我正在尝试设置一个很好的REPL,用于移动csharp代码。但是,我似乎无法编写EnvDTE.ProjectItem (接口)实现的代码。
接口上的错误行为属性的定义在索引器中为:
string FileNames[short i] {get;}
基于这个职位我试过
[IndexerName("FileNames")]
string ProjectItem.this[short i] {get{return "test";}}在显式接口声明中,'this‘不是接口的成员
[IndexerName("FileNames")]
public string this[short i] {get{return "test";}}返回访问器'UserQuery.ProjectItemFake.thisshort.get‘不能实现'UserQuery.ProjectItemFake’类型的接口成员‘EnvDTE.ProjectItem.get_FileNames(简称)’。使用显式接口实现.
[IndexerName("FileNames")]
string ProjectItem.this[short i] {get{return "test";}}在显式接口声明中返回'this‘不是接口的成员
我对.net语言完全开放,基本理解是C#、F#或VB.net。
您能以某种方式用EnvDTE.ProjectItem编写.net接口的实现吗?
发布于 2015-03-16 16:08:01
只需实现方法get_FileNames(short i)。
属性(包括索引属性)实际上被转换为像get_PropertyName和set_PropertyName这样的方法。在大多数情况下,编译器不允许您实现这样的属性,只是因为它依赖于成员元数据。命名索引器在C#中不可用,但在VB.NET中可用,我认为接口是用VB.NET定义的(它们是也可在F#中获得,但我不确定它们是否兼容)。
C#编译器允许您将VB.NET索引属性实现为get_PropertyName(Whatever x),因为这是实现这些属性的唯一方法。我试过了,而且对我有用。
完整的C#实现如下:
class ProjectItemMock : ProjectItem{
public bool SaveAs(string newFilename) { return false;}
public EnvDTE.Window Open(string name) { return null;}
public void Remove() {}
public void ExpandView(){}
public void Save(string filename){}
public void Delete(){}
public bool IsDirty {get;set;}
public string get_FileNames(short index) {return "test";}
public short FileCount {get;set;}
public string Name{get;set;}
public string Kind { get; set; }
public EnvDTE.ProjectItems Collection {get;set;}
public EnvDTE.Properties Properties {get;set;}
public EnvDTE.DTE DTE{get;set;}
public EnvDTE.ProjectItems ProjectItems { get; set; }
public bool get_IsOpen(string s) { return false;}
public object Object { get; set; }
public object get_Extender(string s) {return null;}
public object ExtenderNames { get; set; }
public string ExtenderCATID { get; set; }
public bool Saved { get; set; }
public EnvDTE.ConfigurationManager ConfigurationManager { get; set; }
public EnvDTE.FileCodeModel FileCodeModel { get; set; }
public EnvDTE.Document Document { get; set; }
public EnvDTE.Project SubProject { get; set; }
public EnvDTE.Project ContainingProject { get; set; }
}发布于 2015-03-16 18:28:37
我怀疑格雷格是正确的,因为在F#中使用了类似的方法
下面是一个完整的接口实现,它似乎工作得很好。
let makeProjectItem name kind fileNames fcm =
let name = ref name
let isDirty = ref false
let saved = ref false
let empty = null
let fileNames:string[] = fileNames
{
new EnvDTE.ProjectItem
with
member this.FileNames with get(index:int16) = fileNames.[ int(index)]
member this.Open(viewKind) = null
member this.Remove() = ()
member this.get_IsOpen s = false
member this.Kind = kind
member this.ProjectItems = null
member this.ExpandView() = ()
member this.DTE = null
member this.Properties = null
member this.Object = null
member this.Collection = null
member this.Saved with get() = !saved and set(value) = saved := value
member this.ExtenderCATID = null
member this.Name
with get() = !name
and set(value) = name := value
member this.get_Extender (s:string) : obj = null
member this.FileCount = 1s
member this.SaveAs nfn = false
member this.ContainingProject = null
member this.SubProject = null
member this.Document = null
member this.Save fn = ()
member this.IsDirty with get() = !isDirty and set(value) = isDirty := value
member this.Delete () = ()
member this.get_FileCodeModel():EnvDTE.FileCodeModel = fcm
member this.get_ExtenderNames() = null
member this.get_ConfigurationManager () = null
}https://stackoverflow.com/questions/29080282
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