我已经成功地创建了一个工作(几乎)完美的下一个排队系统。我可以移动,删除和添加歌曲到名单上,根本没有任何问题。我遇到的唯一问题是,当用户决定使用洗牌模式(例如MPMusicShuffleMode.Songs)时,up next视图仍然显示旧的顺序(假设洗牌模式设置为off)。应用程序Ecoute有一个类似的排队系统,但它也可以在洗牌时工作。
我已经意识到,Ecoute不使用MPMusicShuffleMode,如果您进入股票音乐播放器后,按洗牌在埃库特,它保持不变。我想出了一种方法来显示洗牌歌曲的正确顺序(只需洗牌NSMutableArray并将其设置为新队列)。真正的问题是,当用户想要“洗牌专辑”时,我该如何调整这个数组呢?如果这有帮助的话,NSMutableArray包含MPMediaItem。
非常感谢。
编辑:
这一尝试奏效了,但随着歌曲数量的增加,时间呈指数增长。2000首歌花了25到35秒,非常慢。
else if(self.shuffleMode == "Songs"){
self.shuffleMode = "Albums"
self.shuffle.setTitle("Shuffle Albums", forState: UIControlState.Normal)
var queueCopy = NSMutableArray(array: self.queue.items)
var newQueue = NSMutableArray(array: [])
var albums = MPMediaQuery.albumsQuery().collections as [MPMediaItemCollection]
var albumsCopy = NSMutableArray(array: albums)
shuffleArray(albumsCopy)
for album in albumsCopy{
for item in queueCopy{
if (album.representativeItem!.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString == item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString){
for(var i = 0; i < album.items!.count; i++){
if(album.items![i].valueForProperty(MPMediaItemPropertyTitle) as NSString == item.valueForProperty(MPMediaItemPropertyTitle) as NSString){
newQueue.addObject(item as MPMediaItem)
}
}
}
}
}
let newQueueToSet = MPMediaItemCollection(items: newQueue)
let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
appDelegate.currentQueue = newQueueToSet
self.queue = newQueueToSet
self.player.setQueueWithItemCollection(newQueueToSet)
}编辑2:
成功地把它降到了8秒,但远没有接近Ecoute的1到2秒。
8第二版:
var albumNames = [String]()
for item in queueCopy{
albumNames.append(item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString)
}
let unique = NSSet(array: albumNames).allObjects as [MPMediaItem]
var uniqueAlbumNames = NSMutableArray(array: unique)
shuffleArray(uniqueAlbumNames)
for name in uniqueAlbumNames{
for item in queueCopy{
if item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString == name as NSString{
newQueue.addObject(item as MPMediaItem)
}
}
}最后编辑:
我坚持的最后一段代码。大约需要7-8秒,近3000首歌曲。
@IBAction func shufflePressed(sender: AnyObject) {
if self.shuffleMode == "Off"{
self.shuffleMode = "Songs"
self.shuffle.setTitle("Shuffle All", forState: UIControlState.Normal)
self.shuffle.setTitle("Shuffling", forState: UIControlState.Highlighted)
var queueCopy = NSMutableArray(array: self.queue.items)
self.unshuffledQueueCopy = self.queue
shuffleArray(queueCopy)
let newQueue = MPMediaItemCollection(items: queueCopy)
let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
appDelegate.currentQueue = newQueue
self.queue = newQueue
self.player.setQueueWithItemCollection(newQueue)
}
else if(self.shuffleMode == "Songs"){
self.shuffleMode = "Albums"
self.shuffle.setTitle("Shuffle Albums", forState: UIControlState.Normal)
var queueCopy = NSMutableArray(array: self.queue.items)
var newQueue = NSMutableArray(array: [])
var albums = MPMediaQuery.albumsQuery().collections as [MPMediaItemCollection]
var albumsCopy = NSMutableArray(array: albums)
shuffleArray(albumsCopy)
// Takes 8 seconds for 3000 songs
var albumNames = [String]()
for item in queueCopy{
albumNames.append(item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString)
}
let unique = NSSet(array: albumNames).allObjects as [MPMediaItem]
var uniqueAlbumNames = NSMutableArray(array: unique)
shuffleArray(uniqueAlbumNames)
for name in uniqueAlbumNames{
for item in queueCopy{
if item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString == name as NSString{
newQueue.addObject(item as MPMediaItem)
}
}
}
let newQueueToSet = MPMediaItemCollection(items: newQueue)
let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
appDelegate.currentQueue = newQueueToSet
self.queue = newQueueToSet
self.player.setQueueWithItemCollection(newQueueToSet)
}
else if(self.shuffleMode == "Albums"){
self.shuffleMode = "Off"
self.shuffle.setTitle("Shuffle", forState: UIControlState.Normal)
var queueCopy = NSMutableArray(array: self.unshuffledQueueCopy.items)
var nowPlayingItem = self.player.nowPlayingItem
for(var i = 0; i < queueCopy.count; i++){
if(queueCopy[i] as MPMediaItem == nowPlayingItem){
self.fromIndex = i
}
}
let newQueue = MPMediaItemCollection(items: queueCopy)
let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
appDelegate.currentQueue = newQueue
self.queue = newQueue
self.player.setQueueWithItemCollection(newQueue)
self.fromItem = newQueue.items[fromIndex + 1] as MPMediaItem
}发布于 2015-05-07 15:52:36
因此,在伪代码中,它看起来如下所示。
谢谢
https://stackoverflow.com/questions/30101978
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