想想这个,
struct Person {
std::string name;
Person (const std::string& n) : name(n) {}
std::string getName(int, char) const {return name;} // int, char play no role in this
// simple example, but let's suppose that they are needed.
} *Bob = new Person("Bob"), *Frank = new Person("Frank"), *Mark = new Person("Mark"),
*Tom = new Person("Tom"), *Zack = new Person("Zack");
const std::vector<Person*> people = {Bob, Frank, Mark, Tom, Zack};因为people是按名称排序的,所以我们可以执行二进制搜索来查找具有特定名称的people元素。我想让这个电话看起来像
Person* person = binarySearch (people, "Tom",
[](Person* p, int n, char c) {return p->getName(n,c);},
[](const std::string& x, const std::string& y) {return x.compare(y) < 0;}, 5, 'a');因此,模板函数binarySearch可以泛化使用。我让它处理了以下几个方面:
#include <iostream>
#include <string>
#include <vector>
#include <functional>
struct Person {
std::string name;
Person (const std::string& n) : name(n) {}
std::string getName(int, char) const {return name;} // int, char play no role in this
// simple example, but let's supposes that they are needed.
} *Bob = new Person("Bob"), *Frank = new Person("Frank"), *Mark = new Person("Mark"),
*Tom = new Person("Tom"), *Zack = new Person("Zack");
const std::vector<Person*> people = {Bob, Frank, Mark, Tom, Zack};
template <typename Container, typename Ret>
typename Container::value_type binarySearch (const Container& container, const Ret& value,
std::function<Ret(const typename Container::value_type&, int, char)> f,
std::function<bool(const Ret&, const Ret&)> comp,
typename Container::difference_type low, typename Container::difference_type high,
int n, char c) {
if (low > high)
std::cout << "Error! Not found!\n";
const typename Container::difference_type mid = (low + high) / 2;
const Ret& r = f(container[mid], n, c);
if (r == value)
return container[mid];
if (comp(r, value))
return binarySearch (container, value, f, comp, mid + 1, high, n, c);
return binarySearch (container, value, f, comp, low, mid - 1, n, c);
}
template <typename Container, typename Ret>
typename Container::value_type binarySearch (const Container& container, const Ret& value,
std::function<Ret(const typename Container::value_type&, int, char)> f,
std::function<bool(const Ret&, const Ret&)> comp, int n, char c) {
return binarySearch (container, value, f, comp, 0, container.size() - 1, n, c);
}
int main() {
const Person* person = binarySearch<std::vector<Person*>, std::string>
(people, "Tom", &Person::getName,
[](const std::string& x, const std::string& y) {return x.compare(y) < 0;}, 5, 'a');
std::cout << person->getName(5,'a') << '\n'; // Tom
}但是,由于我不明白的原因,我无法用Args...替换特定的参数Args...。您可以继续将Args... args和args...放在上面的代码中需要的地方,而且它不会编译。这里怎么了?如何实施这最后一步的泛化?还是应该改变整个方法?
这就是我试过的:
template <typename Container, typename Ret, typename... Args>
typename Container::value_type binarySearch (const Container& container, const Ret& value,
std::function<Ret(const typename Container::value_type&, Args...)> f,
std::function<bool(const Ret&, const Ret&)> comp,
typename Container::difference_type low, typename Container::difference_type high,
Args... args) {
if (low > high)
std::cout << "Error! Not found!\n";
const typename Container::difference_type mid = (low + high) / 2;
const Ret& r = f(container[mid], args...);
if (r == value)
return container[mid];
if (comp(r, value))
return binarySearch (container, value, f, comp, mid + 1, high, args...);
return binarySearch (container, value, f, comp, low, mid - 1, args...);
}
template <typename Container, typename Ret, typename... Args>
typename Container::value_type binarySearch (const Container& container, const Ret& value,
std::function<Ret(const typename Container::value_type&, Args...)> f,
std::function<bool(const Ret&, const Ret&)> comp, Args... args) {
return binarySearch (container, value, f, comp, 0, container.size() - 1, args...);
}
int main() {
const Person* person = binarySearch<std::vector<Person*>, std::string> (people, "Tom",
&Person::getName,
[](const std::string& x, const std::string& y) {return x.compare(y) < 0;}, 5, 'a');
std::cout << person->getName(5,'a') << '\n';
}GCC 4.9.2:
[Error] no matching function for call to 'binarySearch(std::vector<Person*>&, const char [4], main()::__lambda0, main()::__lambda1, int, char)'
template argument deduction/substitution failed:
[Note] 'main()::__lambda0' is not derived from 'std::function<std::basic_string<char>(Person* const&, Args ...)>'Update:在研究了Yakk的解决方案后,将我的解决方案调整为以下内容(使用更多的首要原则而不是std::equal_range):
#include <iostream>
#include <iterator>
template <typename Container, typename T, typename Comparator = std::less<T>>
typename Container::value_type binarySearchRandomAccessIterator (const Container& container, T&& value, Comparator&& compare, typename Container::difference_type low, typename Container::difference_type high) {
if (low > high)
{std::cout << "Error! Not found!\n"; return container[high];}
const typename Container::difference_type mid = (low + high) / 2;
const auto& t = compare.function(container[mid]); // Using 'const T& t' does not compile.
