我正在进行一个项目,我计划使用Redis作为持久数据存储,但是手头的任务是,我正在处理一个通用对象缓存。作为LINQ的超级粉丝,我已经开始设计一个支持这个功能的缓存。
public ConcurrentBag<Object> Cache = new ConcurrentBag<object>();
public List<T> FindBy<T>(Func<T, bool> predicate) where T : class
{
var tmp = new List<T>();
foreach (var i in Cache)
{
try
{
T obj = i as T;
if (obj != null)
tmp.Add(obj);
}
catch { }
}
return tmp.Where(predicate).ToList();
}我担心当对象缓存变大时,它会变得效率低下。(我估计有50万到100万个物体)
我希望能用这样的方法
public ConcurrentBag<Object> Cache = new ConcurrentBag<object>();
public List<T> FindBy<T>(Func<T, bool> predicate) where T : class
{
return Cache.Where<T>(predicate).ToList();
}希望我不是完全偏离轨道了?欢迎任何建议:)
发布于 2015-06-13 13:54:09
由于您估计了缓存中的许多项,而且缓存上的操作将是特定类型的,所以可以使用封装在字典中的多个包。这将加快查找感兴趣类型的缓存的子集,如果缓存包含多个不同类型的最小子集,则是理想的。
readonly IDictionary<Type, ConcurrentBag<object>> _cache = new ConcurrentDictionary<Type, ConcurrentBag<object>>();
public List<T> FindBy<T>(Func<T, bool> predicate) where T : class
{
// Check if items of type {T} exist in the cache.
ConcurrentBag<object> bag;
if (_cache.TryGetValue(typeof (T), out bag))
{
// Cast, apply predicate and return.
return bag.Cast<T>().Where(predicate).ToList();
}
// Return an empty list.
return new List<T>();
}当然,现在您还需要正确地处理将项添加到缓存中,以确保将不同类型的内容放入相应的包中。
发布于 2015-06-13 13:11:29
散列您的genric类型并保存特定类型的列表。类似于:
Dictionary<Type,List<T>>然后按键和查询类型获取所需的值。
发布于 2015-06-13 17:58:52
非常感谢迪斯科舒坦和user1190916,他们都为我指明了正确的方向,我需要一个具有完整LINQ支持的CRUD缓存对象存储库,使用Redis进行持久存储(Client ServiceStack.Redis),到目前为止,这正是我所能想到的。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Collections.Concurrent;
using ServiceStack.Redis;
namespace RedisTestRepo
{
class Program
{
//public static DataRepository Db;
static void Main(string[] args)
{
Repo r = new Repo();
// We do not touch sequence, by running example we can see that sequence will give Users new unique Id.
// Empty data store.
Console.WriteLine("Our User Data store should be empty.");
Console.WriteLine("Users In \"Database\" : {0}\n", r.All<User>().Count);
// Add imaginary users.
Console.WriteLine("Adding 100 imaginairy users.");
for (int i = 0; i < 99; i++)
r.Create<User>(new User { Id = r.Next<User>(), Name = "Joachim Nordvik" });
// We should have 100 users in data store.
Console.WriteLine("Users In \"Database\" : {0}\n", r.All<User>().Count);
// Lets print 10 users from data store.
Console.WriteLine("Order by Id, Take (10) and print users.");
foreach (var u in r.All<User>().OrderBy(z => z.Id).Take(10))
{
Console.WriteLine("ID:{0}, Name: {1}", u.Id, u.Name);
// Lets update an entity.
u.Name = "My new Name";
r.Update<User>(x=>x.Id == u.Id, u);
}
// Lets print 20 users from data store, we already edited 10 users.
Console.WriteLine("\nOrder by Id, Take (20) and print users, we previously edited the users that we printed lets see if it worked.");
foreach (var u in r.All<User>().OrderBy(z => z.Id).Take(20))
{
Console.WriteLine("ID:{0}, Name: {1}", u.Id, u.Name);
}
// Clean up data store.
Console.WriteLine("\nCleaning up Data Store.\n");
foreach (var u in r.All<User>())
r.Delete<User>(u);
// Confirm that we no longer have any users.
