我要每隔几秒钟装一张照片。我创建了DispatcherTimer,我希望在计时器滴答中什么也不做,只是等待间隔。我怎么能这么做?
if (window.DialogResult == true) {
st=window.st;
for(int i=0;i<=st;i++){
timer = new DispatcherTimer();
timer.Interval = new TimeSpan(0,0,5);
timer.Tick += new EventHandler(timer_Tick);
timer.Start();
arr[i]=window.arr[i];
image1.Source = arr[i];
}
}现在我有一个空的滴答。
void timer_Tick(object sender, EventArgs e)
{
}发布于 2014-06-06 06:16:35
一种选择是使用async/await
async void button_click(object sender, RoutedEventArgs e)
{
// prepare the array
// ...
for (var i = 0; i < 100; i++)
{
image1.Source = arr[i];
await Task.Delay(5000);
}
}您可能希望确保在异步循环仍在迭代时,不重新输入button_click。检查卢西恩·威什克的异步可重入性,以及处理它的模式。
如果你坚持使用DispatcherTimer
async void button_click(object sender, RoutedEventArgs e)
{
// prepare the array
// ...
var tcs = new TaskCompletionSource<object>();
var timer = new DispatcherTimer();
timer.Interval = new TimeSpan(0,0,5);
timer.Tick += (_, __) => tcs.SetResult(Type.Missing);
timer.Start();
try
{
for (var i = 0; i < 100; i++)
{
image1.Source = arr[i];
await tcs.Task;
tcs = new TaskCompletionSource<object>();
}
}
finally
{
timer.Stop();
}
}https://stackoverflow.com/questions/24075350
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