对不起,我对R非常陌生,但我有一个数据与多个玩家的游戏。我试图得到的斜率系数,每个球员的积分在他们的所有游戏。我已经看到aggregate可以使用像sum和average这样的运算符,从线性回归中得到系数也很简单。我怎么把它们结合起来呢?
a <- c("player1","player1","player1","player2","player2","player2")
b <- c(1,2,3,4,5,6)
c <- c(15,12,13,4,15,9)
gamelogs <- data.frame(name=a, game=b, pts=c)我想让这个变成:
name pts slope
player1 -.4286
player2 .08242 发布于 2015-07-29 04:33:28
您还可以使用基本lm进行一些魔术,一次完成所有操作:
coef(lm(game ~ pts*name - pts, data=gamelogs))[3:4]
coef(lm(game ~ pts:name + name, data=gamelogs))[3:4]
#pts:nameplayer1 pts:nameplayer2
# -0.42857143 0.08241758 作为一个data.frame
data.frame(slope=coef(lm(game ~ pts*name - pts, data=gamelogs))[3:4])
# slope
#pts:nameplayer1 -0.42857143
#pts:nameplayer2 0.08241758有关lm调用中的建模的进一步解释,请参见此处:
https://stat.ethz.ch/R-manual/R-devel/library/stats/html/formula.html
http://faculty.chicagobooth.edu/richard.hahn/teaching/FormulaNotation.pdf#2
在本例中,pts*name扩展为pts + name + pts:name,当移除- pts时,这意味着它等同于pts:name + name。
发布于 2015-07-29 03:47:28
你可以
s <- split(gamelogs, gamelogs$name)
vapply(s, function(x) lm(game ~ pts, x)[[1]][2], 1)
# player1 player2
# -0.42857143 0.08241758 或
do.call(rbind, lapply(s, function(x) coef(lm(game ~ pts, x))[2]))
# pts
# player1 -0.42857143
# player2 0.08241758或者如果你想使用dplyr,你可以
library(dplyr)
models <- group_by(gamelogs, name) %>%
do(mod = lm(game ~ pts, data = .))
cbind(
name = models$name,
do(models, data.frame(slope = coef(.$mod)[2]))
)
# name slope
# 1 player1 -0.42857143
# 2 player2 0.08241758发布于 2015-07-29 03:53:53
库nlme也有此功能,lmList
library(nlme)
coef(lmList(game ~ pts | name, gamelogs))
# (Intercept) pts
# player1 7.714286 -0.42857143
# player2 4.230769 0.08241758https://stackoverflow.com/questions/31690789
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