我目前正在开发一个20x202d-Array,用户可以输入WASD来控制他们在网格周围的移动。我想这样做,以便他们的网格中的某些元素可以影响他们的hp,但是hp没有在我的网格上更新。请帮我看看出了什么问题。
下面的代码将某些字符的固定数目设置为数组,并将其余字符填充E。将有一个人站在一个用空格表示的随机位置上。然后,用户必须输入W、A、S或D,以控制人的移动。当人沿着网格移动时,他将与他所处的元素交互,因此他的hp将被更新,然后他所站的角色将被替换为一个空白。
package quest;
import java.util.*;
public class Quest
{
public static void main(String[] args)
{
Scanner sc = new Scanner (System.in);
char[][] board = new char[20][20];
int [] current = new int[2];
int hp = 100;
int food = 0;
int weapon = 0;
int health = 0;
int threats = 0;
int turns = (int)(Math.random() * 76) + 25;
int turnsCount = turns;
System.out.println(turns);
for (int i = 0; i < 10; i++)
{
int x = (int)(Math.random() * 20);
int y = (int)(Math.random() * 20);
while (board[x][y] != '\u0000')
{
x = (int)(Math.random() * 20);
y = (int)(Math.random() * 20);
}
board[x][y] = 'F';
}
for (int i = 0; i < 10; i++)
{
int x = (int)(Math.random() * 20);
int y = (int)(Math.random() * 20);
while (board[x][y] != '\u0000')
{
x = (int)(Math.random() * 20);
y = (int)(Math.random() * 20);
}
board[x][y] = 'W';
}
for (int i = 0; i < 10; i++)
{
int x = (int)(Math.random() * 20);
int y = (int)(Math.random() * 20);
while (board[x][y] != '\u0000')
{
x = (int)(Math.random() * 20);
y = (int)(Math.random() * 20);
}
board[x][y] = 'M';
}
for (int i = 0; i < 5; i++)
{
int x = (int)(Math.random() * 20);
int y = (int)(Math.random() * 20);
while (board[x][y] != '\u0000')
{
x = (int)(Math.random() * 20);
y = (int)(Math.random() * 20);
}
board[x][y] = 'G';
}
for (int i = 0; i < 5; i++)
{
int x = (int)(Math.random() * 20);
int y = (int)(Math.random() * 20);
while (board[x][y] != '\u0000')
{
x = (int)(Math.random() * 20);
y = (int)(Math.random() * 20);
}
board[x][y] = 'S';
}
for (int i = 0; i < 10; i++)
{
int x = (int)(Math.random() * 20);
int y = (int)(Math.random() * 20);
while (board[x][y] != '\u0000')
{
x = (int)(Math.random() * 20);
y = (int)(Math.random() * 20);
}
board[x][y] = 'K';
}
for (int i = 0; i < 10; i++)
{
int x = (int)(Math.random() * 20);
int y = (int)(Math.random() * 20);
while (board[x][y] != '\u0000')
{
x = (int)(Math.random() * 20);
y = (int)(Math.random() * 20);
}
board[x][y] = 'C';
}
for (int i = 0; i < 1; i++)
{
int x = (int)(Math.random() * 20);
int y = (int)(Math.random() * 20);
while (board[x][y] != '\u0000')
{
x = (int)(Math.random() * 20);
y = (int)(Math.random() * 20);
}
board[x][y] = 'P';
}
for (int i = 0; i < 1; i++)
{
int x = (int)(Math.random() * 20);
int y = (int)(Math.random() * 20);
while (board[x][y] != '\u0000')
{
x = (int)(Math.random() * 20);
y = (int)(Math.random() * 20);
}
board[x][y] = ' ';
current[0] = x;
current[1] = y;
}
for (int x = 0; x < 20; x++)
{
for (int y = 0; y < 20; y++)
{
board[x][y] = intializeGameBoard(board[x][y]);
System.out.print(board[x][y]+" ");
}
System.out.println();
}
for (int j = 0; j < turns; j++)
{
char move =sc.next().charAt(0);
int finalMove[] = makeAMove(move);
current[0] = current[0]+finalMove[1];
current[1] = current[1]+finalMove[0];
int newhp = updateHealth(board[0][1], hp);
board[current[0]][current[1]] = ' ';