if (t == value)
return container[mid];
if (compare.comparator(t, value)) // 't' is less than 'value' according to compare.comparator, so search in the top half.
return binarySearchRandomAccessIterator (container, value, compare, mid + 1, high);
return binarySearchRandomAccessIterator (container, value, compare, low, mid - 1); // i.e. 'value' is less than 't' according to compare.comparator, so search in the bottom half.
}
template <typename ForwardIterator, typename T, typename Comparator = std::less<T>>
typename std::iterator_traits<ForwardIterator>::value_type binarySearchNonRandomAccessIterator (ForwardIterator first, ForwardIterator last, T&& value, Comparator&& compare) {
ForwardIterator it;
typename std::iterator_traits<ForwardIterator>::difference_type count, step;
count = std::distance(first, last);
while (count > 0) { // Binary search using iterators carried out.
it = first;
step = count / 2;
std::advance(it, step); // This is done in O(step) time since ForwardIterator is not a random-access iterator (else it is done in constant time). But the good news is that 'step' becomes half as small with each iteration of this loop.
const auto& t = compare.function(*it); // Using 'const T& t' does not compile.
if (compare.comparator(t, value)) { // 't' is less than 'value' according to compare.comparator, so search in the top half.
first = ++it; // Thus first will move to one past the half-way point, and we search from there.
count -= step + 1; // count is decreased by half plus 1.
}
else // 't' is greater than 'value' according to compare.comparator, so remain in the bottom half.
count = step; // 'count' and 'step' are both decreased by half.
}
if (compare.function(*first) != value)
std::cout << "Error! Not found!\n";
return *first;
}
template <typename Container, typename T, typename Comparator = std::less<T>> // Actually the version below could be used if Container has a random-access iterator. It would be with the same time complexity since std::advance has O(1) time complexity for random-access iterators.
typename std::enable_if<std::is_same<typename std::iterator_traits<typename Container::iterator>::iterator_category, std::random_access_iterator_tag>::value, typename Container::value_type>::type
binarySearch (const Container& container, T&& value, Comparator&& compare = {}) {
std::cout << "Calling binarySearchWithRandomAccessIterator...\n";
return binarySearchRandomAccessIterator (container, value, compare, 0, container.size() - 1);
}
// Overload used if Container does not have a random-access iterator.
template <typename Container, typename T, typename Comparator = std::less<T>>
typename std::enable_if<!std::is_same<typename std::iterator_traits<typename Container::iterator>::iterator_category, std::random_access_iterator_tag>::value, typename Container::value_type>::type
binarySearch (const Container& container, T&& value, Comparator&& compare = {}) {
std::cout << "Calling binarySearchNonRandomAccessIterator...\n";
return binarySearchNonRandomAccessIterator (std::begin(container), std::end(container), value, compare);
}
template <typename Function, typename Comparator>
struct FunctionAndComparator {
Function function;
Comparator comparator;
FunctionAndComparator (Function&& f, Comparator&& c) : function(std::forward<Function>(f)), comparator(std::forward<Comparator>(c)) {}
};
template <typename Function, typename Comparator = std::less<>>
FunctionAndComparator<std::decay_t<Function>, std::decay_t<Comparator>> functionAndComparator (Function&& f, Comparator&& c = {}) {
return {std::forward<Function>(f), std::forward<Comparator>(c)};
}
#include <string>
#include <vector>
#include <list>
struct Person {
std::string name;
Person (const std::string& n) : name(n) {}
std::string getName (int, char) const {return name;} // int, char play no role in this simple example, but let's supposes that they are needed.
