实际上,我对服务器中的“接收数据”有问题。
所有操作都很好,以下是服务器对接收到的数据所做的操作:
string data = null;
byte[] buffer = new byte[40000];
client.TCPClient.GetStream().Read(buffer, 0, 40000);
data = Encoding.UTF8.GetString(buffer);
Server.Network.ReceiveData.SelectPacket(client.Index, data);无效:
public static void SelectPacket(int Index, string data)
{
string[] packets = data.Split('\\');
for (int i = 0; i < packets.Length; i++)
{
if (packets[i] == String.Empty) { break; }
if (packets[i].StartsWith("<0>")) { ReceivedAuth(Index); }
else if (packets[i].StartsWith("<1>")) { ReceivedDisconnect(Index); }
else if (packets[i].StartsWith("<3>")) { ReceivedMotd(Index); }
else if (packets[i].StartsWith("<4>")) { ReceivedLogin(Index, packets[i]); }
else if (packets[i].StartsWith("<5>")) { ReceivedRegister(Index, packets[i]); }
else if (packets[i].StartsWith("<6>")) { ReceivedNewChar(Index, packets[i]); }
else if (packets[i].StartsWith("<7>")) { ReceivedLoadChar(Index, packets[i]); }
else if (packets[i].StartsWith("<8>")) { ReceivedIngame(Index, packets[i]); }
else if (packets[i].StartsWith("<10>")) { ReceivedUpdatePlayer(Index); }
else if (packets[i].StartsWith("<11>")) { ReceivedMove(Index, packets[i]); }
else if (packets[i].StartsWith("<12>")) { ReceivedMessage(Index, packets[i]); }
else if (packets[i].StartsWith("<13>")) { ReceivedInvSlots(Index, packets[i]); }
else if (packets[i].StartsWith("<14>")) { LatencyCheck(Index); }
else if (packets[i].StartsWith("<15>")) { MapCheck(Index, packets[i]); }
else if (packets[i].StartsWith("<16>")) { UseItemCheck(Index, packets[i]); }
else if (packets[i].StartsWith("<17>")) { EquipItemCheck(Index, packets[i]); }
else if (packets[i].StartsWith("<18>")) { AttackCheck(Index, packets[i]); }
else if (packets[i].StartsWith("<19>")) { DirCheck(Index, packets[i]); }
else if (packets[i].StartsWith("<20>")) { PickItemCheck(Index); }
else if (packets[i].StartsWith("<21>")) { DropItemCheck(Index, packets[i]); }
else if (packets[i].StartsWith("<22>")) { ItemCheck(Index, packets[i]); }
else if (packets[i].StartsWith("<23>")) { WeaponCheck(Index, packets[i]); }
else if (packets[i].StartsWith("<24>")) { ArmorCheck(Index, packets[i]); }
}
}服务器接收信息,如:
<num>DATA\我的问题是,当我向服务器发送类似“a ai”的文本时,服务器的内容如下:
<num>açai当我发短信的时候
<num>text\所以,发送是在Ruby中:
命令
@socket.send("<12>#{msg}\\")发件人
def send(data, flags = 0)
result = Win32API.new('ws2_32', 'send', 'ppll', 'l').call(@descriptor, data, data.size, flags)
result == -1 ? SocketError.check : result
end因为这一点,我不能分割字符串,而且它的长度很高。
有人有窍门或解决办法吗?
发布于 2015-02-06 20:11:44
我解决了这个问题。
byte[] buffer = new byte[client.TCPClient.Available];
client.TCPClient.GetStream().Read(buffer, 0, client.TCPClient.Available);谢谢。
https://stackoverflow.com/questions/28373287
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