首页
学习
活动
专区
圈层
工具
发布
社区首页 >问答首页 >NSStream未能接收数据

NSStream未能接收数据
EN

Stack Overflow用户
提问于 2013-10-12 01:28:32
回答 1查看 3.2K关注 0票数 7

我正在使用NSStreams制作一个聊天应用程序,它连接到一个简单的c套接字服务器。流连接成功,并发送数据,但无法接收数据。下面是使用NSStreams的套接字类:

Socket.h

代码语言:javascript
复制
@interface Socket : NSObject <NSStreamDelegate>

- (void)connectToServerWithIP:(NSString *)ip andPort:(int)port;
- (NSString *)sendMessage:(NSString *)outgoingMessage;

@end

Socket.m

代码语言:javascript
复制
#import "Socket.h"

@interface Socket ()

@property (strong, nonatomic) NSInputStream *inputStream;
@property (strong, nonatomic) NSOutputStream *outputStream;
@property (strong, nonatomic) NSString *output;

@end

@implementation Socket

@synthesize inputStream;
@synthesize outputStream;
@synthesize output;

- (void)connectToServerWithIP:(NSString *)ip andPort:(int)port
{
    CFReadStreamRef readStream;
    CFWriteStreamRef writeStream;
    CFStreamCreatePairWithSocketToHost(NULL, (__bridge CFStringRef)ip, port, &readStream, &writeStream);
    inputStream = (__bridge_transfer NSInputStream *)readStream;
    outputStream = (__bridge_transfer NSOutputStream *)writeStream;
    [inputStream setDelegate:self];
    [outputStream setDelegate:self];
    [inputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
    [outputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
    [inputStream open];
    [outputStream open];
}

- (NSString *)sendMessage:(NSString *)outgoingMessage
{
    NSData *messageData = [outgoingMessage dataUsingEncoding:NSUTF8StringEncoding];
    const void *bytes = [messageData bytes];
    uint8_t *uint8_t_message = (uint8_t*)bytes;
    [outputStream write:uint8_t_message maxLength:strlen([outgoingMessage cStringUsingEncoding:[NSString defaultCStringEncoding]])];
    while (![inputStream hasBytesAvailable]) {
        usleep(10);
    }
    uint8_t buffer[1024];
    [inputStream read:buffer maxLength:1023];
    NSString *outputString = [NSString stringWithUTF8String:(char *)buffer];
    return outputString;
}

- (void)stream:(NSStream *)theStream handleEvent:(NSStreamEvent)streamEvent {
    NSLog(@"Stream Event: %lu", streamEvent);

    switch (streamEvent) {
        case NSStreamEventOpenCompleted:
            NSLog(@"Stream opened");
            break;
        case NSStreamEventHasBytesAvailable:
            if (theStream == inputStream) {
                uint8_t buffer[1024];
                long len;
                while ([inputStream hasBytesAvailable]) {
                    len = [inputStream read:buffer maxLength:sizeof(buffer)];
                    if (len > 0) {
                        output = [[NSString alloc] initWithBytes:buffer length:len encoding:NSASCIIStringEncoding];
                        if (output) {
                            NSLog(@"Data: %@", output);
                        }
                    }
                }
            }
            break;
        case NSStreamEventErrorOccurred:
            NSLog(@"Can not connect to the host!");
            break;
        case NSStreamEventEndEncountered:
            [theStream close];
            [theStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
            theStream = nil;
            break;
        default:
            NSLog(@"Unknown event");
    }
}

@end

ChatViewController.m

代码语言:javascript
复制
//
//  ChatViewController.m
//  Chat
//
//  Created by James Pickering on 10/5/13.
//  Copyright (c) 2013 James Pickering. All rights reserved.
//

#import "ChatViewController.h"
#import "LoginViewController.h"
#import "StatusView.h"

@interface ChatViewController ()

@property (strong) IBOutlet NSTableView *people;
@property (strong) IBOutlet NSTextField *message;
@property (strong) IBOutlet NSButton *send;
@property (strong) IBOutlet NSButton *loginButton;
@property (strong) IBOutlet NSButton *settingsButton;
@property (strong) IBOutlet NSButton *panicButton;

@property (strong, nonatomic) NSString *recievedText;
@property (strong, nonatomic) NSMutableArray *tableData;
@property (strong, nonatomic) NSInputStream *inputStream;
@property (strong, nonatomic) NSOutputStream *outputStream;


- (void)openChat:(id)sender;

- (IBAction)panic:(id)sender;
- (IBAction)loginToChat:(id)sender;

@end

@implementation ChatViewController

@synthesize sock;
@synthesize recievedText;
@synthesize inputStream;
@synthesize outputStream;