} *Bob = new Person("Bob"), *Frank = new Person("Frank"), *Mark = new Person("Mark"), *Tom = new Person("Tom"), *Zack = new Person("Zack");
const std::vector<Person*> peopleVector = {Bob, Frank, Mark, Tom, Zack};
const std::list<Person*> peopleList = {Bob, Frank, Mark, Tom, Zack};
int main() {
Person* tom = binarySearch (peopleVector, "Tom", functionAndComparator([](const Person* p) {return p->getName(5,'a');}, [](const std::string& x, const std::string& y) {return x.compare(y) < 0;}));
if (tom) std::cout << tom->getName(5,'a') << " found.\n";
Person* bob = binarySearch (peopleVector, "Bob", functionAndComparator([](const Person* p) {return p->getName(3,'k');})); // The default comparator, std::less<std::string>, is actually the same as the comparator used above.
if (bob) std::cout << bob->getName(3,'k') << " found.\n";
Person* frank = binarySearch (peopleList, "Frank", functionAndComparator([](const Person* p) {return p->getName(8,'b');}));
if (frank) std::cout << frank->getName(8,'b') << " found.\n";
Person* zack = binarySearch (peopleList, "Zack", functionAndComparator([](const Person* p) {return p->getName(2,'c');}));
if (zack) std::cout << zack->getName(2,'c') << " found.\n";
Person* mark = binarySearch (peopleList, "Mark", functionAndComparator([](const Person* p) {return p->getName(6,'d');}));
if (mark) std::cout << mark->getName(6,'d') << " found.\n";
}发布于 2015-08-09 05:55:17
照我的想法
Person* person = binarySearch (people, "Tom",
[](Person* p, int n, char c) {return p->getName(n,c);},
[](const std::string& x, const std::string& y) {return x.compare(y) < 0;}, 5, 'a');是一个可怕的语法。您的binarySearch函数可用于处理太多的事情。
但是首先,出了什么问题:您的模糊错误发生是因为lambda不是std::function。它试图从lambda中推断出std::function类型,但是失败了,因为它们是无关的类型。从其他地方推断Args...的能力没有帮助。
您可以将您的std::function参数包装在:
template<class T>struct tag{using type=T;};
template<class Tag>using type_t=typename Tag::type;
template<class T>using identity=type_t<tag<T>>;identity< std::function< whatever... > >和您的代码将开始编译(因为Args...是在其他地方推导出来的)。identity<?>阻止对该参数的模板类型推断,因此编译器不再尝试,而是从其他参数中推断该类型。
然而,这不是一个好的解决办法。
一个更好的解决方案是让f和c的类型成为F和C --根本不要把它们变成std::function。这样就消除了不必要的类型擦除开销,并消除了对identity<?>的需求。
这仍然不是一个好的解决方案,因为您的模板函数做了很多事情,其中很少做得很好。相反,将您的操作分解为更简单的问题,然后将它们组合在一起:
首先,我们已经有了std::equal_range,它将比您可能编写的任何二进制搜索都要好。编写一个返回单个元素并接受容器的函数似乎是合理的,因为使用迭代器是很烦人的。
为了实现这一点,我们首先编写了一些基于范围的样板:
namespace adl_aux {
using std::begin; using std::end;
template<class R>
auto adl_begin(R&&)->decltype(begin(std::declval<R>()));
template<class R>
auto adl_end(R&&)->decltype(end(std::declval<R>()));
}
template<class R>
using adl_begin = decltype(adl_aux::adl_begin(std::declval<R>));
template<class R>
using adl_end = decltype(adl_aux::adl_end(std::declval<R>));
template<class R>using iterator_t = adl_begin<R>;
template<class R>using value_t = std::remove_reference_t<decltype(*std::declval<iterator_t<R>>())>;这允许我们支持std::容器和数组以及第三方可迭代容器和范围。adl_的内容为我们提供了与begin和end有关的参数相关查找。iterator_t和value_t可以方便地确定范围的值和迭代器类型.
现在,bin_search放在样板上:
template<class R, class T, class F=std::less<T>>
value_t<R>* bin_search( R&& r, T&& t, F&& f={} ) {
using std::begin; using std::end;
auto range = std::equal_range( begin(r), end(r), std::forward<T>(t), std::forward<F>(f) );
if (range.first==range.second) return nullptr;
return std::addressof( *range.first ); // in case someone overloaded `&`
}它返回一个指向元素t的指针,该指针位于排序f下,假定R在其下排序,如果存在,则返回R,否则返回nullptr。
下一部分是你的订购混乱:
[](Person* p, int n, char c) {return p->getName(n,c);},
[](const std::string& x, const std::string& y) {return x.compare(y) < 0;}, 5, 'a'首先,去掉那个args...
