有谁知道是否有可能保存或将DrawingContext转换为Geometry?
例如,之后
using (DrawingContext dc = RenderOpen())
{
dc.DrawLine(penSelected, Data.MidTop, Data.MidTop + vertical);
dc.DrawLine(pen, Data.MidTop - horizontal, Data.MidTop + thickness);
dc.DrawLine(pen, Data.MidTop + vertical - thickness, Data.MidTop + horizontal + vertical);
dc.DrawText(new FormattedText(Data.Time2.ToString("0.0"), cultureinfo, FlowDirection.LeftToRight, typeface, 8, Brushes.Black),
Data.MidTop + 3 * thickness);
dc.DrawText(new FormattedText(Data.Time2.ToString("0.0"), cultureinfo, FlowDirection.LeftToRight, typeface, 8, Brushes.Black),
Data.MidTop + vertical - horizontal - 3 * thickness);
}以某种方式将绘制的对象保存在几何图形中?
发布于 2014-04-04 14:04:03
当您用可视化内容填充DrawingVisual时,实际上是创建了一个绘图对象的层次化集合,这些对象可以通过DrawingVisual的Drawing属性(类型为DrawingGroup)访问。这些绘图对象中的每一个实际上属于下列类型之一:
其中两个提供了获得几何的性质或方法。显然,GeometryDrawing有一个Geometry属性,而GlyphRunDrawing有一个返回GlyphRun对象的GlyphRun属性,而后者又有一个BuildGeometry方法。这个方法返回了GlyphRun文本的轮廓的几何。
从DrawingGroup创建几何的静态帮助方法可能如下所示:
public static Geometry CreateGeometry(DrawingGroup drawingGroup)
{
var geometry = new GeometryGroup();
foreach (var drawing in drawingGroup.Children)
{
if (drawing is GeometryDrawing)
{
geometry.Children.Add(((GeometryDrawing)drawing).Geometry);
}
else if (drawing is GlyphRunDrawing)
{
geometry.Children.Add(((GlyphRunDrawing)drawing).GlyphRun.BuildGeometry());
}
else if (drawing is DrawingGroup)
{
geometry.Children.Add(CreateGeometry((DrawingGroup)drawing));
}
}
geometry.Transform = drawingGroup.Transform;
return geometry;
}您只需将DrawingVisual的Drawing属性的值传递给此方法:
var geometry = CreateGeometry(visual.Drawing);https://stackoverflow.com/questions/22862162
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