首页
学习
活动
专区
圈层
工具
发布
社区首页 >问答首页 >使用libsamplerate与libsndfile

使用libsamplerate与libsndfile
EN

Stack Overflow用户
提问于 2013-12-31 03:04:39
回答 2查看 1.5K关注 0票数 0

这段代码是我试图更好地理解音频编码的一部分。在这里,用libsndfile打开一个文件,用libsamplerate转换为一个新的采样率,结果将与libao一起处理。

当播放各种比特、信道和速率的组合时,结果如下:

测试数字,位,通道,速率,结果

  1. 8,1,11025,好的

  1. 8,2,11025,音频紧张。否则,俯仰和速度就可以了。

  1. 16,1,11025,好的

  1. 16,2,11025,音频紧张。否则,俯仰和速度就可以了。

  1. 8,1,44100,好的

  1. 8,2,44100,好的

  1. 16,1,44100,好的

  1. 16,2,44100,好的

为什么测试2和4失败?

代码语言:javascript
复制
 /*
 * Objective: sample rate conversion
 * compile with
 * "gcc -o glurp glurp.c -lao -lsndfile -lsamplerate"
 *
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <ao/ao.h>
#include <sndfile.h>
#include <samplerate.h>

#define DEFAULT_CONVERTER SRC_SINC_MEDIUM_QUALITY
#define NEW_RATE 44100

#define BUFFSIZE 4096
#define MAX(x,y) ((x)>(y)) ? (x) : (y)
#define MIN(x,y) ((x)<(y)) ? (x) : (y)

int playfile(FILE *, int);
void floattopcm16(short *, float *, int);
void pcm16tofloat(float *, short *, int);

int main(int argc, char *argv[])
{
    FILE *fp;
    int newrate;

    if (argc < 2) {
        printf("usage: %s <filename> <rate>\n", argv[0]);
    exit(1);
    }

    fp = fopen(argv[1], "rb");
    if (fp == NULL) {
        printf("Cannot open %s.\n", argv[1]);
    exit(1);
    }

    if (argv[2])
        newrate = atoi(argv[2]);
    else
        newrate = NEW_RATE;

    playfile(fp, newrate);

    return 0;
}

int playfile(FILE *fp, int newrate)
{
    int default_driver;
    int frames_read;
    int count;
    int toread;
    int readnow;
    float *floatbuffer;
    float *floatbuffer2;
    short *shortbuffer;
    long filestart;

    int volcount;

    ao_device *device;
    ao_sample_format format;
    SNDFILE     *sndfile;
    SF_INFO sf_info;

    SRC_STATE   *src_state;
    SRC_DATA    src_data;
    int     error;
    double  max = 0.0;
    sf_count_t  output_count = 0;

    ao_initialize();
    default_driver = ao_default_driver_id();

    sf_info.format = 0;

    filestart = ftell(fp);

    sndfile = sf_open_fd(fileno(fp), SFM_READ, &sf_info, 0);

    memset(&format, 0, sizeof(ao_sample_format));

    format.byte_format = AO_FMT_NATIVE;
    format.bits = 16;
    format.channels = sf_info.channels;
    format.rate = newrate;

    printf("Start sample rate:  %d\n", sf_info.samplerate);
    printf("Ending sample rate: %d\n", newrate);

    device = ao_open_live(default_driver, &format, NULL /* no options */);
    if (device == NULL) {
        printf("Error opening sound device.\n");
        return 1;
    }

    floatbuffer = malloc(BUFFSIZE * sf_info.channels * sizeof(float));
    floatbuffer2 = malloc(BUFFSIZE * sf_info.channels * sizeof(float));
    shortbuffer = malloc(BUFFSIZE * sf_info.channels * sizeof(short));
    frames_read = 0;
    toread = sf_info.frames * sf_info.channels;

