我在接口上为一个负责在内部创建资源的对象公开一个WaitHandle,但这可能需要很长时间。合同是这样的:
public interface IHaveExpensiveResources {
WaitHandle FinishedInitialization { get; }
}WaitHandle将启动unset,但在初始化完成后(在后台,在构造函数返回后),我会设置它。我不喜欢的是,这个合同的消费者可以自己设置WaitHandle,当他们没有能力这样做的时候。这让我想起了IList属性和IReadOnlyList属性之间的区别。
C#中有什么东西像WaitOnlyWaitHandle那样只公开WaitOne()重载的方法吗?
因此,我不是XY问题的受害者,是否有一种更规范的方法来异步构造具有较长构造时间的对象?
发布于 2016-05-27 18:30:47
您必须传回一个WaitHandle,还是您可以创建您自己的包装类,它只公开您想要的函数,类似于ReadOnlyCollection所做的?
一种选择是将WaitHandle封装到一个任务中(从MSDN获取代码示例)
public static Task WaitOneAsync(this WaitHandle waitHandle)
{
if (waitHandle == null)
throw new ArgumentNullException("waitHandle");
var tcs = new TaskCompletionSource<bool>();
var rwh = ThreadPool.RegisterWaitForSingleObject(waitHandle,
delegate { tcs.TrySetResult(true); }, null, -1, true);
var t = tcs.Task;
t.ContinueWith( (antecedent) => rwh.Unregister(null));
return t;
}然后,您只需对任何返回的.WaitOneAsync()调用FinishedInitialization,然后返回该Task。
发布于 2016-05-27 18:43:51
为了完整起见,这是我为在WaitOne()重载方法上公开WaitHandle而创建的接口和实现。
public interface IWaitOnlyWaitHandle
{
bool WaitOne();
bool WaitOne(TimeSpan timeout);
bool WaitOne(int millisecondsTimeout);
bool WaitOne(int millisecondsTimeout, bool exitContext);
bool WaitOne(TimeSpan timeout, bool exitContext);
}
public sealed class WaitOnlyWaitHandle : IWaitOnlyWaitHandle
{
# UPDATE: this object does not own the passed in WaitHandle
private readonly WaitHandle _waitHandle;
public WaitOnlyWaitHandle(WaitHandle waitHandle)
{
_waitHandle = waitHandle;
}
public bool WaitOne() => _waitHandle.WaitOne();
public bool WaitOne(TimeSpan timeout) => _waitHandle.WaitOne(timeout);
public bool WaitOne(int millisecondsTimeout) => _waitHandle.WaitOne(millisecondsTimeout);
public bool WaitOne(int millisecondsTimeout, bool exitContext) => _waitHandle.WaitOne(millisecondsTimeout, exitContext);
public bool WaitOne(TimeSpan timeout, bool exitContext) => _waitHandle.WaitOne(timeout, exitContext);
}更新:根据@stevenbone的注释,此实现并不拥有传递给构造函数的WaitHandle的生命周期。阅读他的评论,以获得更多信息。
https://stackoverflow.com/questions/37490044
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