在使用NVAPI时,我在NvAPI_DISP_GetDisplayConfig上遇到了问题。我在第二个打给AppCrash的电话上得到了一个NvAPI_DISP_GetDisplayConfig。似乎不知道为什么。
NvU32 count = 0;
status = NvAPI_DISP_GetDisplayConfig(&count, NULL);
if (status != NVAPI_OK)
PrintError(status);
printf("Configs: %i\n", count);
NV_DISPLAYCONFIG_PATH_INFO *configinfos = new NV_DISPLAYCONFIG_PATH_INFO[count];
configinfos[0].version = NV_DISPLAYCONFIG_PATH_INFO_VER;
status = NvAPI_DISP_GetDisplayConfig(&count, configinfos);
if (status != NVAPI_OK)
PrintError(status);在我的系统中,第一次呼叫后计数=2。NvAPI_DISP_GetDisplayConfig上的注释说:
NVAPI_INTERFACE NvAPI_DISP_GetDisplayConfig( __inout NvU32 * pathInfoCount, __out_ecount_full_opt *pathInfoCount NV_DISPLAYCONFIG_PATH_INFO * pathInfo ) 描述:此API允许调用方检索当前全局显示。 配置。 用法:调用者可能需要调用三次才能获取所需的所有 配置细节如下: 第一次传递:调用方应该使用NvAPI_DISP_GetDisplayConfig()集调用pathInfo () 若要空,则获取pathInfoCount。 第二次传递:为pathInfo分配与 pathInfoCount(从第一次传递)到获取//!//!targetInfoCount。如果 需要sourceModeInfo分配内存,也可以将其初始化为NULL。 第三次通过(可选,只有在需要目标信息时才需要):分配 targetInfo的内存相对于 targetInfoCount(从第二关开始)。支持操作系统: Windows及更高版本
谢谢。
编辑:我还尝试将configinfos.sourceModeInfo = NULL设置为无效。我还试图对数组进行迭代,将所有的.version和.sourceModeInfo设置为无效(在我看到的文档中的一个示例,只设置了数组中第一项的版本)
发布于 2012-08-17 20:12:58
这应该适用于你:
NvAPI_Status status = NVAPI_OK;
NvU32 deviceCount = 0;
NV_DISPLAYCONFIG_PATH_INFO_V2 * pathInfo = NULL;
status = NvAPI_Initialize();
if (status == NVAPI_OK) {
status = NvAPI_DISP_GetDisplayConfig(&deviceCount, pathInfo);
if ((status == NVAPI_OK) && (deviceCount > 0)) {
pathInfo = new NV_DISPLAYCONFIG_PATH_INFO_V2[deviceCount];
for (int i = 0; i < deviceCount; i++)
{
pathInfo[i].targetInfo = 0;
pathInfo[i].targetInfoCount = 0;
pathInfo[i].version = NV_DISPLAYCONFIG_PATH_INFO_VER2;
pathInfo[i].sourceModeInfo = 0;
pathInfo[i].reserved = 0;
}
status = NvAPI_DISP_GetDisplayConfig(&deviceCount, pathInfo);
if (status == NVAPI_OK) {
for (int i = 0; i < deviceCount; i++)
{
pathInfo[i].sourceModeInfo = new NV_DISPLAYCONFIG_SOURCE_MODE_INFO_V1;
pathInfo[i].sourceModeInfo->reserved = 0;
pathInfo[i].targetInfo = new NV_DISPLAYCONFIG_PATH_TARGET_INFO_V2[pathInfo[i].targetInfoCount];
for (int j = 0; j < pathInfo[i].targetInfoCount; j++) {
pathInfo[i].targetInfo[j].details = 0;
}
}
}
status = NvAPI_DISP_GetDisplayConfig(&deviceCount, pathInfo);
for (int i = 0; i < deviceCount; i++)
{
if (pathInfo[i].sourceModeInfo) delete pathInfo[i].sourceModeInfo;
if (pathInfo[i].targetInfo) delete [] pathInfo[i].targetInfo;
}
delete[] pathInfo;
}
}发布于 2012-10-02 19:03:17
马科斯的回答更彻底。我认为,代码中的具体问题是没有初始化第二个pathInfo。因此,您需要添加:
configinfos[1].version = NV_DISPLAYCONFIG_PATH_INFO_VER;这也是一个很好的形式,总是使你的记忆无效。因此,在分配之后,您应该立即这样做:
