我正在尝试制作一个html 数独游戏板,它根据php、$_GET['level']和$_GET['puzzle']值加载不同的拼图。Php变量$get_level和$get_puzzle被设置为$_GET值,因此它们可以在javascript中使用。
<?php
$default_level = 'medium';
$default_puzzle = 1;
$number_of_puzzles_per_level = 10;
if (isset($_GET['level']) && isset($_GET['puzzle'])) {
if ($_GET['level'] == 'easy' || $_GET['level'] == 'medium' || $_GET['level'] == 'hard') {
$get_level = $_GET['level'];
} else {
$get_level = $default_level;
}
if (is_int($_GET['puzzle'])) {
if ($_GET['puzzle'] > 0 && $_GET['puzzle'] <= $number_of_puzzles_per_level) {
$get_puzzle = $_GET['puzzle'];
} else {
$get_puzzle = $default_puzzle;
}
} else {
$get_puzzle = $default_puzzle;
}
} else {
$get_level = $default_level;
$get_puzzle = $default_puzzle;
}
?>在javascript中,我有一组数组:
level_easy_puzzle_1 = [[0, 0, 0, 7, 0, 3, 0, 0, 0], [0, 2, 3, 5, 0, 0, 0, 0, 3], [0, 0, 0, 0, 4, 0, 0, 0, 9], [1, 0, 7, 0, 0, 0, 0, 4, 0], [0, 4, 0, 3, 0, 9, 0, 8, 0], [0, 8, 0, 0, 0, 0, 5, 0, 1], [7, 0, 0, 0, 6, 0, 0, 0, 0], [8, 0, 0, 0, 0, 1, 2, 5, 0], [0, 0, 0, 2, 0, 4, 0, 0, 0]];
//I will fill out the rest of the puzzles later
level_easy_puzzle_2 = [[], [], [], [], [], [], [], [], []];
level_easy_puzzle_3 = [[], [], [], [], [], [], [], [], []];
level_easy_puzzle_4 = [[], [], [], [], [], [], [], [], []];
level_easy_puzzle_5 = [[], [], [], [], [], [], [], [], []];
level_easy_puzzle_6 = [[], [], [], [], [], [], [], [], []];
level_easy_puzzle_7 = [[], [], [], [], [], [], [], [], []];
level_easy_puzzle_8 = [[], [], [], [], [], [], [], [], []];
level_easy_puzzle_9 = [[], [], [], [], [], [], [], [], []];
level_easy_puzzle_10 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_1 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_2 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_3 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_4 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_5 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_6 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_7 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_8 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_9 = [[], [], [], [], [], [], [], [], []];
level_medium_puzzle_10 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_1 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_2 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_3 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_4 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_5 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_6 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_7 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_8 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_9 = [[], [], [], [], [], [], [], [], []];
level_hard_puzzle_10 = [[], [], [], [], [], [], [], [], []];然后,根据下面变量puzzle和get_puzzle的值,将javascript变量get_level设置为上面的益智数组之一。
var get_level = '<?php echo $get_level; ?>';
var get_puzzle = <?php echo $get_puzzle; ?>;因此,如果get_level等于'hard',get_puzzle等于3,我希望变量puzzle等于数组level_hard_puzzle_3的内容。
//Here's what I have right now, but it only gives me the name of the array not the contents
var puzzle = 'level_'+get_level+'_puzzle_'+get_puzzle;希望这是明确的我想要什么,并感谢任何帮助。
发布于 2014-06-24 03:12:19
您可以将其组织成一个对象。另外,让数组索引处理您的编号,而不是将数字分配给变量名称。(如果您决定删除一个谜题,则必须重新命名它们。)
var puzzles = {
easy: [
[//Puzzle 0
[0, 0, 0, 7, 0, 3, 0, 0, 0],
[0, 2, 3, 5, 0, 0, 0, 0, 3],
[0, 0, 0, 0, 4, 0, 0, 0, 9],
[1, 0, 7, 0, 0, 0, 0, 4, 0],
[0, 4, 0, 3, 0, 9, 0, 8, 0],
[0, 8, 0, 0, 0, 0, 5, 0, 1],
[7, 0, 0, 0, 6, 0, 0, 0, 0],
[8, 0, 0, 0, 0, 1, 2, 5, 0],
[0, 0, 0, 2, 0, 4, 0, 0, 0]
],
[//Puzzle 1
[0, 0, 0, 7, 0, 3, 0, 0, 0],
[0, 2, 3, 5, 0, 0, 0, 0, 3],
[0, 0, 0, 0, 4, 0, 0, 0, 9],
[1, 0, 7, 0, 0, 0, 0, 4, 0],
[0, 4, 0, 3, 0, 9, 0, 8, 0],
[0, 8, 0, 0, 0, 0, 5, 0, 1],
[7, 0, 0, 0, 6, 0, 0, 0, 0],
[8, 0, 0, 0, 0, 1, 2, 5, 0],
[0, 0, 0, 2, 0, 4, 0, 0, 0]
]
], //end of the easy puzzles
medium: [], //...and so on...
hard: [],
}我建议创建一个函数来检索谜题,这样您就可以在一个地方灵活地控制您的逻辑:
function getPuzzle(difficulty, level){
if(puzzles[difficulty] && puzzles[difficulty].length >= level -1){
return puzzles[difficulty][level];
}else{
console.warn("That puzzle doesn't exist!");
return;
}
}我们现在可以做一些类似var puzzle = getPuzzle('hard', 2)的事情,但是让我们在此基础上构建一个函数,得到一个随机的谜题。
function getRandomPuzzle(level) {
return getPuzzle(level, Math.floor(Math.random() * (puzzles[level].length)));
}
var puzzle = getRandomPuzzle('hard');发布于 2014-06-24 03:04:59
您可以使用eval Javascript函数。
var puzzle = eval('level_' + get_level + '_puzzle_' + get_puzzle);
这会给你带来你的谜题。
https://stackoverflow.com/questions/24377651
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