我使用了http://www.rasterbar.com/products/luabind/docs.html#deriving-in-lua中的示例在c++中定义了一个类,我可以在lua中派生这个类:
class base
{
public:
base(const char* s)
{ std::cout << s << "\n"; }
virtual void f(int a)
{ std::cout << "f(" << a << ")\n"; }
};
struct base_wrapper : base, luabind::wrap_base
{
base_wrapper(const char* s)
: base(s)
{}
virtual void f(int a)
{
call<void>("f", a);
}
static void default_f(base* ptr, int a)
{
return ptr->base::f(a);
}
};
...
module(L)
[
class_<base, base_wrapper>("base")
.def(constructor<const char*>())
.def("f", &base::f, &base_wrapper::default_f)
];然后我在lua中创建了一个派生类:
class 'base_derived' (base)
function base_derived:__init(str)
base.__init(self,str)
end
function base_derived:f()
this_function_doesnt_exist()
end任何对'f‘的调用都应该抛出lua错误,如果我在lua中这样做,效果很好:
local x = base_derived("Test")
x:f() -- Throws "attempt to call a nil value..." error我想这样做,但在c++中:
auto g = luabind::globals(l);
auto r = g["base_derived"];
if(r)
{
luabind::object o = r("Test");
auto gm = luabind::object_cast<base_wrapper*>(o);
if(gm != nullptr)
{
try
{
luabind::call_member<void>(o,"f",5);
}
catch(luabind::error &e)
{
std::cout<<"[LUA] Error: "<<e.what()<<std::endl;
}
}
o.push(l);
}但是,‘luabind::call_员’-调用会导致'luabind/detail/call_member.hpp‘中的中止,第258行:
// Code snippet of luabind/detail/call_member.hpp
~proxy_member_void_caller()
{
if (m_called) return;
m_called = true;
// don't count the function and self-reference
// since those will be popped by pcall
int top = lua_gettop(L) - 2;
// pcall will pop the function and self reference
// and all the parameters
push_args_from_tuple<1>::apply(L, m_args);
if (pcall(L, boost::tuples::length<Tuple>::value + 1, 0))
{
assert(lua_gettop(L) == top + 1);
#ifndef LUABIND_NO_EXCEPTIONS
////////////////////////////////////////////
throw luabind::error(L); // LINE 258
////////////////////////////////////////////
#else
error_callback_fun e = get_error_callback();
if (e) e(L);
assert(0 && "the lua function threw an error and exceptions are disabled."
"If you want to handle this error use luabind::set_error_callback()");
std::terminate();
#endif
}
// pops the return values from the function
stack_pop pop(L, lua_gettop(L) - top);
}该行中的异常实际上不是抛出的,而是导致中止的原因。
但是,只有当lua -函数导致lua错误时,才会发生中止。如果我注释‘this_function_doesnt_exist()’-调用,lua-和c++版本都运行得很好。
为什么抛出luabind::error(L);会导致中止,而且即使存在潜在的lua错误,我也能做些什么来安全地从c++调用函数呢?
// Edit:这是中止时的调用堆栈(当'luabind::call_member(o,“f”,5)被调用时):
> vcruntime140d.dll!__CxxFrameHandler(EHExceptionRecord * pExcept, unsigned __int64 RN, _CONTEXT * pContext, _xDISPATCHER_CONTEXT * pDC) Line 213 C++
ntdll.dll!RtlpExecuteHandlerForException() Unknown
ntdll.dll!RtlDispatchException() Unknown
ntdll.dll!KiUserExceptionDispatch() Unknown
KernelBase.dll!RaiseException() Unknown
vcruntime140d.dll!_CxxThrowException(void * pExceptionObject, const _s__ThrowInfo * pThrowInfo) Line 136 C++
server.dll!luabind::detail::proxy_member_void_caller<boost::tuples::tuple<int const * __ptr64,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >::~proxy_member_void_caller<boost::tuples::tuple<int const * __ptr64,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type,boost::tuples::null_type> >() Line 258 C++这是中止消息:

发布于 2015-10-13 10:06:33
见第254行:
if (pcall(L, boost::tuples::length<Tuple>::value + 1, 0))在这里,pcall要求lua执行您的x:f(5)等效调用。显然,这段代码返回一个错误,因为pcall()返回与零不同的内容。这是预期的,因为您确实是通过调用this_function_doesnt_exist()在lua中创建一个错误。这也解释了为什么当您注释this_function_doesnt_exist()调用时不会发生中止。
然后,转到C++代码:
throw luabind::error(L);这个错误是从析构函数:~proxy_member_void_caller()抛出的,结果是throwing an exception from a destructor is bad practice。众所周知,luabind (see this question)可以在不抛出的情况下触发中止调用。
解决方案是将noexcept(false)添加到~proxy_member_void_caller()的签名中,如下所示:
~proxy_member_void_caller() noexcept(false)https://stackoverflow.com/questions/33024351
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