    /* Set up for conversion */
    if ((src_state = src_new(DEFAULT_CONVERTER, sf_info.channels, &error)) == NULL) {
        printf("Error: src_new() failed: %s.\n", src_strerror(error));
        exit(1);
    }
    src_data.end_of_input = 0;
    src_data.input_frames = 0;
    src_data.data_in = floatbuffer;
    src_data.src_ratio = (1.0 * newrate) / sf_info.samplerate;
    src_data.data_out = floatbuffer2;
    src_data.output_frames = BUFFSIZE / sf_info.channels;

    while (1) {
         /* if floatbuffer is empty, refill it */
         if (src_data.input_frames == 0) {
             src_data.input_frames = sf_read_float(sndfile, floatbuffer, BUFFSIZE / sf_info.channels);
             src_data.data_in = floatbuffer;

             /* mark end of input */
             if (src_data.input_frames < BUFFSIZE / sf_info.channels)
             src_data.end_of_input = SF_TRUE;
         }

         if ((error = src_process(src_state, &src_data))) {
             printf("Error: %s\n", src_strerror(error));
             exit(1);
         }

         /* terminate if done */
         if (src_data.end_of_input && src_data.output_frames_gen == 0)
             break;

         /* write output */
         output_count += src_data.output_frames_gen;
         src_data.data_in += src_data.input_frames_used * sf_info.channels;
         src_data.input_frames -= src_data.input_frames_used;

         floattopcm16(shortbuffer, floatbuffer2, src_data.output_frames_gen);
         ao_play(device, (char *)shortbuffer, src_data.output_frames_gen * sizeof(short));

    }

    src_state = src_delete(src_state);

    free(shortbuffer);
    free(floatbuffer);
    free(floatbuffer2);
    fseek(fp, filestart, SEEK_SET);
    ao_close(device);
    sf_close(sndfile);
    ao_shutdown();
    printf("Finished\n");

    return 0;
}


/* Convert back to shorts */
void floattopcm16(short *outbuf, float *inbuf, int length)
{
    int   count;

    const float mul = (32768.0f);
    for (count = 0; count <= length; count++) {
        int32_t tmp = (int32_t)(mul * inbuf[count]);
        tmp = MAX( tmp, -32768 ); // CLIP < 32768
        tmp = MIN( tmp, 32767 );  // CLIP > 32767
        outbuf[count] = tmp;
    }
}
EN

回答 2

Stack Overflow用户

回答已采纳

发布于 2015-04-24 22:31:22

在Erik的善意帮助下,我终于让这个测试代码正常工作了。我的问题是对音频帧和音频样本的误解。帧由每个通道一个样本组成。一个示例就是一个在瞬间表示音频信号的数字。我以为我知道区别,但当应用Erik的示例代码时,忘记了主循环中的代码。该代码来自libsamplerate发行版tarball中示例目录中的sndfile-resample.c。这种误解的结果是,在立体声样品中,最后几个样本(大约23到60个取决于缓冲区大小)将为零。引起紧张的回放。如果我把缓冲器的大小缩小到512,就会产生失真,听起来就像模拟合成器上的环形调制器。注意从sf_read_float()sf_readf_float()的更改。floattopcm16()中的循环错误地测试了count <= length。我已经把它更正为count < length了。

对于那些也有问题的人,下面是可以工作并通过-Wall的代码。

代码语言:javascript
复制
/*
 * Objective: sample rate conversion
 * compile with
 * "gcc -o glurp glurp.c -lao -lsndfile -lsamplerate"
 *
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <ao/ao.h>
#include <sndfile.h>
#include <samplerate.h>

#define DEFAULT_CONVERTER SRC_SINC_MEDIUM_QUALITY
#define NEW_RATE 44100

#define BUFFSIZE 4096
#define MAX(x,y) ((x)>(y)) ? (x) : (y)
#define MIN(x,y) ((x)<(y)) ? (x) : (y)

int playfile(FILE *);
void floattopcm16(short *, float *, int);
void pcm16tofloat(float *, short *, int);

int main(int argc, char *argv[])
{
    FILE *fp;

    if (argc != 2) {
        printf("usage: %s <input>\n", argv[0]);
    exit(1);
    }

    fp = fopen(argv[1], "rb");
    if (fp == NULL) {
        printf("Cannot open %s.\n", argv[1]);
    exit(1);
    }

    playfile(fp);
    fclose(fp);

    return 0;
}

int playfile(FILE *fp)
{
    int default_driver;
    float *floatbuffer;
    float *floatbuffer2;
    short *shortbuffer;
    long filestart;

    int newrate = NEW_RATE;

    ao_device *device;
    ao_sample_format format;
    SNDFILE     *sndfile;
    SF_INFO sf_info;

