我有MKCircle on MKMapView。它是用户可拖动的,但是如果用户拖动圆圈外的区域,则地图应该是移动的。
- (IBAction)createPanGestureRecognizer:(id)sender
{
_mapView.scrollEnabled=NO;
_panRecognizer = [[UIPanGestureRecognizer alloc]
initWithTarget:self action:@selector(respondToPanGesture:)];
[_mapView addGestureRecognizer:_panRecognizer];
}
-(void)respondToPanGesture:(UIPanGestureRecognizer*)sender {
static CGPoint originalPoint;
if (sender.state == UIGestureRecognizerStateBegan) {
CGPoint point = [sender locationInView:_mapView];
CLLocationCoordinate2D tapCoordinate = [_mapView convertPoint:point toCoordinateFromView:_mapView];
CLLocation *tapLocation = [[CLLocation alloc] initWithLatitude:tapCoordinate.latitude longitude:tapCoordinate.longitude];
CLLocationCoordinate2D originalCoordinate = [_circle coordinate];
CLLocation *originalLocation = [[CLLocation alloc] initWithLatitude:originalCoordinate.latitude longitude:originalCoordinate.longitude];
if ([tapLocation distanceFromLocation:originalLocation] > [_circle radius]) {
_mapView.scrollEnabled=YES;
_isAllowedToMove=NO;
}
else if ([tapLocation distanceFromLocation:originalLocation] < [_circle radius]) {
originalPoint = [_mapView convertCoordinate:originalCoordinate toPointToView:sender.view];
_isAllowedToMove=YES;
}
}
if (sender.state == UIGestureRecognizerStateChanged) {
if (_isAllowedToMove)
{
CGPoint translation = [sender translationInView:sender.view];
CGPoint newPoint = CGPointMake(originalPoint.x + translation.x, originalPoint.y + translation.y);
CLLocationCoordinate2D newCoordinate = [_mapView convertPoint:newPoint toCoordinateFromView:sender.view];
MKCircle *circle2 = [MKCircle circleWithCenterCoordinate:newCoordinate radius:[_circle radius]];
[_mapView addOverlay:circle2];
[_mapView removeOverlay:_circle];
_circle = circle2;
}
}
if (sender.state == UIGestureRecognizerStateEnded || sender.state == UIGestureRecognizerStateFailed || sender.state == UIGestureRecognizerStateCancelled) {
_mapView.scrollEnabled=NO;
_isAllowedToMove=NO;
}
}拖动圆圈很好,但是当试图拖动地图时,它会保持不变。我的假设是
_mapView.scrollEnabled=YES;使地图可拖动,但它需要另一个拖动姿态才能启动。如何做到这一点,而不失去移动圈的能力?
发布于 2014-03-17 02:51:20
为了使地图能够在用户开始在圆圈外拖动时被拖动(如果用户开始在圆圈内拖动地图),不要从一开始就禁用scrollEnabled --让它开着(直到拖动开始,我们可以决定是否禁用)。
为了让scrollEnabled开始工作(即。让地图进行自己的摇摄),并添加我们自己的手势识别器,我们需要实现shouldRecognizeSimultaneouslyWithGestureRecognizer并返回YES。
更新后的createPanGestureRecognizer:如下所示:
- (IBAction)createPanGestureRecognizer:(id)sender
{
//_mapView.scrollEnabled=NO; // <-- do NOT disable scrolling here
_panRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(respondToPanGesture:)];
_panRecognizer.delegate = self; // <-- to implement shouldRecognize
[_mapView addGestureRecognizer:_panRecognizer];
}
-(BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
{
return YES;
}然后在我们的手势处理程序中,当手势开始时,根据pan的起始位置(在圆圈内外)启用或禁用scrollEnabled:
if ([tapLocation distanceFromLocation:originalLocation] > [_circle radius]) {
_mapView.scrollEnabled=YES;
_isAllowedToMove=NO;
}
else //if ([tapLocation distanceFromLocation:originalLocation] < [_circle radius]) {
//NOTE: It's not really necessary to check if distance is less than radius
// in the ELSE part since in the IF we checked if it's greater-than.
// If we get to the ELSE, we know distance is <= radius.
// Unless for some reason you want to handle the case where
// distance exactly equals radius differently but this is unlikely.
{
originalPoint = [_mapView convertCoordinate:originalCoordinate toPointToView:sender.view];
_mapView.scrollEnabled=NO; // <-- disable scrolling HERE
_isAllowedToMove=YES;
}最后,在手势结束时始终重新启用scrollEnabled (以防万一)。
当下一个手势开始时,如果需要,它将被重新禁用:
if (sender.state == UIGestureRecognizerStateEnded || sender.state == UIGestureRecognizerStateFailed || sender.state == UIGestureRecognizerStateCancelled) {
_mapView.scrollEnabled=YES; // <-- enable instead of disable
_isAllowedToMove=NO;
}注意,如果允许用户多次调用createPanGestureRecognizer:,您可能应该将识别器的创建和添加移到其他地方(可能是viewDidLoad),否则多个实例将被添加到映射中。
或者,将按钮更改为切换,以便如果“移动”模式打开,它将从地图中移除手势识别器,而不是创建和添加它。
发布于 2018-08-21 12:59:02
使用快捷4更新答案
包括一些变化:panGesture.maximumNumberOfTouches = 1,以避免检测夹点,缩放为pan手势屏幕点,用于活动区域,可以启动pan手势。
private func addPanGestureRecognizer(to map: MKMapView) {
let panGesture = UIPanGestureRecognizer(target: self, action: #selector(respondToPanGesture(_:)))
panGesture.maximumNumberOfTouches = 1
panGesture.delegate = self
map.addGestureRecognizer(panGesture)
}
@objc private func respondToPanGesture(_ sender: UIPanGestureRecognizer) {
guard let map = self.map else {
return
}
let circlePoint = map.convert(startPoint, toPointTo: map) // circle center in View coordinate system
switch sender.state {
case .began:
let point = sender.location(in: map)
// Set touch radius in points (20), not meters to support different map zoom levels
if point.radiusContainsPoint(radius: 20, point: circlePoint) {
// set class property to store initial circle position before start dragging
initialDragPoint = circlePoint
map.isScrollEnabled = false
isDragEnabled = true
}
else {
map.isScrollEnabled = true
isDragEnabled = false
}
case .changed:
if isDragEnabled {
let translation = sender.translation(in: map)
let newPoint = CGPoint(x: initialDragPoint.x + translation.x, y: initialDragPoint.y + translation.y)
let updatedCoordinate = map.convert(newPoint, toCoordinateFrom: map)
let newOverlay = makeCircleOverlay(at: updatedCoordinate)
map.remove(circleOverlay)
map.add(newOverlay)
circleOverlay = newOverlay
}
case .ended, .failed, .cancelled:
map.isScrollEnabled = true
isDragEnabled = false
case .possible:
break
}
}
// MARK: - UIGestureRecognizerDelegate
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}https://stackoverflow.com/questions/22441059
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