我一直在尝试制作一个刽子手游戏,如果命令"! hangman“是错误的,这段代码将执行:
def cmdHangman(event):
print("!hangman") #this print works
type("Game: Hangman")
type(Key.ENTER, Key.SHIFT)
Hangman.Playing()其中,Hangman.Playing()导致:
listOfWords = ["example", "says", "python", "rocks"]
guessWord = random.choice(listOfWords)
board = [" * " for char in guessWord]
alreadySaid = ""
class Hangman():
def Playing():
print("Playing") #print not showing
global guessWord, board, alreadySaid
whatplayersaid = hangmanRegion.text()
hangmanRegion.stopObserver()
if whatplayersaid in guessWord:
board = [char if char == whatplayersaid or char in alreadySaid else " * " for char in guessWord]
board = "".join(board)
type(board)
type(Key.ENTER)
else:
type("Nope")
type(Key.ENTER)
alreadySaid = alreadySaid + whatplayersaid
Hangman.PlayBuffer()
def gotoPlaying(event):
print("gotoPlaying") #print not showing
Hangman.Playing()
def PlayBuffer():
print("PlayBuffer") #print not showing
wait(1)
hangmanRegion.onChange(Hangman.gotoPlaying)
hangmanRegion.observe(FOREVER)它应该使用hangmanRegion.text()扫描下一个聊天输入的字母,所以如果群聊类型中的某个人:"A",whatplayersaid应该等于"A“
奇怪的是,它甚至不起作用。完全没有。没有错误日志或任何东西。我试着在class Hangman()中到处放置指纹,但是我没有在日志中看到任何指纹。
有人能找出我代码中的漏洞吗?它不是正在执行,还是Sikuli IDE出现故障?还是我真的累了?
键入命令后登录:
!hangman
[log] TYPE "Game: Hangman"
[log] ( Shift ) TYPE "#ENTER."发布于 2015-08-24 23:08:05
看起来,您的类有两个错误,导致它安静地死去。当您调用class函数时,您试图直接调用它,而不是从类的实例中调用它。
另外(而且我可能还没有掌握这个函数,因为我自己还在学习python )类中的函数应该至少传递一个参数,通常是self。
如果查看下面的示例,可以看到如果我尝试直接调用Hangman.Playing(),就会发现它不是一个实例的错误。
如果我创建一个实例x并从中调用它,则print语句将成功执行。
Python 2.7.10 (default, May 23 2015, 09:40:32) [MSC v.1500 32 bit (Intel)] on win32
Type "help", "copyright", "credits" or "license" for more information.
>>> class Hangman:
... def Playing(self):
... print "Playing"
...
>>> Hangman.Playing()
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
TypeError: unbound method Playing() must be called with Hangman instance as first argument (got nothing instead)
>>> x = Hangman()
>>> x.Playing()
Playing
>>>https://stackoverflow.com/questions/32192794
复制相似问题