System.Net.Sockets在WP8上有未知的问题。通信建立在下一个模式上--4个第一个字节--用于包长度,接下来4个字节用于包号和数据。所以4{any}是一个TCP包。接下来的步骤是读取输入的数据。1.读取前8个字节。2.从前4个字节中获取包长度,以确定传入数据的大小。3.将缓冲器调整到适当的大小。4.用偏移量为8字节的缓冲区读取传入数据。我给服务器发送了很多包裹。有时,服务器在传入缓冲区中的响应是有效的,可以逐个读取。
但有时,似乎跳过了来自传入数据的前8个字节,使用步骤1-4,我正在从包的数据中读取前8个字节。
无限回路接收
while (_channel.Opened)
{
Debug.WriteLine("Wait for incoming... ");
Stream responseStream = await _channel.Receive();
HandleIncomingData(responseStream);
}下面是套接字的代码:
public async Task<Stream> Receive()
{
byte[] buff = new byte[8];
ManualResetEventSlim mre = new ManualResetEventSlim();
var args = new SocketAsyncEventArgs();
args.SetBuffer(buff, 0, buff.Length);
EventHandler<SocketAsyncEventArgs> completed = (sender, eventArgs) => mre.Set();
EventHandler<SocketAsyncEventArgs> removeSubscription = (sender, eventArgs) => args.Completed -= completed;
args.Completed += completed;
args.Completed += removeSubscription;
_connectionSocket.ReceiveAsync(args);
mre.Wait();
args.Completed -= removeSubscription;
int len = BitConverter.ToInt32(buff, 0);
int num = BitConverter.ToInt32(buff, 4);
if (Math.Abs(_packageNumber - num) < 3)
{
Array.Resize(ref buff, len);
args.SetBuffer(buff, 8, buff.Length - 8);
args.Completed += completed;
args.Completed += removeSubscription;
mre.Reset();
_connectionSocket.ReceiveAsync(args);
mre.Wait();
}
Debug.WriteLine("Recv TCP package: {0}", args.Buffer.ToDebugString());
if (args.BytesTransferred == 0)
throw new SocketException();
byte[] result = new byte[buff.Length - 8];
Array.ConstrainedCopy(buff, 8, result, 0, result.Length);
MemoryStream stream = new MemoryStream(result, false);
return await Task.FromResult(stream);
}发布于 2013-12-19 15:24:29
这是百分之百的问题与交叉线程。在控制台应用程序中也是如此。如果在这里
mre.Reset();
_connectionSocket.ReceiveAsync(args);
mre.Wait();在mre.Wait()之前放置Thread.Sleep(n),其中n>1-所有操作都很好。但这是非常粗鲁的解决办法
https://stackoverflow.com/questions/20664081
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