我在建设这个项目时遇到了一个奇怪的错误。它成功地编译了所有的东西,但最后,make告诉我:
make: *** No rule to make target `cc', needed by `game'. Stop.下面是makefile:
TARGET = game
SDL_INC_DIR = /usr/include/SDL
SDL_LIB_DIR = /usr/lib/SDL
CFLAGS = -D __SDL__ -O2 -g -Wall -I$(SDL_INC_DIR)
LDFLAGS = -L$(SDL_LIB_DIR) -lSDL
OBJECTS = game/ai/boost.o \
game/ai/bullet.o \
game/ai/death.o \
game/ai/explode.o \
game/ai/pickup.o \
game/ai/quad.o \
game/ai/sheba.o \
game/ai/static_model.o \
game/ai/static_sprite.o \
game/ai/teleporter.o \
game/ai/torch.o \
game/data.o \
game/entities.o \
game/game.o \
game/maps.o \
game/models.o \
game/screens.o \
game/sprites.o \
platform/main.o
$(TARGET): $(OBJECTS) $(CC) $(CFLAGS) $(LDFLAGS) -o $(TARGET) $(OBJECTS)
clean:
rm -f *.o game/*.o game/ai/*.o发布于 2014-02-09 14:50:41
您需要将$(CC)和其余的放在下一行,在选项卡之后:
$(TARGET): $(OBJECTS)
$(CC) $(CFLAGS) $(LDFLAGS) -o $(TARGET) $(OBJECTS)无论如何,它都能够使用默认规则成功地编译目标。
发布于 2014-02-09 14:54:48
未定义$(CC)。添加$(CC)=gcc还将其放在一个新行上,否则它将把它们作为依赖项
https://stackoverflow.com/questions/21660505
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