我有一个点云由多个图像创建。我从它中提取了一个平面,它也是在三维协调系统中,这意味着我有那个平面的平面方程。但在原始图像中,平面不具有正向正向视图,即平面与观察平面不平行。但是,由于我有飞机的三维云,我想把它投影在XY平面上,也就是我想让这个平面与观察平面平行,并从它创建一个图像。在C++/OpenCV中实现它的算法或函数是什么?
发布于 2013-09-06 10:40:49
我不知道你到底想做什么,但这些可能会对你有帮助,我用棋盘做了这件事:
std::vector<cv::Point2f> not_a_rect_shape; // In this vector you should save the x,y coordinates of your 3D rect
// the not_a_rect_shapecoordinates are from you source frame
// Define the destination image
quad = cv::Mat::zeros(300, 220, CV_8UC3); // the size is important, it depends on your application, I have to say that 300x220 isn't always the right one. you have to give more infomations!!
// these will be the parallel plane vector of point
quad_pts.push_back(cv::Point2f(0, 0));
quad_pts.push_back(cv::Point2f(quad.cols, 0));
quad_pts.push_back(cv::Point2f(quad.cols, quad.rows));
quad_pts.push_back(cv::Point2f(0,quad.rows));
transformationMatrix= cv::getPerspectiveTransform(not_a_rect_shape, quad_pts);// this is you transformation matirx
cv::warpPerspective(src, quad, transformationMatrix,quad.size(),CV_INTER_LINEAR,cv::BORDER_ISOLATED); // the flags could change 现在四帧应该是你要找的!我希望它能帮上忙
https://stackoverflow.com/questions/18652953
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