我有具有以下参数的gluLookAt函数:
gluLookAt(0.0,10.0,100.0,0.0,-10.0,-10.0,0.0,1,0,0.0);我的问题是值:(0.010.0,100.0)和(0.0,-10.0,-10.0),如何计算形式(x,y,z)的方向向量?
发布于 2014-03-31 09:50:25
你的容貌矢量:
vLookAt = normalize(vEye - vEyeTarget);在你的例子中
vEye = {0.0,10.0,100.0};
vEyeTarget = {0.0,-10.0,-10.0};https://stackoverflow.com/questions/22752659
复制相似问题