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如何将MediaCapture更改为Byte[]
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Stack Overflow用户
提问于 2014-08-25 08:26:15
回答 1查看 1.3K关注 0票数 0

如何在WindowsStoreAppforWindows8.1中将MediaCapture更改为byte[]。来自利卜所:

Windows.Media.Capture.MediaCapture asd =新Windows.Media.Capture.MediaCapture();

桑斯!

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回答 1

Stack Overflow用户

发布于 2015-05-05 04:05:10

我假设你想从摄像机现在看到的东西中得到一个字节数组,尽管从你的问题中很难理解。

Microsoft页面上有一个相关的示例,尽管它们的目标是Windows 10。您可能对迁移项目以获得此功能感兴趣。

GetPreviewFrame:这个示例将捕获预览帧,而不是完整的照片,但它应该是一个很好的起点。一旦它有了预览框架,它就可以编辑它上的像素。

以下是有关部分:

代码语言:javascript
复制
private async Task GetPreviewFrameAsSoftwareBitmapAsync()
{
    // Get information about the preview
    var previewProperties = _mediaCapture.VideoDeviceController.GetMediaStreamProperties(MediaStreamType.VideoPreview) as VideoEncodingProperties;

    // Create the video frame to request a SoftwareBitmap preview frame
    var videoFrame = new VideoFrame(BitmapPixelFormat.Bgra8, (int)previewProperties.Width, (int)previewProperties.Height);

    // Capture the preview frame
    using (var currentFrame = await _mediaCapture.GetPreviewFrameAsync(videoFrame))
    {
        // Collect the resulting frame
        SoftwareBitmap previewFrame = currentFrame.SoftwareBitmap;

        // Add a simple green filter effect to the SoftwareBitmap
        EditPixels(previewFrame);
    }
}

private unsafe void EditPixels(SoftwareBitmap bitmap)
{
    // Effect is hard-coded to operate on BGRA8 format only
    if (bitmap.BitmapPixelFormat == BitmapPixelFormat.Bgra8)
    {
        // In BGRA8 format, each pixel is defined by 4 bytes
        const int BYTES_PER_PIXEL = 4;

        using (var buffer = bitmap.LockBuffer(BitmapBufferAccessMode.ReadWrite))
        using (var reference = buffer.CreateReference())
        {
            // Get a pointer to the pixel buffer
            byte* data;
            uint capacity;
            ((IMemoryBufferByteAccess)reference).GetBuffer(out data, out capacity);

            // Get information about the BitmapBuffer
            var desc = buffer.GetPlaneDescription(0);

            // Iterate over all pixels
            for (uint row = 0; row < desc.Height; row++)
            {
                for (uint col = 0; col < desc.Width; col++)
                {
                    // Index of the current pixel in the buffer (defined by the next 4 bytes, BGRA8)
                    var currPixel = desc.StartIndex + desc.Stride * row + BYTES_PER_PIXEL * col;

                    // Read the current pixel information into b,g,r channels (leave out alpha channel)
                    var b = data[currPixel + 0]; // Blue
                    var g = data[currPixel + 1]; // Green
                    var r = data[currPixel + 2]; // Red

                    // Boost the green channel, leave the other two untouched
                    data[currPixel + 0] = b;
                    data[currPixel + 1] = (byte)Math.Min(g + 80, 255);
                    data[currPixel + 2] = r;
                }
            }
        }
    }
}

并在课堂外声明如下:

代码语言:javascript
复制
[ComImport]
[Guid("5b0d3235-4dba-4d44-865e-8f1d0e4fd04d")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
unsafe interface IMemoryBufferByteAccess
{
    void GetBuffer(out byte* buffer, out uint capacity);
}

仔细看看样本,看看如何获得所有的细节。或者,要进行演练,您可以从最近的//build/ conference观看相机会话,其中包括一些相机示例的演练。

票数 3
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页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/25481840

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