首页
学习
活动
专区
圈层
工具
发布
社区首页 >问答首页 >Java示例,GLCanvas错误

Java示例,GLCanvas错误
EN

Stack Overflow用户
提问于 2015-04-13 07:28:34
回答 1查看 767关注 0票数 1
代码语言:javascript
复制
public class Activator implements BundleActivator {

TestFrame testFrame = new TestFrame();

public static JPanel graphPanel;

public void start(BundleContext context) throws Exception {


        graphPanel = cartesianGraphs.getGraphPanel();


        testFrame.getPanel1().add(graphPanel);

        testFrame.setVisible(true);
    } 
}



public class TestFrame extends JFrame {

private static final long serialVersionUID = 1L;

private library kutuphane = null;

private JPanel contentPane;
private JTabbedPane tabbedPane;
private JPanel panel1;
private JButton btn;


public TestFrame() {
    initComponents();
}

private void initComponents() {
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    setBounds(100, 100, 800, 600);
    contentPane = new JPanel();
    contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
    contentPane.setLayout(new BorderLayout(0, 0));
    setContentPane(contentPane);
    contentPane.add(getTabbedPane(), BorderLayout.CENTER);
    contentPane.add(getBtn(), BorderLayout.NORTH);
}



public JPanel getPanel1() {
    if (panel1 == null) {
        panel1 = new JPanel();
        panel1.setLayout(new BoxLayout(panel1, BoxLayout.Y_AXIS));
    }
    return panel1;
}

private JButton getBtn() {
    if (btn == null) {
        btn = new JButton("Remove All and Add");
        btnTabSil.addActionListener(new ActionListener() {
            public void actionPerformed(ActionEvent arg0) {


                TestFrame.this.getPanel1().removeAll();
                Activator.graphPanel.revalidate();

                 // where it throws the exception is below
                TestFrame.this.getPanel1().add(Activator.graphPanel);
                TestFrame.this.revalidate();
                TestFrame.this.repaint();
                TestFrame.this.setVisible(true);
            }
        });
    }
    return btn;
}

}

在上面的激活器类中,我将(JPanel )__图形面板添加到(JPannel) JPannel中,然后使用testFrame类中的一个按钮,使用removeAll()方法并再次添加静态graphPannel,但我得到了下面的错误。

当我调试它时,我看到GLcanvas松开了对等__。我找不到解决办法。

线程"Thread-3“中的异常: jogamp.common.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58) at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103) at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:205) at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172) at javax.media.opengl无法为设备上下文0 xffffffde01148 b创建临时OpenGL上下文。javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:449) at grafik.view.grafik.Gcontroller.draw(Gcontroller.java:169) at grafik.model.data.Dcontroller.drawAll(Dcontroller.java:272) at grafik.view.Wcontroller.GdataClean(Wcontroller.java:261) at grafik.view.WThread.run(WThread.java:57)的Threading.invoke(Threading.java:191)由: javax.media.opengl.GLException:无法创建设备上下文的临时上下文0xffffffde01148b在jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:306) at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:572) at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:485) at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:645) at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:594) at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:996)在java.awt.event.InvocationEvent.dispatch(Unknown来源)在java.awt.EventQueue.dispatchEventImpl(未知来源)在java.awt.EventQueue.access$300(未知来源)在java.awt.EventQueue$3.运行(未知来源)在java.awt.EventQueue$3.运行(未知来源)在java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown来源)在java.awt.EventQueue.dispatchEvent(未知来源))在java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown来源)在java.awt.EventDispatchThread.pumpEventsForFilter(Unknown来源)在java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown来源)在java.awt.EventDispatchThread.pumpEvents(Unknown来源)在java.awt.EventDispatchThread.pumpEvents(Unknown来源)在java.awt.EventDispatchThread.run(未知来源)

EN

回答 1

Stack Overflow用户

发布于 2015-04-14 10:12:30

请切换到JOGL 2.3.1。然后,将"javax.media“改为"com.jogamp”,以避免任何编译错误。

当您从其父容器中删除AWT GLCanvas时,它就失去了它的对等点,并且它的OpenGL上下文被破坏了。这是你在使用这种画布时无法避免的事情。如果这不是想要的行为,就切换到NEWT。

在某些特定情况下,在某些硬件上创建另一个上下文可能会失败。如果您仍然使用最新版本的JOGL获得相同的堆栈跟踪,请填写一个bug报告:Testing

票数 1
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/29599965

复制
相关文章

相似问题

领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档