我使用的是一个C库,与下面不同的是,我并不控制它。我需要向一个C函数传递一个指向数组的指针,该数组也包含指针。
package main
/*
#include <stdio.h>
typedef int* pInt;
void foo(pInt p[]) {
printf("foo()\n");
}
*/
import "C"
import "unsafe"
func main() {
var i C.int
var p1 C.pInt = (*C.int)(unsafe.Pointer(&i))
var p2 C.pInt = (*C.int)(unsafe.Pointer(&i))
var ps []C.pInt = []C.pInt{p1, p2}
C.foo(unsafe.Pointer(&ps[0]))
}此代码将导致错误panic: runtime error: cgo argument has Go pointer to Go pointer。我想知道如何重写这段代码的Go部分,使其满足Cgo的指针规则。我希望我能做到这一点,而不必编写C助手代码。
发布于 2016-03-25 02:03:42
在没有C助手函数的情况下修改OneOfOne的解决方案,不过很高兴看到C助手函数在go文件的注释中的编写是多么容易。
package main
/*
#include <stdio.h>
typedef int* pInt;
void foo(pInt p[]) { // you probably wanna pass a len to the function.
*p[0] = 100;
printf("foo()\n");
}
*/
import "C"
import "unsafe"
func main() {
var (
i, sz = 0, 2
arr = (*C.pInt)(C.malloc(C.size_t(sz)))
ps = (*[100000]C.pInt)(unsafe.Pointer(arr))[:sz:sz]
p1, p2 = (C.pInt)(unsafe.Pointer(&i)), (C.pInt)(unsafe.Pointer(&i))
)
ps[0], ps[1] = p1, p2
C.foo(arr)
C.free(unsafe.Pointer(arr))
println("i", i)
}发布于 2016-03-10 21:50:23
坏消息,你必须用C来定义你的助手。好消息,只有两行。
package main
/*
#include <stdlib.h> // for malloc/free
#include <stdio.h>
typedef int* pInt;
void foo(pInt p[]) { // you probably wanna pass a len to the function.
*p[0] = 100;
printf("foo()\n");
}
pInt * allocArray(size_t ln) { return (pInt*) malloc(ln * sizeof(pInt)); }
void freeArr(pInt * p) { free(p); }
*/
import "C"
import "unsafe"
func main() {
var (
i, sz = 0, 2
arr = C.allocArray(C.size_t(sz))
ps = (*[100000]C.pInt)(unsafe.Pointer(arr))[:sz:sz]
p1, p2 = (C.pInt)(unsafe.Pointer(&i)), (C.pInt)(unsafe.Pointer(&i))
)
ps[0], ps[1] = p1, p2
C.foo(arr)
C.freeArr(arr)
println("i", i)
}https://stackoverflow.com/questions/35924545
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