Console.WriteLine("Confirm that we no longer have User entities in Data Store.");
Console.WriteLine("Users In \"Database\" : {0}\n\n", r.All<User>().Count);
Console.WriteLine("Hit return to exit!");
Console.Read();
}
}
public class Repo
{
private static readonly PooledRedisClientManager m = new PooledRedisClientManager();
public Repo()
{
// Spool Redis Database into our object cache.
LoadIntoCache<User>();
}
readonly IDictionary<Type, List<object>> _cache = new ConcurrentDictionary<Type, List<object>>();
/// <summary>
/// Load {T} into object cache from Data Store.
/// </summary>
/// <typeparam name="T">class</typeparam>
private void LoadIntoCache<T>() where T : class
{
_cache[typeof(T)] = GetAll<T>().Cast<object>().ToList();
}
/// <summary>
/// Add single {T} into cache and Data Store.
/// </summary>
/// <typeparam name="T">class</typeparam>
/// <param name="entity">class object</param>
public void Create<T>(T entity) where T : class
{
List<object> list;
if (!_cache.TryGetValue(typeof(T), out list))
{
list = new List<object>();
}
list.Add(entity);
_cache[typeof(T)] = list;
Store<T>(entity);
}
/// <summary>
/// Delete single {T} from cache and Data Store.
/// </summary>
/// <typeparam name="T">class</typeparam>
/// <param name="entity">class object</param>
public void Delete<T>(T entity) where T : class
{
List<object> list;
if (_cache.TryGetValue(typeof(T), out list))
{
list.Remove(entity);
_cache[typeof(T)] = list;
RedisDelete<T>(entity);
}
}
/// <summary>
/// Tries to update or Add entity to object cache and Data Store.
/// </summary>
/// <typeparam name="T">class</typeparam>
/// <param name="predicate">linq expression</param>
/// <param name="entity">entity</param>
public void Update<T>(Func<T, bool> predicate, T entity) where T : class
{
List<object> list;
if (_cache.TryGetValue(typeof(T), out list))
{
// Look for old entity.
var e = list.Cast<T>().Where(predicate).FirstOrDefault();
if(e != null)
{
list.Remove(e);
}
// Regardless if object existed or not we add it to our Cache / Data Store.
list.Add(entity);
_cache[typeof(T)] = list;
Store<T>(entity);
}
}
/// <summary>
/// Find List<T>(predicate) in cache.
/// </summary>
/// <typeparam name="T">class</typeparam>
/// <param name="predicate">linq statement</param>
/// <returns></returns>
public List<T> FindBy<T>(Func<T, bool> predicate) where T : class
{
List<object> list;
if (_cache.TryGetValue(typeof(T), out list))
{
return list.Cast<T>().Where(predicate).ToList();
}
return new List<T>();
}
/// <summary>
/// Find All {T}
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns>List<T></returns>
public List<T> All<T>() where T : class
{
return GetAll<T>().ToList();
}
/// <summary>
/// Find Single {T} in object cache.
/// </summary>
/// <typeparam name="T">class</typeparam>
/// <param name="predicate">linq statement</param>
/// <returns></returns>
public T Read<T>(Func<T, bool> predicate) where T : class
{
List<object> list;
if (_cache.TryGetValue(typeof(T), out list))
{
return list.Cast<T>().Where(predicate).FirstOrDefault();
}
return null;
}
public long Next<T>() where T : class
{
long id = 1;
using (var ctx = m.GetClient())
{
try
{
id = ctx.As<T>().GetNextSequence();
}
catch(Exception ex)
{
// Add exception handler.
}
}
return id;
}
private void RedisDelete<T>(T entity) where T : class
{
using (var ctx = m.GetClient())
ctx.As<T>().Delete(entity);
}
private T Find<T>(long id) where T : class
{
using (var ctx = m.GetClient())
return ctx.As<T>().GetById(id);
}
private IList<T> GetAll<T>() where T : class
{
using(var ctx = m.GetClient())
{
try
{
return ctx.As<T>().GetAll();
}
catch
{
return new List<T>();
}
}
}
private void Store<T>(T entity) where T : class
{
using (var ctx = m.GetClient())
ctx.Store<T>(entity);
}
}
public class User
{
public long Id { get; set; }
public string Name { get; set; }
}
}https://stackoverflow.com/questions/30818784
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