我使用AlamofireImage Alamofire来缓存图像,使用ImageShack存储和Firebase后端。有时内存超过100 memory。我想学习如何提高我的图像缓存和良好的缩放之前上传。例如,我使用该AutoPurgingImageCache在整个类项目中声明了一个公共缓存。
let photoCache = AutoPurgingImageCache(
memoryCapacity: 100 * 1024 * 1024,
preferredMemoryUsageAfterPurge: 60 * 1024 * 1024
)有任何方法来定义这些memoryCapacity,preferredMemoryUsageAfterPurge来节省内存吗?他们到底是什么意思?
我用下面的Alamofire.upload表示didFinishPickingImage
func imagePickerController(picker: UIImagePickerController, didFinishPickingImage image: UIImage, editingInfo: [String : AnyObject]?) {
let urlStr = "http://post.imageshack.us/upload_api.php"
let url = NSURL(string: urlStr)!
let imgData = UIImageJPEGRepresentation(image, 0.25)!
let keyData = "____IMGSHACK_API_KEY_____".dataUsingEncoding(NSUTF8StringEncoding)!
let keyJSON = "json".dataUsingEncoding(NSUTF8StringEncoding)!
let publicData = "no".dataUsingEncoding(NSUTF8StringEncoding)!
Alamofire.upload(.POST, url, headers: nil,
multipartFormData: { multipartFormData in
multipartFormData.appendBodyPart(data: imgData, name:"fileupload", fileName:"image", mimeType: "image/jpg")
multipartFormData.appendBodyPart(data: keyData, name: "key")
multipartFormData.appendBodyPart(data: keyJSON, name: "format")
multipartFormData.appendBodyPart(data: publicData, name: "public")
}, encodingCompletion: { encodingResult in
switch encodingResult {
case .Success(let upload, _, _):
upload.validate()
upload.responseJSON { response in
let responseJSON = response.result.value as? [String: AnyObject]
if let links = responseJSON!["links"] as? Dictionary<String, AnyObject> {
if let imgLink = links["image_link"] as? String {
self.postToFirebase(imgLink)
print(imgLink)
}
}
}
case .Failure(let encodingError):
print(encodingError)
}
})
self.dismissViewControllerAnimated(true, completion: nil)
self.tableView.contentOffset = CGPointMake(0, -60);
}我认为UIImageJPEGRepresentation(image,0.25)!不是很好的压缩情况,我的图像来自互联网的全尺寸。如果我在压缩前缩放到上传如下:
let size = CGSize(width: 500.0, height: 273.0)
let scaledImage = image.af_imageScaledToSize(size)我认为网络平台可能是不好的形象质量。因此,我在下载图像后进行缩放和缓存:
//MARK: - Image Downloading
func getNetworkImage(urlString: String, comesFrom: String, completion: (UIImage -> Void)) -> (Request) {
return Alamofire.request(.GET, urlString).responseImage { (response) -> Void in
guard let image = response.result.value else { return }
completion(image)
if comesFrom == "collectionPage" {
self.cacheCollectionImage(image, urlString: urlString)
}
else if comesFrom == "postPage" {
self.cachePostImage(image, urlString: urlString)
}
}
}
//MARK: - Image Caching
func cacheCollectionImage(image: Image, urlString: String) {
let size = CGSize(width: 188.0, height: 120.0)
let scaledImage = image.af_imageScaledToSize(size)
photoCache.addImage(scaledImage, withIdentifier: urlString)
}
func cachePostImage(image: Image, urlString: String) {
let size = CGSize(width: 300.0, height: 165.0)
let scaledImage = image.af_imageScaledToSize(size)
photoCache.addImage(scaledImage, withIdentifier: urlString)
}
func cachedImage(urlString: String) -> Image? {
print("cachedImage() func ended")
return photoCache.imageWithIdentifier(urlString)
}另外,我的应用程序打开时使用了40 my的内存。和我看到的最大最高使用量130 so ,经过上传和滚动回来的工作和减少内存使用,但我认为仍然是这么多。
,在这种情况下,您建议我如何节省内存?我需要一些解释,你想说的工具或策略,以处理它尽可能好的质量为每个平台。
发布于 2016-03-31 19:09:29
您只需复制并粘贴来自AlamofireImage的代码:
let photoCache = AutoPurgingImageCache(
memoryCapacity: 100 * 1024 * 1024,
preferredMemoryUsageAfterPurge: 60 * 1024 * 1024
)1024字节x 1024字节x 100将创建一个100 MB的内存缓存.在达到这个限制之后,缓存大小将减少到60 MB。如果你不想要这么大的缓存,那就减少它吧。这里没有“正确的”数字,这完全取决于您的用例。我个人认为,在内存缓存中使用20 MB,在磁盘缓存中使用100 MB。
https://stackoverflow.com/questions/36331740
复制相似问题