memset(configinfos, 0, sizeof(NV_DISPLAYCONFIG_PATH_INFO) * count);或者您可以单独设置值。
发布于 2014-08-14 07:22:18
在示例代码中有一个名为DisplayConfiguration的示例,它与NvAPI一起提供,它完全利用了GetDisplayConfig。从DisplayConfiguration.cpp复制粘贴函数:
NvAPI_Status AllocateAndGetDisplayConfig(NvU32* pathInfoCount, NV_DISPLAYCONFIG_PATH_INFO** pPathInfo)
{
NvAPI_Status ret;
// Retrieve the display path information
NvU32 pathCount = 0;
NV_DISPLAYCONFIG_PATH_INFO *pathInfo = NULL;
ret = NvAPI_DISP_GetDisplayConfig(&pathCount, NULL);
if (ret != NVAPI_OK) return ret;
pathInfo = (NV_DISPLAYCONFIG_PATH_INFO*) malloc(pathCount * sizeof(NV_DISPLAYCONFIG_PATH_INFO));
if (!pathInfo)
{
return NVAPI_OUT_OF_MEMORY;
}
memset(pathInfo, 0, pathCount * sizeof(NV_DISPLAYCONFIG_PATH_INFO));
for (NvU32 i = 0; i < pathCount; i++)
{
pathInfo[i].version = NV_DISPLAYCONFIG_PATH_INFO_VER;
}
// Retrieve the targetInfo counts
ret = NvAPI_DISP_GetDisplayConfig(&pathCount, pathInfo);
if (ret != NVAPI_OK)
{
return ret;
}
for (NvU32 i = 0; i < pathCount; i++)
{
// Allocate the source mode info
pathInfo[i].sourceModeInfo = (NV_DISPLAYCONFIG_SOURCE_MODE_INFO*) malloc(sizeof(NV_DISPLAYCONFIG_SOURCE_MODE_INFO));
if (pathInfo[i].sourceModeInfo == NULL)
{
return NVAPI_OUT_OF_MEMORY;
}
memset(pathInfo[i].sourceModeInfo, 0, sizeof(NV_DISPLAYCONFIG_SOURCE_MODE_INFO));
// Allocate the target array
pathInfo[i].targetInfo = (NV_DISPLAYCONFIG_PATH_TARGET_INFO*) malloc(pathInfo[i].targetInfoCount * sizeof(NV_DISPLAYCONFIG_PATH_TARGET_INFO));
if (pathInfo[i].targetInfo == NULL)
{
return NVAPI_OUT_OF_MEMORY;
}
// Allocate the target details
memset(pathInfo[i].targetInfo, 0, pathInfo[i].targetInfoCount * sizeof(NV_DISPLAYCONFIG_PATH_TARGET_INFO));
for (NvU32 j = 0 ; j < pathInfo[i].targetInfoCount ; j++)
{
pathInfo[i].targetInfo[j].details = (NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO*) malloc(sizeof(NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO));
memset(pathInfo[i].targetInfo[j].details, 0, sizeof(NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO));
pathInfo[i].targetInfo[j].details->version = NV_DISPLAYCONFIG_PATH_ADVANCED_TARGET_INFO_VER;
}
}
// Retrieve the full path info
ret = NvAPI_DISP_GetDisplayConfig(&pathCount, pathInfo);
if (ret != NVAPI_OK)
{
return ret;
}
*pathInfoCount = pathCount;
*pPathInfo = pathInfo;
return NVAPI_OK;
}现在这个函数可以很容易地使用,就像:
NV_DISPLAYCONFIG_PATH_INFO *pathInfo = NULL;
NvU32 pathCount = 0;
_allocateAndGetDisplayConfig(&pathCount, &pathInfo);
// Do whatever you need with the queried display data herehttps://stackoverflow.com/questions/10737051
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