我试图使用RestKit解析一些JSON。该应用程序是用于跟踪比赛,并有一个场馆,游戏和球员的概念。一场比赛有胜利者和输家(都是班级玩家)和场地。web服务返回的JSON如下所示:
[{"id":1,"winner":{"name":"NAME2","id":2,"picture_url":"CK.png"},"loser":{"name":"NAME3","id":3,"picture_url":"NJ.png"},"venue":{"name":"Venue 1","id":2}},
{"id":2,"winner":{"name":"NAME2","id":2,"picture_url":"CK.png"},"loser":{"name":"NAME1","id":1,"picture_url":"NC.png"},"venue":{"name":"Venue 1","id":2}},
{"id":3,"winner":{"name":"NAME2","id":2,"picture_url":"CK.png"},"loser":{"name":"NAME3","id":3,"picture_url":"NJ.png"},"venue":{"name":"Venue 1","id":2}},
{"id":4,"winner":{"name":"NAME2","id":2,"picture_url":"CK.png"},"loser":{"name":"NAME1","id":1,"picture_url":"NC.png"},"venue":{"name":"Venue 1","id":2}}]我的对象头文件如下所示:
# PTGame.h
@interface PTGame : NSObject
@property (nonatomic, assign) NSNumber *uid;
@property (nonatomic, assign) PTPlayer *winner;
@property (nonatomic, assign) PTPlayer *loser;
@property (nonatomic, assign) PTVenue *venue;
@end
# PTVenue.h
@interface PTVenue : NSObject
@property (nonatomic, copy) NSString *name;
@property (nonatomic, assign) NSNumber *uid;
-(CLLocation *)location;
-(CLLocationDistance)distanceFromLocation:(CLLocation *)location;
@end
# PTPlayer.h
@interface PTPlayer : NSObject
@property (nonatomic, copy) NSString *name;
@property (nonatomic, copy) NSString *pictureUrl;
@property (nonatomic, assign) NSNumber *uid;
@end最后,我的映射设置如下所示:
RKObjectManager *objectManager = [[RKObjectManager alloc] initWithHTTPClient:client];
RKObjectMapping *venueMapping = [RKObjectMapping mappingForClass:[PTVenue class]];
[venueMapping addAttributeMappingsFromDictionary:@{@"name" : @"name",
@"id" : @"uid"}];
RKObjectMapping *playerMapping = [RKObjectMapping mappingForClass:[PTPlayer class]];
[playerMapping addAttributeMappingsFromDictionary:@{@"name" : @"name",
@"id" : @"uid",
@"picture_url": @"pictureUrl"}];
// Add Object Mapping for PTGame
RKObjectMapping *gameResponseMapping = [RKObjectMapping mappingForClass:[PTGame class]];
// Setup Game Object relationships
[gameResponseMapping addAttributeMappingsFromDictionary:@{@"id": @"uid"}];
[gameResponseMapping addRelationshipMappingWithSourceKeyPath:@"winner" mapping:playerMapping];
[gameResponseMapping addRelationshipMappingWithSourceKeyPath:@"loser" mapping:playerMapping];
[gameResponseMapping addRelationshipMappingWithSourceKeyPath:@"venue" mapping:venueMapping];
NSIndexSet *statusCodes = RKStatusCodeIndexSetForClass(RKStatusCodeClassSuccessful);
RKResponseDescriptor *gameListResponseDescriptor = [RKResponseDescriptor responseDescriptorWithMapping:gameResponseMapping
method:RKRequestMethodGET
pathPattern:@"/games.json"
keyPath:nil
statusCodes:statusCodes];
[objectManager addResponseDescriptor:gameListResponseDescriptor];这一切在我看来都是对的。返回结果时不会引发错误,但稍后,当我试图访问游戏的属性时,我会得到一个异常。通过XCode调试器查看对象显示如下:

有些东西似乎被打破了--为什么这些字符串显示为“赢家”和“地点”。为什么uid为空?每次我提出请求时,对象看起来都是不同的,这使我相信内存没有得到正确的处理。
有什么想法吗?
发布于 2015-04-20 13:22:56
韦恩的评论让我走上了在映射代码之外寻找的道路。我查看了RestKit对象映射文档,发现所有属性都使用nonatomic和copy属性,而不是assign。此外,对象引用(比如PTPlayer *winner就是nonatomic )解决了这个问题。
生成的头文件如下所示:
# PTPlayer.h
@interface PTPlayer : NSObject
@property (nonatomic, copy) NSString *name;
@property (nonatomic, copy) NSString *pictureUrl;
@property (nonatomic, copy) NSNumber *uid;
@end
# PTVenue.h
@interface PTVenue : NSObject
@property (nonatomic, copy) NSString *name;
@property (nonatomic, copy) NSNumber *uid;
@property (nonatomic, assign) CGFloat longitude;
@property (nonatomic, assign) CGFloat latitude;
-(CLLocation *)location;
-(CLLocationDistance)distanceFromLocation:(CLLocation *)location;
@end
# PTGame.h
@interface PTGame : NSObject
@property (nonatomic, copy) NSNumber *uid;
@property (nonatomic) PTPlayer *winner;
@property (nonatomic) PTPlayer *loser;
@property (nonatomic) PTVenue *venue;
@endhttps://stackoverflow.com/questions/29737005
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