我在蟒蛇的魔方占卜器上出了点问题。
这是我的密码:
from random import randint
moves = ["F", "F'", "R", "R'", "L", "L'", "U", "U'", "D", "D'", "B", "B'", "F2", "R2", "L2", "U2", "D2", "B2"]
scramble = []
lenght = len(scramble)
lenght_moves = len(moves) - 1
def good_move(scramble, lenght):
if scramble[lenght] == "R" or scramble[lenght] == "R'" or scramble[lenght] == "R2":
if scramble[lenght - 1] == "R" or scramble[lenght - 1] == "R'" or scramble[lenght - 1] == "R2":
return False
if scramble[lenght] == "L" or scramble[lenght] == "L'" or scramble[lenght] == "L2":
if scramble[lenght - 1] == "L" or scramble[lenght - 1] == "L'" or scramble[lenght - 1] == "L2":
return False
if scramble[lenght] == "F" or scramble[lenght] == "F'" or scramble[lenght] == "F2":
if scramble[lenght - 1] == "F" or scramble[lenght - 1] == "F'" or scramble[lenght - 1] == "F2":
return False
if scramble[lenght] == "U" or scramble[lenght] == "U'" or scramble[lenght] == "U2":
if scramble[lenght - 1] == "U" or scramble[lenght - 1] == "U'" or scramble[lenght - 1] == "U2":
return False
if scramble[lenght] == "D" or scramble[lenght] == "D'" or scramble[lenght] == "D2":
if scramble[lenght - 1] == "D" or scramble[lenght - 1] == "D'" or scramble[lenght - 1] == "D2":
return False
if scramble[lenght] == "B" or scramble[lenght] == "B'" or scramble[lenght] == "B2":
if scramble[lenght - 1] == "B" or scramble[lenght - 1] == "B'" or scramble[lenght - 1] == "B2":
return False
return True
while (lenght < 20):
print (lenght)
print (scramble)
random = randint(0, lenght_moves)
if lenght - 1 >= 1:
if good_move(scramble, lenght - 1) == False:
print ("I'm here")
while (good_move(scramble, lenght - 1)) != False:
random = randint(0, lenght_moves)
print (random)
scramble.remove(lenght - 1)
scramble.append(moves[random])
else:
scramble.append(moves[random])
else:
scramble.append(moves[random])
lenght = len(scramble)
print (scramble)所以,当我运行我的程序时,他会
if lenght - 1 >= 1:
if good_move(scramble, lenght - 1) == False:
print ("I'm here")
while (good_move(scramble, lenght - 1)) != False:
random = randint(0, lenght_moves)
print (random)
scramble.remove(lenght - 1)
scramble.append(moves[random])而且他还在循环..。我尝试使用"i“而不是"length 1”,但是它没有起作用(超出范围的索引等等)。
moves = ["F", "F'", "R", "R'", "L", "L'", "U", "U'", "D", "D'", "B", "B'", "F2", "R2", "L2", "U2", "D2", "B2"]
scramble = []
length = len(scramble)
length_moves = len(moves) - 1
def good_move(scramble, length):
if scramble[length] == "R" or scramble[length] == "R'" or scramble[length] == "R2":
if scramble[length - 1] == "R" or scramble[length - 1] == "R'" or scramble[length - 1] == "R2":
return False
if scramble[length] == "L" or scramble[length] == "L'" or scramble[length] == "L2":
if scramble[length - 1] == "L" or scramble[length - 1] == "L'" or scramble[length - 1] == "L2":
return False
if scramble[length] == "F" or scramble[length] == "F'" or scramble[length] == "F2":
if scramble[length - 1] == "F" or scramble[length - 1] == "F'" or scramble[length - 1] == "F2":
return False
if scramble[length] == "U" or scramble[length] == "U'" or scramble[length] == "U2":
if scramble[length - 1] == "U" or scramble[length - 1] == "U'" or scramble[length - 1] == "U2":
return False
if scramble[length] == "D" or scramble[length] == "D'" or scramble[length] == "D2":
if scramble[length - 1] == "D" or scramble[length - 1] == "D'" or scramble[length - 1] == "D2":
return False
if scramble[length] == "B" or scramble[length] == "B'" or scramble[length] == "B2":
if scramble[length - 1] == "B" or scramble[length - 1] == "B'" or scramble[length - 1] == "B2":
return False
return True
i = 0
while (i < 20):
print (length)
print (scramble)
random = randint(0, length_moves)
if i >= 2:
if good_move(scramble, i) == False:
print ("I'm here")
while (good_move(scramble, i)) != False:
random = randint(0, length_moves)
print (random)
scramble.remove(i)
scramble.append(moves[random])
else:
scramble.append(moves[random])
else:
scramble.append(moves[random])
i += 1
print (scramble)例如,在第二段代码中,我把"i“写进了lenght,当我的程序满足函数时,他说”索引超出了范围“--我不知道为什么,如果我>= 2不能超出范围,因为"lenght”(函数上) == 1,2,3等等和“lenght- 1”== 0,1,2,2,2。有什么办法解决这个问题吗?
顺便说一下。例如,正确地争夺魔方:
R2 U2 R2 B' U2 B2 R2 F' U2 L' B2 F2 U' F2 R' B D R B R'发布于 2014-11-24 20:07:23
if good_move(scramble, lenght - 1) == False:
print ("I'm here")
while (good_move(scramble, lenght - 1)) != False:这是第一个问题。这里永远不会输入while循环,因为当您到达print行时,good_move肯定是假的。也许你打算每次都有同样的情况。
if good_move(scramble, lenght - 1) == False:
print ("I'm here")
while (good_move(scramble, lenght - 1)) == False: scramble.remove(lenght - 1)这是第二个问题。list.remove(x)不会从列表中删除list[x]。它在列表中搜索x的第一个实例,并删除它,不管它在哪里。如果要删除列表的最后一个元素,可以将其分割掉。
scramble = scramble[:-1]或者删除它。
del scramble[-1]现在你的程序应该正确结束了。抽样结果:
["F'", 'D', 'B', 'D', 'B2', "U'", 'R2', 'L2', "D'", 'B2', 'F', "R'", 'B2', 'R', "F'", "R'", "B'", 'U2', 'F', 'L2']https://stackoverflow.com/questions/27113060
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