我有一个4GB和12 4GB的gfx卡与数据自动化系统。在我的应用程序中,我使用CUDAfy.NET,当调用GPGPU.TotalMemory属性时,它显示了一个非常巨大的值(绝对不正确)。FreeMemory也是如此。怎么解决这个问题?
Console.WriteLine("GPU total memory: " + gpu.TotalMemory.ToString());
Console.WriteLine("GPU free memory: " + gpu.FreeMemory.ToString());对于4GB卡,TotalMemory显示18446744072635809792字节,FreeMemory显示18446744072628600832字节。
发布于 2015-11-02 08:29:56
正如talonmies所指出的,这一定是CUDAfy中的一个错误,它会导致不正确的内存计算,但我找到了另一种获取信息的方法。CudafyByExample中的一些示例代码显示了如何做到这一点!因此,不必读取GPGPU类的属性gpu.TotalMemory,我必须通过调用CudafyHost.GetDeviceProperties()函数获得包含每个设备属性的对象列表,然后每个对象将包含我想要的每个CUDA显卡的信息:
public static void PrintGpuProperties() // this was copied from CudafyByExample
{
int i = 0;
foreach (GPGPUProperties devicePropsContainer in CudafyHost.GetDeviceProperties(CudafyModes.Target, false))
{
Console.WriteLine(" --- General Information for device {0} ---", i);
Console.WriteLine("Name: {0}", devicePropsContainer.Name);
Console.WriteLine("Platform Name: {0}", devicePropsContainer.PlatformName);
Console.WriteLine("Device Id: {0}", devicePropsContainer.DeviceId);
Console.WriteLine("Compute capability: {0}.{1}", devicePropsContainer.Capability.Major, devicePropsContainer.Capability.Minor);
Console.WriteLine("Clock rate: {0}", devicePropsContainer.ClockRate);
Console.WriteLine("Simulated: {0}", devicePropsContainer.IsSimulated);
Console.WriteLine();
Console.WriteLine(" --- Memory Information for device {0} ---", i);
Console.WriteLine("Total global mem: {0}", devicePropsContainer.TotalMemory);
Console.WriteLine("Total constant Mem: {0}", devicePropsContainer.TotalConstantMemory);
Console.WriteLine("Max mem pitch: {0}", devicePropsContainer.MemoryPitch);
Console.WriteLine("Texture Alignment: {0}", devicePropsContainer.TextureAlignment);
Console.WriteLine();
Console.WriteLine(" --- MP Information for device {0} ---", i);
Console.WriteLine("Shared mem per mp: {0}", devicePropsContainer.SharedMemoryPerBlock);
Console.WriteLine("Registers per mp: {0}", devicePropsContainer.RegistersPerBlock);
Console.WriteLine("Threads in warp: {0}", devicePropsContainer.WarpSize);
Console.WriteLine("Max threads per block: {0}", devicePropsContainer.MaxThreadsPerBlock);
Console.WriteLine("Max thread dimensions: ({0}, {1}, {2})", devicePropsContainer.MaxThreadsSize.x, devicePropsContainer.MaxThreadsSize.y, devicePropsContainer.MaxThreadsSize.z);
Console.WriteLine("Max grid dimensions: ({0}, {1}, {2})", devicePropsContainer.MaxGridSize.x, devicePropsContainer.MaxGridSize.y, devicePropsContainer.MaxGridSize.z);
Console.WriteLine();
i++;
}
}https://stackoverflow.com/questions/31557406
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