我正在尝试通过touchesMove:方法画线。
下面是我的touchesMoved:。
UIGraphicsBeginImageContext(self.frame.size);
CGContextRef context = UIGraphicsGetCurrentContext();
// context setting
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetLineJoin(context, kCGLineJoinRound);
CGContextSetLineWidth(context, 2.0);
CGContextSetRGBStrokeColor(context, 255, 0, 0, 0.5);
CGContextSetBlendMode(context, kCGBlendModeNormal);
// drawing
CGContextMoveToPoint(context, lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(context, currentPoint.x, currentPoint.y);
CGContextStrokePath(context);
CGContextFlush(context);
self.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();调用touchesMoved:,但是屏幕上没有显示任何内容。
我遗漏了什么?
添加了
self是UIImageView的一个子类。
发布于 2014-08-06 01:20:39
好吧,我知道为什么它不起作用了。我创建了CGContext每一个触摸移动事件。我将行UIGraphicsBeginImageContext(self.frame.size);移到init方法,将UIGraphicsEndImageContext();移到dealloc。
这是我画的代码。
static CGPoint lastPoint;
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch_ = [touches anyObject];
CGPoint point_ = [touch_ locationInView:self];
lastPoint = point_;
CGContextRef context = UIGraphicsGetCurrentContext();
// context setting
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetLineJoin(context, kCGLineJoinRound);
CGContextSetLineWidth(context, 2.0);
CGContextSetRGBStrokeColor(context, 255, 0, 0, 0.5);
CGContextSetBlendMode(context, kCGBlendModeNormal);
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
lastPoint = CGPointZero;
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint currentPoint = [touch locationInView:self];
CGContextRef context = UIGraphicsGetCurrentContext();
// drawing
CGContextMoveToPoint(context, lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(context, currentPoint.x, currentPoint.y);
CGContextStrokePath(context);
CGContextFlush(context);
self.image = UIGraphicsGetImageFromCurrentImageContext();
lastPoint = currentPoint;
}https://stackoverflow.com/questions/25150674
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