有一段时间,我一直在努力检测自定义Gtk.CellRenderer上的鼠标坐标。
我一直在读一些好的文档,比如:
但我还是不知道该怎么做。我尝试过很多事情,比如尝试将信号连接到__gsignals__,或者尝试使用虚拟方法。
我需要这样做,因为我正在构建一个评级小部件。raiting小部件包含的启动方式包括:★★★★★和我希望当用户将鼠标移到上面时,相对的x位置会修改启动的次数。
我还想连接一个clicked信号,以保存用户选择的启动次数。
下面是我目前的工作代码。在这方面的任何帮助都是非常感谢的!
import gi
gi.require_version('Gtk', '3.0')
gi.require_version('PangoCairo', '1.0')
from gi.repository import Gtk, Gdk, cairo, Pango, PangoCairo, GObject
class CellRendererRating(Gtk.CellRenderer):
""" Cellrenderer to display ratings from 0 to 5: ★★★★★, ★★★☆☆, etc """
__gproperties__ = {
'rating': ( int, # type
"integer prop", # nick
"A property that contains an integer", # blurb
0, # min
5, # max
0, # default
GObject.PARAM_READWRITE # flags
),
}
def __init__(self):
super().__init__()
self.font_size=15
self.font="Sans Bold {}".format(self.font_size)
self.rating = 0
def activate(event, widget, path, background_area, cell_area, flags):
print(path)
def do_set_property(self, pspec, value):
setattr(self, pspec.name, value)
def do_get_property(self, pspec):
return getattr(self, pspec.name)
def do_get_size(self, widget, cell_area):
return (0, 0, self.font_size*5, self.font_size+5)
def do_start_editing(event, widget, path, background_area, cell_area, flags):
print('called')
def do_render(self, cr, treeview, background_area, cell_area, flags):
cr.translate (0, 0)
layout = PangoCairo.create_layout(cr)
#layout.set_font_description(FONT_CELLRATING_DESCRIPTION)
if 'GTK_CELL_RENDERER_FOCUSED' in str(flags) and self.rating < 5:
for i in range(5):
if i < self.rating:
layout.set_text("★", -1)
else:
layout.set_text("☆", -1)
cr.save()
PangoCairo.update_layout (cr, layout)
cr.move_to (cell_area.x+i*(self.font_size+1), cell_area.y)
PangoCairo.show_layout (cr, layout)
cr.restore()
else:
for i in range(self.rating):
layout.set_text("★", -1)
cr.save()
PangoCairo.update_layout (cr, layout)
cr.move_to (cell_area.x+i*(self.font_size+1), cell_area.y)
PangoCairo.show_layout (cr, layout)
cr.restore()
GObject.type_register(CellRendererRating)
if __name__ == '__main__':
class Window(Gtk.Window):
def __init__(self):
Gtk.Window.__init__(self)
self.connect('destroy', self.on_quit)
liststore = Gtk.ListStore(int)
for i in range(6):
liststore.append([i])
treeview = Gtk.TreeView(liststore)
treeviewcolumn = Gtk.TreeViewColumn("Rating")
treeviewcolumn.set_resizable(True)
cellrenderer = CellRendererRating()
treeviewcolumn.pack_start(cellrenderer, True)
treeviewcolumn.add_attribute(cellrenderer, 'rating', 0)
treeview.append_column(treeviewcolumn)
self.add(treeview)
self.show_all()
def on_quit(self, widget, data=None):
Gtk.main_quit()
w = Window()
Gtk.main()发布于 2016-03-14 08:56:50
通过执行以下操作,可以获得光标在CellRenderer上的位置:
def do_render(self, cr, treeview, background_area, cell_area, flags):
mouse_x, mouse_y = treeview.get_pointer()
cell_render_x = mouse_x - cell_area.x
cell_render_y = mouse_y - cell_area.y然而,这可能不是您的问题的最佳解决方案,因为已经有一个评级-CellRenderer,它做的正是您想要做的事情,即RB.CellRendererRating。我建议您使用它们的实现,或者将其作为自定义版本的基础。
RB.CellRendererRating.new() 创建一个单元格渲染器,它将显示一些像素以表示歌曲的评等。它还能够更新评级。
https://stackoverflow.com/questions/35968414
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