当添加第二个for循环创建时,我尝试使用iOS创建自定义的波形信号,它可以在间隔0.8T和0.9Tm之间创建脉冲,其中T是周期。
当我尝试添加第三个for循环来创建一个循环时,它会在0.7T周期后用凸双曲线产生一个奇怪的信号,而不是产生一个新的脉冲。
请您告诉我,我将修改或重置缓冲区变量,以便我可以产生多个脉冲?
下面是我的代码
// Fixed amplitude is good enough for our purposes
const double amplitude = 1.0;
// Get the tone parameters out of the view controller
ToneGeneratorViewController *viewController =
(ToneGeneratorViewController *)inRefCon;
double theta = viewController->theta;
//double theta_increment = 2.0 * M_PI * viewController->frequency / viewController->sampleRate;
double theta_increment = viewController->sampleRate / viewController->frequency;( sampleRate = 44100;频率= 44.44 )
const int channel = 0;
Float32 *buffer = (Float32 *)ioData->mBuffers[channel].mData;
float squareIndex = 0.0;
//Generate the samples//
for (UInt32 frame = 0; frame < inNumberFrames; frame++)
{
float k =0.0;
float y = 34.0/75.0;
if( fmodf(squareIndex, theta_increment)/theta_increment < y) {
k = 1.0;
} else {
k = 0.0;
}
buffer[frame] = k * amplitude;
squareIndex += 1.0;
if(squareIndex >= theta_increment) squareIndex-=theta_increment;
viewController->theta = theta;
}
for (UInt32 frame = 0; frame < inNumberFrames; frame++)
{
float k =0.0;
float z = 0.8;
float y = 0.9;
if( z < fmodf(squareIndex, theta_increment)/theta_increment < y) {
k = 0.0;
} else {
k = 1.0;
}
buffer[frame] += k * amplitude;
squareIndex += 1.0;
if(squareIndex >= theta_increment) squareIndex-=theta_increment;
viewController->theta = theta;
}
for (UInt32 frame = 0; frame < inNumberFrames; frame++)
{
float k =0.0;
float z = 0.6;
float y = 0.7;
if( z < fmodf(squareIndex, theta_increment)/theta_increment < y) {
k = 0.0;
} else {
k = 1.0;
}
buffer[frame] += k * amplitude;
squareIndex += 1.0;
if(squareIndex >= theta_increment) squareIndex-=theta_increment;
viewController->theta = theta;
}发布于 2014-05-15 02:58:06
由于我们在提供的代码中没有看到缓冲区分配,所以我假设缓冲区的大小足以容纳所有示例(否则缓冲区溢出会导致各种未定义的行为)。
在提供了代码之后,您应该意识到在循环中,表达式
if( z < fmodf(squareIndex, theta_increment)/theta_increment < y) {从左到右评估如下:
if( (z < fmodf(squareIndex, theta_increment)/theta_increment) < y) {让我们看一下第二个循环来说明效果:
只要squareIndex is less than0.8*theta_increment`,这个子表达式
(z < fmodf(squareIndex, theta_increment)/theta_increment)计算结果为false,在数值提升后,该值小于y=0.9,因此整体表达式为true (so k=0)。一旦squareIndex超过0.8*theta_increment
(z < fmodf(squareIndex, theta_increment)/theta_increment)变成true,在数值提升之后,它比y=0.9还要多,所以整个表达式变成了false (所以k=1)。然后,循环生成以下曲线:

从上到下,您有第一个,第二个和第三个循环,然后是组合波形。
若要解决此问题,可以将条件更改为:
float t = fmodf(squareIndex, theta_increment)/theta_increment;
if (z < t && t < y) {
k = 1.0;
} else {
k = 0.0;
}然后产生以下波形:

https://stackoverflow.com/questions/23621821
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