    SRC_STATE   *src_state;
    SRC_DATA    src_data;
    int     error;
    sf_count_t  output_count = 0;

    ao_initialize();
    default_driver = ao_default_driver_id();

    sf_info.format = 0;

    filestart = ftell(fp);

    sndfile = sf_open_fd(fileno(fp), SFM_READ, &sf_info, 0);

    memset(&format, 0, sizeof(ao_sample_format));

    format.byte_format = AO_FMT_NATIVE;
    format.bits = 16;
    format.channels = sf_info.channels;
    format.rate = newrate;

    printf("Channels:           %d\n", sf_info.channels);
    printf("Start sample rate:  %d\n", sf_info.samplerate);
    printf("Ending sample rate: %d\n", newrate);

    device = ao_open_live(default_driver, &format, NULL /* no options */);
    if (device == NULL) {
        printf("Error opening sound device.\n");
        return 1;
    }

    floatbuffer = malloc(BUFFSIZE * sf_info.channels * sizeof(float));
    floatbuffer2 = malloc(BUFFSIZE * sf_info.channels * sizeof(float));
    shortbuffer = malloc(BUFFSIZE * sf_info.channels * sizeof(short));

    /* Set up for conversion */
    if ((src_state = src_new(DEFAULT_CONVERTER, sf_info.channels, &error)) == NULL) {
        printf("Error: src_new() failed: %s.\n", src_strerror(error));
        exit(1);
    }
    src_data.end_of_input = 0;
    src_data.input_frames = 0;
    src_data.data_in = floatbuffer;
    src_data.src_ratio = (1.0 * newrate) / sf_info.samplerate;
    src_data.data_out = floatbuffer2;
    src_data.output_frames = BUFFSIZE / sf_info.channels;

    while (1) {
        /* if floatbuffer is empty, refill it */
        if (src_data.input_frames == 0) {
            src_data.input_frames = sf_readf_float(sndfile, floatbuffer, BUFFSIZE / sf_info.channels);
            src_data.data_in = floatbuffer;

            /* mark end of input */
            if (src_data.input_frames < BUFFSIZE / sf_info.channels)
                src_data.end_of_input = SF_TRUE;
        }

        if ((error = src_process(src_state, &src_data))) {
            printf("Error: %s\n", src_strerror(error));
            exit(1);
        }

        /* terminate if done */
        if (src_data.end_of_input && src_data.output_frames_gen == 0)
            break;

        /* write output */
        floattopcm16(shortbuffer, floatbuffer2, src_data.output_frames_gen * sf_info.channels);
        ao_play(device, (char *)shortbuffer, src_data.output_frames_gen * sizeof(short) * sf_info.channels);

        output_count += src_data.output_frames_gen;
        src_data.data_in += src_data.input_frames_used * sf_info.channels;
        src_data.input_frames -= src_data.input_frames_used;
    }

    src_state = src_delete(src_state);

    free(shortbuffer);
    free(floatbuffer);
    free(floatbuffer2);
    fseek(fp, filestart, SEEK_SET);
    ao_close(device);
    sf_close(sndfile);
    ao_shutdown();
    printf("Finished\n");

    return 0;
}


/* Convert back to shorts */
void floattopcm16(short *outbuf, float *inbuf, int length)
{
    int   count;

    const float mul = (32768.0f);
    for (count = 0; count < length; count++) {
        int32_t tmp = (int32_t)(mul * inbuf[count]);
        tmp = MAX( tmp, -32768 ); // CLIP < 32768
        tmp = MIN( tmp, 32767 );  // CLIP > 32767
        outbuf[count] = tmp;
    }
}
票数 1
EN

Stack Overflow用户

发布于 2014-06-20 05:40:57

Libsndfile不去交错立体声音频,你必须手动完成它。

票数 -1
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/20851119

复制
相关文章

相似问题

领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档