turnsCount = turnsCount - 1;
for (int x = 0; x < 20; x++)
{
for (int y = 0; y < 20; y++)
{
board[x][y] = intializeGameBoard(board[x][y]);
System.out.print(board[x][y]+" ");
}
System.out.println();
}
System.out.println("Turns left: " + turnsCount);
System.out.println("Health: " + newhp);
}
}
public static char intializeGameBoard(char element)
{
if (element == '\u0000')
{
element = 'E';
}
return element;
}
public static int[] makeAMove(char move)
{
int x = 0;
int y = 0;
if (move == 'w')
{
y = y - 1;
}
if (move == 'a')
{
x = x - 1;
}
if (move == 's')
{
y = y + 1;
}
if (move == 'd')
{
x = x + 1;
}
int [] finalMove = new int [2];
finalMove[0] = x;
finalMove[1] = y;
return finalMove;
}
public static int updateHealth(char element, int hp)
{
int newhp;
if (element == 'F')
{
newhp = hp+5;
}
if (element == 'M')
{
newhp = hp+10;
}
if (element == 'G')
{
newhp = 0;
}
if (element == 'S')
{
newhp = hp-3;
}
if (element == 'K')
{
newhp = hp-5;
}
if (element == 'C')
{
newhp = hp-5;
}
else
{
newhp = hp;
}
return newhp;
}
}发布于 2016-08-10 21:36:03
有几个问题,其他的答案提出,但既没有完全正确,也没有解释为什么你得到你的行为。
else { newhp = hp;}最后一个else只能替代最后一个if。因此,如果您的信是S,它将执行以下操作:1. Check if the letter is `S`. Yes: `newhp = hp - 3`.
2. Check if the letter is `K`. No: do nothing.
3. Check if the letter is `C`. No: skip to its `else`.
4. `else`: newhp = hp.所以你重新设置了你以前做过的事。将else放在除第一个if之外的所有方法之前。这样,就可以保证只采取1项行动。
updateHealth:
updateHealth(板,惠普);
这将永远传递在(0, 1)的信。相反,您希望将当前位置作为
updateHealth(board[current][current1],hp);hp。您根本不需要newhp变量,只需使用hp即可。额外:
makeAMove方法编写得很奇怪:
整数y= 0;如果(移动== 'w') {y=y-1;}
是相同的
整数y= 0;如果(移动== 'w') {y-;/或y= -1;}
您正在检查无法达到的可能性,因为您也忘记了else的存在。试着做这样的事情:
公共静态int[] makeAMove(char MakeAMove){ int[] finalMove =新int2;if (move == 'w') { finalMove1 = -1;} if (move == 'a') { finalMove = -1;} finalMove如果(移动==‘s 's') { finalMove1 = 1;} else如果(move == 'd') {finalMove= 1;}返回finalMove;}switch语句将有助于您的代码,而Map的帮助更大。intializeGameBoard打电话。实际上,如果默认的字母是E,那么只需在数组的开头循环一遍,然后将它放在任何地方。当迭代一个数组时,使用它的length属性作为循环条件,而不是一个数字,因为当它在一个地方发生变化时,您将忘记在其他地方更改它。发布于 2016-08-10 20:20:50
尝试将int newhp = updateHealth(board[0][1], hp)更改为int newhp = updateHealth(board[current[0]][current[1]], hp);
你每次都要传递相同的字符。您还应该在打印hp之后设置hp = newhp;。
还将您的updateHealth方法更改为使用if/else。
发布于 2016-08-10 20:04:40
我认为问题是你使用了大量的if语句。您只需要并行使用一个if语句(相同的缩进),其余的则应该是。做一个开关(元素)/case也会更干净一些。以两种形式显示如下:
public static int updateHealth(char element, int hp)
{
int newhp;
if (element == 'F')
{
newhp = hp+5;
}
else if (element == 'M')
{
newhp = hp+10;
}
else if (element == 'G')
{
newhp = 0;
}
else if (element == 'S')
{
newhp = hp-3;
}
else if (element == 'K')
{
newhp = hp-5;
}
else if (element == 'C')
{
newhp = hp-5;
}
else
{
newhp = hp;
}
return newhp;
}使用开关(元素)/case:
public static int updateHealth(char element, int hp)
{
int newhp;
switch(element){
case(F):
newhp=hp+5
break;
case(M):
newhp=hp+10
break;
case(G):
newhp=0
break;
case(S):
newhp=hp-3
break;
case(K):
newhp=hp-5
break;
case(C):
newhp=hp-5
break;
default:
newhp = hp;
}
return newhp;
}https://stackoverflow.com/questions/38882300
复制相似问题