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        self.isLoggedIn = FALSE;
        sock = [[Socket alloc] init];
        [sock connectToServerWithIP:@"127.0.0.1" andPort:5001];
        //[self updateUI];
    }
    return self;
}

- (void)updateUI
{
    if (self.isLoggedIn) {
        recievedText = [sock sendMessage:@"getPeople"];
        self.tableData = [[NSMutableArray alloc] initWithArray:[recievedText componentsSeparatedByString:@";"]];
        NSLog(@"%@", self.tableData);
        [self.people reloadData];
    }
}

- (void)openChat:(id)sender
{
    NSLog(@"tru");
}

- (IBAction)panic:(id)sender {

}

- (IBAction)loginToChat:(id)sender {
    NSLog(@"Called");
    if (self.loginPopover == nil) {
        NSLog(@"Login Popover is nil");
        self.loginPopover = [[NSPopover alloc] init];
        self.loginPopover.contentViewController = [[LoginViewController alloc] initWithNibName:@"LoginViewController" bundle:nil];
    }
    if (!self.loginPopover.isShown) {
        NSLog(@"Login Popover is opening");
        [self.loginButton setTitle:@"Cancel"];
        [self.settingsButton setEnabled:NO];
        [self.send setEnabled:NO];
        [self.message setEnabled:NO];
        [self.loginPopover showRelativeToRect:self.loginButton.frame ofView:self.view preferredEdge:NSMinYEdge];
    }
    else {
        NSLog(@"Login Popover is closing");
        [self.loginButton setTitle:@"Login"];
        [self.settingsButton setEnabled:YES];
        [self.send setEnabled:YES];
        [self.message setEnabled:YES];
        [self.loginPopover close];
    }
}

- (NSInteger)numberOfRowsInTableView:(NSTableView *)aTableView
{
    return [self.tableData count];
}

- (id)tableView:(NSTableView *)aTableView objectValueForTableColumn:(NSTableColumn *)aTableColumn row:(NSInteger)rowIndex
{
    return [self.tableData objectAtIndex:rowIndex];
}

- (BOOL)canBecomeKeyWindow
{
    return YES;
}

- (BOOL)loginWithUsername:(NSString *)username andPassword:(NSString *)password
{
    // Error happens here

    recievedText = [sock sendMessage:@"login"];
    if ([recievedText isEqualToString:@"roger"]) {
        recievedText = [sock sendMessage:[NSString stringWithFormat:@"%@;%@", username, password]];
        if ([recievedText isEqualToString:@"access granted"]) {
            return YES;
        }
        else {
            return NO;
        }
    }
    else {
        return NO;
    }
}

@end

问题是它永远挂在这一行代码上:while (![inputStream hasBytesAvailable]) {},但我不知道为什么。服务器应该发送回一条消息。

EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2013-10-12 02:53:22

因此,看看您的NSStreamDelegate,您似乎还没有为那个开关语句实现所有的情况。我最近为OS编写了一个IRC客户端,它以非常类似的方式使用NSStreamNSStreamDelegate,而且我非常肯定,当您没有检查所有的情况时,编译器应该会抱怨。

回顾一下我的一些代码,看起来你应该检查一下这些案例

  • NSStreamEventHasSpaceAvailable
  • NSStreamEventOpenCompleted
  • NSStreamEventHasBytesAvailable
  • NSStreamEventEndEncountered
  • NSStreamEventErrorOccurred

因此,您还没有检查的情况是NSStreamEventHasSpaceAvailable,这是您可以开始写入流的时候。

编辑:再次读取您的代码,我在您的sendMessage操作中看到,您使用的是outputStream对象而不是委托来编写,然后自己从inputStream中读取。我认为您可能希望使用委托,而不是直接从您的输入流读取,因为这将大大简化代码从网络接收数据的方式。据我所知,NSStream是为了提供一个很小的抽象层,因为数据是从网络中缓冲的,所以您不需要调用usleep之类的操作,而您的输入流没有可用的字节可读取。

edit2:我读到了您关于代码的更新,您的代码从未通过while (![inputStream hasBytesAvailable]),很明显,问题在于您没有正确使用您的流。在我看来,使用NSStream的最好方法是响应事件,使用它的handleEvent:(NSStreamEvent) event方法,不要直接告诉它写字节,或者睡觉,直到它有可用的字节为止。

在我链接到您的代码中,我有一个readDelegate和一个writeDelegate,它们都处理NSStreams,您可能想看看我如何使用writeDelegate 这里。我基本上有一个方法,addCommand:(NSString *) command,它将一个字符串写入到一个队列中,然后当我的流委托可以写入字节(NSStreamEventHasSpaceAvailable)时,我会尽可能多地写入字节。我希望这能帮到你!

票数 4
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/19329489

复制
相关文章

相似问题

领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档