我正在编写一个程序员友好的inetd风格的包装器,但是在C.这个守护进程将一直运行,而且它必须是快速的,所以inetd不是一个选项。此外,我希望下面的代码能对其他人有用--事实上,作为新手,我觉得奇怪的是,它不存在很多次了。(我编写代码是因为我先前提出的问题是否存在于某些库中,这违反了准则。)
我还有几个问题:
另外,如果有人注意到安全漏洞或其他错误,请告诉我。
以下是我的布局和目的:
/*
NAME
tcpserver.h
DESCRIPTION
a high-level library implementation of a tcp server, with an inetd-like
ease-of-use. the library takes care of forking, reaping, etc. The focus
right now are clean text connections ('\0' terminated, but overflow safe).
BUGS
USER INTERFACE
the user calls the tcpserver function with a callback, the listener():
*/
static int tcpserver(const int port, const int msgmaxlen, int (*listener)(void *));
static int tcpserver_verbose(const int port, const int msgmaxlen, int (*listener)(void *));
/*
the listener() has access to the following functions:
*/
static int tcpserver_clientwrite( const void *, const char *msg );
static char *tcpserver_clientread( const void * );
static char *tcpserver_clientip( void * ); // this will store inside the structure, so its volatile
static int tcpserver_clientport( const void *);
static const char *tcpserver_version= "tcpserver.h 0.1";下面是我想如何使用它的例子:
USE EXAMPLE
#include <stdio.h>
#include "tcpserver.h"
int listener( void *c ) {
printf("listener %d> Hello IP='%s' on port %d\n", getpid(),
tcpserver_clientip(c), tcpserver_clientport(c));
int terminate=0;
do {
char *msgin= tcpserver_clientread( c );
printf("listener %d r> '%s'\n", getpid(), msgin);
tcpserver_clientwrite( c, msgin );
printf("listener %d w> '%s'\n", getpid(), msgin);
fflush(stdout);
terminate= (((strncmp(msgin, "quit", 4)==0)&&(msgin[4]=='\r'))
||((strncmp(msgin, "bye", 3)==0)&&(msgin[3]=='\r')));
} while (!terminate);
printf("\nlistener %d> **** listener requested orderly termination ****\n", getpid());
exit(EXIT_SUCCESS);
}
int main(int argc, char *argv[]) {
const int PORT= (argc>=2) ? atoi(argv[1]) : (32001);
const int MAXMSGLEN=1024;
printf("Parent %d. version %s\n", getpid(), tcpserver_version);
return tcpserver( PORT, MAXMSGLEN, &listener );
}下面是代码本身,也被填充到同一个.h文件中:
/****************************************************************/
#ifndef INETVERBOSE
#define INETVERBOSE 1
#endif
#include <stdlib.h>
#include <strings.h>
#include <string.h>
#include <signal.h>
#include <stdio.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/wait.h>
#include <sys/socket.h>
/********************************************************************************************************************************
* Storage for each client connection
****************************************************************/
#define MAXIPSTRLEN
struct tcpserver_clientconnection {
struct sockaddr_in cliaddr; // Socket Library
int connfd; // Socket Library
socklen_t clilen; // Socket Library
// read/write to client
char *msgbuf; // the buffer for a single longest message
int msgmaxlen; // its maximum length
int verbose; // makes debugging easier
// write by tcpserver, read-only to client
unsigned int port;
char ipaddress[MAXIPSTRLEN];
};
/********************************************************************************************************************************
* The Actual Server
****************************************************************/
static int _tcpserver(const int port, const int msgmaxlen, int (*listener)(void *c), const int verbose) {
void die(const char *s) { fprintf(stderr, "tcpserver.h death: %s : ", s); perror(""); exit(EXIT_FAILURE); }
const int parentpid= getpid();
const int listenfd=socket(AF_INET,SOCK_STREAM,0);
struct sockaddr_in servaddr;
bzero(&servaddr,sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr=htonl(INADDR_ANY);
servaddr.sin_port=htons(port);
if (verbose) fprintf(stderr, "[parent %d] ---------------- Listening on Port %d\n", parentpid, port);
if (bind(listenfd,(struct sockaddr *)&(servaddr),sizeof(servaddr)))
die("Sorry, we could not bind to the socket");
// safety --- reap all children
signal(SIGCHLD, SIG_IGN); // sigaction(SIGCHLD, SA_NOCLDWAIT)
if (listen(listenfd,1024)) die("Cannot listen to you.");
for(;;) {
// collect what we need to pass
struct tcpserver_clientconnection c;
