我使用ObjectAnimator制作了“心跳效应按钮”(连续闪烁),它工作得很好。
有4个按钮,名为btn1RT、btn2LT、btn3LB和btn4RB。如果其中一个按钮开始闪烁,其他按钮就会消失。
问题:--我重构了这段代码,它不再工作了。我无法阻止按钮的闪烁,所以我所有的按钮都在闪烁。我想知道为什么这些按钮不能停止。
我认为将ObjectAnimator作为参数传递是个问题,但没有任何线索。
任何帮助都将不胜感激。
以前:
private void start1HeartBeat() {
oa1 = ObjectAnimator.ofFloat(btn1RT, "alpha", 1, 0);
oa1.setDuration(HEARTBEAT_RUN_DURATION);
oa1.setRepeatCount(ValueAnimator.INFINITE);
oa1.setRepeatMode(ValueAnimator.REVERSE);
oa1.start();
if (oa2.isRunning()) {
oa2.end();
oa2 = ObjectAnimator.ofFloat(btn2LT, "alpha", 0.5f, 0);
oa2.setDuration(HEARTBEAT_STOP_DURATION);
oa2.setRepeatCount(0);
oa2.setRepeatMode(ValueAnimator.RESTART);
oa2.start();
}
if (oa3.isRunning()) {
oa3.end();
oa3 = ObjectAnimator.ofFloat(btn3LB, "alpha", 0.5f, 0);
oa3.setDuration(HEARTBEAT_STOP_DURATION);
oa3.setRepeatCount(0);
oa3.setRepeatMode(ValueAnimator.RESTART);
oa3.start();
}
if (oa4.isRunning()) {
oa4.end();
oa4 = ObjectAnimator.ofFloat(btn4RB, "alpha", 0.5f, 0);
oa4.setDuration(HEARTBEAT_STOP_DURATION);
oa4.setRepeatCount(0);
oa4.setRepeatMode(ValueAnimator.RESTART);
oa4.start();
}
}
}重构后的:,这是不工作的。
private void start1HeartBeat() {
startHeartBeat(oa1, btn1RT);
stopHeartBeat(oa2, btn2LT);
stopHeartBeat(oa3, btn3LB);
stopHeartBeat(oa4, btn4RB);
}
private synchronized void startHeartBeat(ObjectAnimator oa, Object btn) {
oa = ObjectAnimator.ofFloat(btn, "alpha", 1, 0);
oa.setDuration(HEARTBEAT_RUN_DURATION);
oa.setRepeatCount(ValueAnimator.INFINITE);
oa.setRepeatMode(ValueAnimator.REVERSE);
oa.start();
}
private synchronized void stopHeartBeat(ObjectAnimator oa, Object btn) {
if (oa.isRunning()) {
oa.end();
oa = ObjectAnimator.ofFloat(btn, "alpha", 0.5f, 0);
oa.setDuration(HEARTBEAT_STOP_DURATION);
oa.setRepeatCount(0);
oa.setRepeatMode(ValueAnimator.RESTART);
oa.start();
}
}发布于 2015-10-31 15:44:55
为了理解这个问题,我们应该弄清楚按值传递和参照传递之间的区别。对于Java来说,this post更好地澄清了这个概念。
简而言之,在Java中,引用本身是按值传递的.正如我们所知道的,在逐值传递中,方法内部的变化不会在外部反映出来。因此,在方法内部更改传递的引用不反映在外部。
有了这些知识,正确重构代码的方法之一如下
private void start1HeartBeat() {
oa1 = startHeartBeat(oa1, btn1RT);
oa2 = stopHeartBeat(oa2, btn2LT);
oa3 = stopHeartBeat(oa3, btn3LB);
oa4 = stopHeartBeat(oa4, btn4RB);
}
private synchronized ObjectAnimator startHeartBeat(ObjectAnimator oa, Object btn) {
oa = ObjectAnimator.ofFloat(btn, "alpha", 1, 0);
oa.setDuration(HEARTBEAT_RUN_DURATION);
oa.setRepeatCount(ValueAnimator.INFINITE);
oa.setRepeatMode(ValueAnimator.REVERSE);
oa.start();
return oa;
}
private synchronized ObjectAnimator stopHeartBeat(ObjectAnimator oa, Object btn) {
if (oa.isRunning()) {
oa.end();
oa = ObjectAnimator.ofFloat(btn, "alpha", 0.5f, 0);
oa.setDuration(HEARTBEAT_STOP_DURATION);
oa.setRepeatCount(0);
oa.setRepeatMode(ValueAnimator.RESTART);
oa.start();
}
return oa;
}我刚才提到了一种可能的重构方法。由于核心问题已被澄清,所以您可以以适当的方式进行重构。
https://stackoverflow.com/questions/33390716
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