我有以下脚本,使用howler.js和jquery 1.8.21.custom.min.js:
$(function(){
var sounduser1 = new Howl({
urls: ['studio/keysintheair.mp3', 'studio/keysintheair.ogg'],
buffer:true,
volume: 1.0,
onend: function() {
$('.buttons').fadeIn();
},
});
var sounduser2 = new Howl({
urls: ['studio/keysintheair-original.mp3'],
buffer:true,
volume: 0.1,
});
var thisArray = {
user1: sounduser1,
user2: sounduser2
};
$.each( thisArray, function(key,value) {
$('.buildplayer .player').clone().attr('id',key).appendTo('#song');
$('#song .player:last .waveform').css("width", value._duration + "px");
$('#song .player:last .slider').slider({
value: value.volume() * 100,
range: "min",
animate: true,
orientation: "horizontal",
//Slider Event
slide: function(event, ui) { //When the slider is sliding
var now_id = $(this).parent().parent('.player').attr('id');
thisArray[now_id].volume(ui.value/100);
},
});
});
$('.mainplayer .trackslider').slider({
value: 0,
range: "min",
animate: true,
orientation: "horizontal",
//Slider Event
slide: function trackslider(event, ui) { //When the slider is sliding
var audiogetlength = Object.keys( thisArray ).map(function ( key ) { return thisArray[key]._duration; });
var longest = Math.max.apply( null, audiogetlength );
var dividedlength = 100/ui.value;
$.each( thisArray, function( key, value ) {
value.pos(longest/dividedlength);
if (ui.value > value._duration) {
value.stop();
}
});
},
});
setInterval(function starttrackslider() {
var dividedslider = sounduser1._duration/sounduser1.pos();
$('.trackslider').slider('value', 100/dividedslider);
},1000);
//Single Audio Track Player
$('.ex1-play').on('click', function(){
var now_id = $(this).parent().parent('.player').attr('id');
thisArray[now_id].stop().play();
});
$('.ex1-stop').on('click', function(){
var now_id = $(this).parent().parent('.player').attr('id');
thisArray[now_id].stop();
});
$('.ex1-loop').on('click', function(){
var now_id = $(this).parent().parent('.player').attr('id');
thisArray[now_id].loop(true);
});
//Main All Track Player
$('.main-play').on('click', function(){
$.each( thisArray, function( key, value ) {
value.stop().play();
$('.buttons').fadeOut();
});
});
$('.main-pause').on('click', function(){
$.each( thisArray, function( key, value ) {
value.pause();
});
});
$('.main-stop').on('click', function(){
$.each( thisArray, function( key, value ) {
value.stop();
$('.buttons').fadeIn();
});
});
$('.main-loop').on('click', function(){
$.each( thisArray, function( key, value ) {
value.loop(true);
});
});
});在$('.mainplayer .trackslider').slider({ });的最后一部分,您会发现if (ui.value > value._duration) {value.stop();}
value等于sounduser2
两首录音带同时开始。使用滑块会让我跳过音频。滑块将有最长的音轨长度--这是一种叫sounduser1的声音。使用滑块将返回一个数字,这将激活音频的位置。
如果滑块返回一个更大的数字,那么音轨的实际长度就应该停止较短的音轨。
出于某种原因,它不会停止比赛,即使情况是正确的。有人知道该怎么做吗?
发布于 2014-10-12 12:51:53
$('.mainplayer .trackslider').slider({
value: 0,
range: "min",
animate: true,
orientation: "horizontal",
//Slider Event
slide: function (event, ui) { //When the slider is sliding
var audiogetlength = Object.keys( thisArray ).map(function ( key ) { return thisArray[key]._duration; });
var longest = Math.max.apply( null, audiogetlength );
var dividedlength = 100/ui.value;
$.each( thisArray, function( key, value ) {
var percentvalue = (value._duration/longest)*100;
if (percentvalue > ui.value) {
if (value.pos()==0) {
value.play().pos(longest/dividedlength);
} else {
value.pos(longest/dividedlength);
}
} else {
value.stop();
}
});
}
});成功了
https://stackoverflow.com/questions/26195494
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