c.port= port;
c.clilen=sizeof(c.cliaddr);
c.connfd = accept(listenfd,(struct sockaddr *)&(c.cliaddr),&(c.clilen));
if (verbose) fprintf(stderr, "[parent %d] incoming connection ", parentpid);
pid_t childpid;
if ((childpid = fork()) == 0) {
close(listenfd); // the child can close its listenfd connection
if (verbose) { fprintf(stderr, "[Spawned Child Process %d for connection]\n", getpid()); }
c.verbose= verbose;
c.msgmaxlen= msgmaxlen;
c.msgbuf= (char *) calloc( msgmaxlen, sizeof(char) );
if (!c.msgbuf) die("cannot allocate memory to message buffer");
listener(&c);
free(c.msgbuf);
}
int status;
waitpid(childpid, &status, 0);
if (verbose) fprintf(stderr, "[Parent Asynch: Child %d was stopped with return value %d]\n", childpid, status);
close(c.connfd); // release the connection
}
if (verbose) fprintf(stderr, "[%d] Main Program Bye", parentpid);
return EXIT_SUCCESS;
}
static inline int tcpserver_verbose(const int port, const int msgmaxlen, int (*listener)(void *c)) {
return _tcpserver(port, msgmaxlen, listener, 1);
}
static inline int tcpserver(const int port, const int msgmaxlen, int (*listener)(void *c)) {
return _tcpserver(port, msgmaxlen, listener, 0);
}
/********************************************************************************************************************************
* Listener (Client) Access Functions
****************************************************************/
static char *tcpserver_clientip(void *v) {
struct tcpserver_clientconnection *c= (struct tcpserver_clientconnection *)v;
const char *peer_addr(int sockfd, char *ipnamedest, size_t ipnamedestsiz) {
struct sockaddr_in adr_inet;
unsigned int len_inet = sizeof(adr_inet);
int z = getpeername(sockfd, (struct sockaddr *)&adr_inet, &len_inet);
if ( z == -1 ) return NULL; /* Failed */
z = snprintf(ipnamedest, ipnamedestsiz, "%s:%d", inet_ntoa(adr_inet.sin_addr), (unsigned)ntohs(adr_inet.sin_port));
if ( z == -1 ) return NULL; /* Ipnamedestfer too small */
return ipnamedest;
}
strcpy(c->ipaddress, "unknown");
//peer_addr( listenfd, c->ipaddress, MAXIPSTRLEN );
if (c->verbose) fprintf(stderr, "IP=%s\n", c->ipaddress);
return c->ipaddress;
}
static int tcpserver_clientport( const void *v ) {
struct tcpserver_clientconnection *c= (struct tcpserver_clientconnection *)v;
return c->port;
}
static char *tcpserver_clientread( const void *v ) {
struct tcpserver_clientconnection *c= (struct tcpserver_clientconnection *)v;
if (!c->msgbuf) perror("internal error: NULL msgbuf");
int rc= recvfrom(c->connfd, c->msgbuf, c->msgmaxlen, 0, (struct sockaddr *)&(c->cliaddr), &(c->clilen));
if (rc<0) { perror("what is wrong with you?\n"); return NULL; }
c->msgbuf[c->msgmaxlen -1]='\0'; // for safety...always
if (rc>0) c->msgbuf[rc]='\0'; // for safety...always
if (c->verbose) fprintf(stderr, "clientread> '%s'\n", c->msgbuf);
return c->msgbuf;
}
static int tcpserver_clientwrite( const void *v, const char *msg ) {
struct tcpserver_clientconnection *c= (struct tcpserver_clientconnection *)v;
if (!msg) perror("why would you want to write a NULL msg??");
int n=strlen(msg);
if (n==(-1)) n= strlen(c->msgbuf); // -1 means textmode
if (n > (c->msgmaxlen)) n= c->msgmaxlen;
if (c->verbose) fprintf(stderr, "clientwriting> '%s'\n", c->msgbuf);
sendto(c->connfd, c->msgbuf, n, 0, (struct sockaddr *)&(c->cliaddr),sizeof((c->cliaddr)));
if (c->verbose) fprintf(stderr, "clientwritten> '%s'\n", c->msgbuf);
return n;
}发布于 2013-10-13 06:50:15
我不知道如何获得xxx.xxx形式的客户端。
你不需要那种形式的。您需要它的二进制形式,作为一个sockaddr_in。其他的一切都只是化妆品。
我不知道如何关闭本地港口。
靠得很近。
我更希望监听器()可以打印到stdout,而不是使用tcpserver_clientwrite();监听器()可以从stdin读取,而不是使用tcpserver_clientread()。这在linux (和C)中是可能的吗?
是。
而不会失去很大的速度?
不会失去任何速度。我不知道你为什么不这么想。这不是个好主意。
您的代码并不像您想象的那么出色。例如,它一次只处理一个客户端,而不是并行地处理它们,因为您在启动它之后等待每个子客户机。您也在等待孩子的孩子,这是一个bug。您的消息发送/接收API与send()和recv()相比没有任何改进。
发布于 2014-09-23 09:59:06
如何使侦听器能够读取stdin而不是调用tcpserver_read()来通过recv获取消息?
您可以像inetd一样,将连接的套接字作为stdin和stdout传递给服务器。
dup2(c->connfd, 0);
close(c->connfd);
dup2(0, 1);https://stackoverflow.com/questions/19342588
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