[](int n, char c){
return [n,c](Person* p) {return p->getName(n,c);}
}(5,'a'),
[](const std::string& x, const std::string& y) {return x.compare(y) < 0;}如果您确实需要在一行上进行绑定,则直接执行绑定。
接下来,我们要order_by
template<class F, class C>
struct order_by_t : private F, private C {
F const& f() const { return *this; }
C const& c() const { return *this; }
template<class T>
auto f(T&&t)const
->decltype( std::declval<F const&>()(std::declval<T>()) )
{
return f()(std::forward<T>(t));
}
template<class T, class... Unused> // Unused to force lower priority
auto f(T&&t, Unused&&... ) const
-> std::decay_t<T>
{ return std::forward<T>(t); }
template<class Lhs, class Rhs>
bool operator()(Lhs&& lhs, Rhs&& rhs) const {
return c()( f(std::forward<Lhs>(lhs)), f(std::forward<Rhs>(rhs)) );
}
template<class F0, class C0>
order_by_t( F0&& f_, C0&& c_ ):
F(std::forward<F0>(f_)), C(std::forward<C0>(c_))
{}
};
template<class C=std::less<>, class F>
auto order_by( F&& f, C&& c={} )
-> order_by_t<std::decay_t<F>, std::decay_t<C>>
{ return {std::forward<F>(f), std::forward<C>(c)}; }order_by接受从域到范围的投影,并在该范围上(可选地)排序,并在域上产生排序。
order_by(
[](int n, char c){
return [n,c](Person const* p)
->decltype(p->getName(n,c)) // SFINAE enabled
{return p->getName(n,c);};
}(5,'a'),
[](const std::string& x, const std::string& y) {return x.compare(y) < 0;}
}现在是按照您的需求对Person const*进行排序。
然后我们将其输入到bin_search中
auto ordering = order_by(
[](int n, char c){
return [n,c](Person const* p)
->decltype(p->getName(n,c)) // SFINAE enabled
{return p->getName(n,c);}
}(5,'a'),
[](const std::string& x, const std::string& y) {return x.compare(y) < 0;}
);
Person*const* p = bin_search( people, "Tom", ordering );现在,必须谨慎地使order_by成为一个“透明”函数对象,在该对象中,它接受两个可以投影(在投影下)和不能(直接传递给比较器)的东西。
这要求投影操作是SFINAE友好的(即,它“早期失败”)。为此,我显式地确定了它的返回类型。(下面我们看到这不是必需的,但可能是在更复杂的情况下)。
实例化。
有趣的是,您的[](const std::string& x, const std::string& y) {return x.compare(y) < 0;}与operator<在std::string上一致,因此您可以放弃它(并使order_by变得更简单)。然而,我怀疑您真正的用例需要它,并且它是增强order_by的一个有用的特性。
最后,请注意本部分:
[](int n, char c){
return [n,c](Person const* p)
->decltype(p->getName(n,c)) // SFINAE enabled
{return p->getName(n,c);}
}(5,'a'),是丑陋的,可以用:
[](Person const* p)
->decltype(p->getName(5,'a')) // SFINAE enabled
{return p->getName(5,'a');}就不那么丑了。另外,由于lambda的参数检查足够了,我们可以删除SFINAE显式返回类型:
[](Person const* p)
{return p->getName(5,'a');}我们就完了。更简单的例子
auto ordering = order_by(
[](Person const* p)
{return p->getName(5,'a');}
);
Person*const* p = bin_search( people, "Tom", ordering );甚至:
Person*const* p = bin_search( people, "Tom",
order_by( [](Person const* p) {return p->getName(5,'a');} )
);看上去不那么丑,不是吗?
哦,还有:
using std::literals;
Person*const* p = bin_search( people, "Tom"s,
order_by( [](Person const* p) {return p->getName(5,'a');} )
);可能有更好的性能,因为它将避免在每次比较中重复构造std::string("Tom")。类似地,返回一个getName (如果可能的话)的std::string const&也可以提高性能。“投射灯”可能必须有一个->decltype(auto),才能实现第二次提振。
我在上面使用了一些C++14。std::remove_reference_t<?> (和类似的)别名可以替换为typename std::remove_reference<?>::type,也可以编写自己的_t别名。使用decltype(auto)的建议可以在C++11中用decltype(the return expression)代替。
order_by_t使用继承来存储F和C,因为它们可能是空类,所以我想利用空基优化。
https://stackoverflow.com/questions/31900382
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