我试图保存一些图像,我生成了一个专辑使用ALAssetLibrary使用ALAssetsLibrary+CustomPhotoAlbum由马林托多罗夫。然而,我大多数时候都是随机失败的。
// Get the asset library instance.
ALAssetsLibrary *library = [ALAssetLibraryManager defaultAssetsLibrary];
[self.imageModels enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) {
// Sidenote: Trying to use an image that I have locally in my image assets fails as well.
// UIImage *image = [UIImage imageNamed:@"Background-light-png.png"];
UIImage *image = [UIImage imageWithContentsOfFile:[obj valueForKey:@"imagePath"]];
[_imagesToShare addObject:image];
if (image){
[library saveImage:image toAlbum:@"My Album" completion:^(NSURL assetURL, NSError error) {
NSLog(@"Success");
} failure:^(NSError *error) {
NSLog(@"Failed %@", error.description);
}];
}
}];在failure块中,如果我添加以下代码,我可以看到图像被保存到相机滚筒中。
UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil);我得到的错误是
Failed: Error Domain=LIB_ALAssetsLibrary_CustomPhotoAlbum Code=0 "ALAssetsGroup failed to add asset." UserInfo=0x171277c80 {NSLocalizedDescription=ALAssetsGroup failed to add asset.}获取资产库的代码
+ (ALAssetsLibrary *)defaultAssetsLibrary {
static dispatch_once_t pred = 0;
static ALAssetsLibrary *library = nil;
dispatch_once(&pred, ^{
library = [[ALAssetsLibrary alloc] init];
});
return library;
}我搜索了很多,但在这个话题上找不到多少。我的方法是通过单击按钮调用的,不应该同时发生其他写操作。我在网上发现的唯一信息是,您应该保留相同的ALAssetLibrary实例,这是我使用singleton类完成的。
发布于 2015-09-10 13:59:22
以下是我如何使用资产库来保存图像:
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
[library writeImageToSavedPhotosAlbum:((UIImage *)[info objectForKey:UIImagePickerControllerEditedImage]).CGImage
metadata:[info objectForKey:UIImagePickerControllerMediaMetadata]
completionBlock:^(NSURL *assetURL, NSError *error) {
NSLog(@"assetURL %@", assetURL);
imageURL=[assetURL absoluteString];
[[NSUserDefaults standardUserDefaults] setObject:imageURL forKey:@"imageurl"]; //for reference of the path
}];https://stackoverflow.com/questions/32503742
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