。我在这个过程中很困惑自己。我该不该
发布于 2016-12-12 23:12:56
在Z.Hong的回答的基础上,您可以在SVProgressHUD上创建一个类别,这样您就不必在使用它的每个视图控制器中重复这段代码。
使用
只需导入此类别并调用
[SVProgressHUD showDismissableErrorWithStatus:@"Error message here"];
码
@interface SVProgressHUD (Dismissable)
+ (void)showDismissableErrorWithStatus:(NSString*)status;
@end
@implementation SVProgressHUD (Dismissable)
+ (void)showDismissableErrorWithStatus:(NSString*)status {
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleHUDTappedNotification:) name:SVProgressHUDDidReceiveTouchEventNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleHUDDisappearedNotification:) name:SVProgressHUDWillDisappearNotification object:nil];
[SVProgressHUD showErrorWithStatus: status];
}
#pragma mark - NSNotificationCenter
+ (void)handleHUDTappedNotification: (NSNotification *)notification {
[SVProgressHUD dismiss];
}
+ (void)handleHUDDisappearedNotification: (NSNotification *)notification {
[[NSNotificationCenter defaultCenter] removeObserver:self name:SVProgressHUDDidReceiveTouchEventNotification object:nil];
[[NSNotificationCenter defaultCenter] removeObserver:self name:SVProgressHUDWillDisappearNotification object:nil];
}
@endSwift 4
import SVProgressHUD
/// Ref: https://stackoverflow.com/a/41111242/425694
extension SVProgressHUD {
public static func showDismissableError(with status: String) {
let nc = NotificationCenter.default
nc.addObserver(
self, selector: #selector(hudTapped(_:)),
name: NSNotification.Name.SVProgressHUDDidReceiveTouchEvent,
object: nil
)
nc.addObserver(
self, selector: #selector(hudDisappeared(_:)),
name: NSNotification.Name.SVProgressHUDWillDisappear,
object: nil
)
SVProgressHUD.showError(withStatus: status)
SVProgressHUD.setDefaultMaskType(.clear)
}
@objc
private static func hudTapped(_ notification: Notification) {
SVProgressHUD.dismiss()
SVProgressHUD.setDefaultMaskType(.none)
}
@objc
private static func hudDisappeared(_ notification: Notification) {
let nc = NotificationCenter.default
nc.removeObserver(self, name: NSNotification.Name.SVProgressHUDDidReceiveTouchEvent, object: nil)
nc.removeObserver(self, name: NSNotification.Name.SVProgressHUDWillDisappear, object: nil)
SVProgressHUD.setDefaultMaskType(.none)
}
}发布于 2016-09-01 06:09:07
更新2.0
过了一会儿,我偶然发现了这个解决方案,并记住了这个问题,就我所测试的问题而言,它是有效的。只需在viewWillAppear的ViewController类中添加一个观察者即可。不需要像我以前的答案那样修改库。
-(void)viewWillAppear:(BOOL)animated{
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(tapToDismiss:) name:SVProgressHUDDidReceiveTouchEventNotification object:nil];
//Other initializing
}
-(void)tapToDismiss:(NSNotification *)notification{
[SVProgressHUD dismiss];
//maybe other code to stop whatever your progress is
}这应该会忽略SVProgressHUD,即使您有一个掩码。
使用这个可以在完成之后(如在viewDidDisappear中)删除观察者,否则它将在应用程序的整个生命周期中存在。
[[NSNotificationCenter defaultCenter] removeObserver:self name:SVProgressHUDDidReceiveTouchEventNotification object:nil];信贷:http://kevsaidwhat.blogspot.my/2013/06/cancel-svprogresshud-process-by-tapping.html
发布于 2019-05-07 06:47:49
完全的快速实现--有人可能会发现它有用。这是BaseViewController
func showProgressHud(){
SVProgressHUD.show()
SVProgressHUD.setDefaultMaskType(.clear)
}
func hideProgressHud(){
SVProgressHUD.dismiss()
}
//Hide progress hud on user tap on unresponsive api call
func hideProgressHudOnUserTap(){
NotificationCenter.default.addObserver(self, selector: #selector(self.tapToDismiss(notification:)), name: NSNotification.Name.SVProgressHUDDidReceiveTouchEvent, object: nil)
}
@objc func tapToDismiss(notification: Notification) {
hideProgressHud()
}
func removeProgressHudObserver(){
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.SVProgressHUDDidReceiveTouchEvent, object: nil)
}然后在视图控制器中调用它,如下所示
override func viewWillAppear(_ animated: Bool) {
hideProgressHudOnUserTap()
}
override func viewDidDisappear(_ animated: Bool) {
removeProgressHudObserver()
}https://stackoverflow.com/questions/39262255
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