作为我在react native中学习曲线的一部分,我遵循了一个教程,成功地使用react-native-track-player构建了一个简单的音乐播放器。现在,我想从API (虽然它可以是任何API,但我已经注册了Napster API)播放/流传输歌曲,而不是仅仅从我的歌曲阵列中提供的url曲目播放/流传输歌曲,我觉得这不仅仅限于几首歌曲。但是,我不知道如何实现或调用Napster API来获取歌曲。请给我任何帮助/指导,我将不胜感激。
下面是我的代码:
我有data.js,我的一系列歌曲:
const songs = [
{
title: "death bed",
artist: "Powfu",
artwork: require("../assets/album-arts/death-bed.jpg"),
url: "https://github.com/ShivamJoker/sample-songs/raw/master/death%20bed.mp3",
id: "1",
},
{
title: "bad liar",
artist: "Imagine Dragons",
artwork: require("../assets/album-arts/bad-liar.jpg"),
url: "https://github.com/ShivamJoker/sample-songs/raw/master/Bad%20Liar.mp3",
id: "2",
},
{
title: "faded",
artist: "Alan Walker",
artwork: require("../assets/album-arts/faded.jpg"),
url: "https://github.com/ShivamJoker/sample-songs/raw/master/Faded.mp3",
id: "3",
},
];
export default songs;
下面是我的playerScreen.js:
import React, {useRef, useEffect, useState} from 'react';
import {
View,
SafeAreaView,
Text,
Image,
FlatList,
Dimensions,
Animated,
StyleSheet,
} from 'react-native';
import TrackPlayer, {
Capability,
useTrackPlayerEvents,
usePlaybackState,
TrackPlayerEvents,
STATE_PLAYING,
Event,
} from 'react-native-track-player';
import songs from './data';
import Controller from './Controller';
import SliderComp from './SliderComp';
const {width, height} = Dimensions.get('window');
// const events = [
// TrackPlayerEvents.PLAYBACK_STATE,
// TrackPlayerEvents.PLAYBACK_ERROR
// ];
export default function PlayerScreen() {
const scrollX = useRef(new Animated.Value(0)).current;
const slider = useRef(null);
const isPlayerReady = useRef(false);
const index = useRef(0);
const [songIndex, setSongIndex] = useState(0);
const isItFromUser = useRef(true);
// for tranlating the album art
const position = useRef(Animated.divide(scrollX, width)).current;
const playbackState = usePlaybackState();
useEffect(() => {
// position.addListener(({ value }) => {
// console.log(value);
// });
scrollX.addListener(({value}) => {
const val = Math.round(value / width);
setSongIndex(val);
});
TrackPlayer.setupPlayer().then(async () => {
// The player is ready to be used
console.log('Player ready');
// add the array of songs in the playlist
await TrackPlayer.reset();
await TrackPlayer.add(songs);
TrackPlayer.play();
isPlayerReady.current = true;
await TrackPlayer.updateOptions({
stopWithApp: false,
alwaysPauseOnInterruption: true,
capabilities: [
Capability.Play,
Capability.Pause,
Capability.SkipToNext,
Capability.SkipToPrevious,
],
});
//add listener on track change
TrackPlayer.addEventListener(Event.PlaybackTrackChanged, async (e) => {
console.log('song ended', e);
const trackId = (await TrackPlayer.getCurrentTrack()) - 1; //get the current id
console.log('track id', trackId, 'index', index.current);
if (trackId !== index.current) {
setSongIndex(trackId);
isItFromUser.current = false;
if (trackId > index.current) {
goNext();
} else {
goPrv();
}
setTimeout(() => {
isItFromUser.current = true;
}, 200);
}
// isPlayerReady.current = true;
});
//monitor intterupt when other apps start playing music
TrackPlayer.addEventListener(Event.RemoteDuck, (e) => {
// console.log(e);
if (e.paused) {
// if pause true we need to pause the music
TrackPlayer.pause();
} else {
TrackPlayer.play();
}
});
});
return () => {
scrollX.removeAllListeners();
TrackPlayer.destroy();
// exitPlayer();
};
}, []);
// change the song when index changes
useEffect(() => {
if (isPlayerReady.current && isItFromUser.current) {
TrackPlayer.skip(songs[songIndex].id)
.then((_) => {
console.log('changed track');
})
.catch((e) => console.log('error in changing track ', e));
}
index.current = songIndex;
}, [songIndex]);
const exitPlayer = async () => {
try {
await TrackPlayer.stop();
} catch (error) {
console.error('exitPlayer', error);
}
};
const goNext = async () => {
slider.current.scrollToOffset({
offset: (index.current + 1) * width,
});
await TrackPlayer.play();
};
const goPrv = async () => {
slider.current.scrollToOffset({
offset: (index.current - 1) * width,
});
await TrackPlayer.play();
};
const renderItem = ({index, item}) => {
return (
<Animated.View
style={{
alignItems: 'center',
width: width,
transform: [
{
translateX: Animated.multiply(
Animated.add(position, -index),
-100,
),
},
],
}}>
<Animated.Image
source={item.artwork}
style={{width: 320, height: 320, borderRadius: 5}}
/>
</Animated.View>
);
};
return (
<SafeAreaView style={styles.container}>
<SafeAreaView style={{height: 320}}>
<Animated.FlatList
ref={slider}
horizontal
pagingEnabled
showsHorizontalScrollIndicator={false}
scrollEventThrottle={16}
data={songs}
renderItem={renderItem}
keyExtractor={(item) => item.id}
onScroll={Animated.event(
[{nativeEvent: {contentOffset: {x: scrollX}}}],
{useNativeDriver: true},
)}
/>
</SafeAreaView>
<View>
<Text style={styles.title}>{songs[songIndex].title}</Text>
<Text style={styles.artist}>{songs[songIndex].artist}</Text>
</View>
<SliderComp />
<Controller onNext={goNext} onPrv={goPrv} />
</SafeAreaView>
);
}
发布于 2021-03-31 13:24:02
我会通过props将songs传递到您当前的PlayerScreen中。您可以使用单独的组件从Napster API加载轨迹,然后使用这些道具呈现PlayerScreen。
我唯一不确定的部分是作为url传递给播放器的路径。Napster数据包含一个属性previewURL,它是一个mp3,但这并不是整首歌。我相信href就是可流式传输的网址。不过,它需要进行身份验证才能加载完整的曲目。
我在这里使用的API路径是最流行的曲目。
export default function TopTracks() {
const [songs, setSongs] = useState([]);
useEffect(() => {
const loadData = async () => {
try {
const url = `http://api.napster.com/v2.2/tracks/top?apikey=${API_KEY}&limit=5`;
const res = await axios.get(url);
setSongs(
res.data.tracks.map((track) => ({
duration: track.playbackSeconds,
title: track.name,
artist: track.artistName,
album: track.albumName,
id: track.id,
url: track.href // or track.previewURL?
}))
);
} catch (error) {
console.error(error);
}
};
loadData();
}, []);
return <PlayerScreen songs={songs} />;
}https://stackoverflow.com/questions/66881456
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