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JTreeTable更新
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Stack Overflow用户
提问于 2011-08-31 08:29:34
回答 1查看 4.2K关注 0票数 2

我正在尝试使用取自http://java.sun.com/products/jfc/tsc/articles/treetable2/index.html的示例,在该示例中,我已经用我的模型替换了文件系统模型。

我最初创建一个模型,在JTreeTable中显示它,但是现在我想更新我的模型,然后更新JTreeTable (例如,我想在树上添加一个节点,修改一个节点,删除一个节点等等)。

我不知道我怎么能做到。我看不到允许我做我想做的事情的方法,我只看到了一些方法,比如treeNodesChangedtreeNodesInserted等等,但是我可能忽略了这个JTreeTable组件的全局逻辑中的一些东西。

此外,我不确定我是否正确地创建了模型,因为在各种示例中,我看到人们在“模型”对象(model.insertNodeIntomodel.reload)上调用各种方法,尽管我没有上述示例的模型object..In,但简单地称为实现TreeTableModel的抽象类AbstractTreeTableModel

更新

代码语言:javascript
复制
public class TableModel extends AbstractTreeTableModel 
                         implements TreeTableModel {
 static protected String[]  cNames = {"TrackNumber", "MWRTN", "LSRTN", "RFTN","TrackStatus","Prova","Prova2"};
    // Types of the columns.
 static protected Class[]  cTypes = {TreeTableModel.class,Integer.class, Integer.class, Integer.class, Integer.class,String.class,String.class};

 private ArrayList<Object> data=new ArrayList<Object>();
     public void insertNode(Object node)
     {    this.data.add(node);    super.setRoot(data.get(0));}

在我的主类中,我以这样的方式将对象添加到模型中:

代码语言:javascript
复制
...
model =new TableModel();
model.insertNode(threatList.get(i)); //inserting the root node
model.addChild(threatList.get(i),threatList.get(j)); // inserting the child
...

然后将模型传递给我的JTreeTable并将其添加到我的框架中:

代码语言:javascript
复制
treeTable = new JTreeTable(model);
JScrollPane scroll=new JScrollPane(treeTable);
scroll.setAutoscrolls(false);
scroll.setPreferredSize(new Dimension(1000,80));
frame.add(scroll);

这是JTreeTable类:

代码语言:javascript
复制
public class JTreeTable extends JTable {
protected TreeTableCellRenderer tree;

public JTreeTable(TreeTableModel treeTableModel) {
super();

// Create the tree. It will be used as a renderer and editor. 
tree = new TreeTableCellRenderer(treeTableModel); 

// Install a tableModel representing the visible rows in the tree. 
super.setModel(new TreeTableModelAdapter(treeTableModel, tree));

// Force the JTable and JTree to share their row selection models. 
tree.setSelectionModel(new DefaultTreeSelectionModel() { 
    // Extend the implementation of the constructor, as if: 
 /* public this() */ {
    setSelectionModel(listSelectionModel); 
    } 
}); 
// Make the tree and table row heights the same. 
tree.setRowHeight(getRowHeight());

// Install the tree editor renderer and editor. 
setDefaultRenderer(TreeTableModel.class, tree); 
setDefaultEditor(TreeTableModel.class, new TreeTableCellEditor());  

setShowGrid(false);
setIntercellSpacing(new Dimension(0, 0)); 
setPreferredSize(new Dimension(60,60));
}

/* Workaround for BasicTableUI anomaly. Make sure the UI never tries to 
 * paint the editor. The UI currently uses different techniques to 
 * paint the renderers and editors and overriding setBounds() below 
 * is not the right thing to do for an editor. Returning -1 for the 
 * editing row in this case, ensures the editor is never painted. 
 */
public int getEditingRow() {
    return (getColumnClass(editingColumn) == TreeTableModel.class) ? -1 : editingRow;  
}

// 
// The renderer used to display the tree nodes, a JTree.  
//

public class TreeTableCellRenderer extends JTree implements TableCellRenderer {

protected int visibleRow;

public TreeTableCellRenderer(TreeModel model) { 
    super(model); 
}

public void setBounds(int x, int y, int w, int h) {
    super.setBounds(x, 0, w, JTreeTable.this.getHeight());
}

public void paint(Graphics g) {
    g.translate(0, -visibleRow * getRowHeight());
    super.paint(g);
}

public Component getTableCellRendererComponent(JTable table,
                           Object value,
                           boolean isSelected,
                           boolean hasFocus,
                           int row, int column) {
    if(isSelected)
           setBackground(table.getSelectionBackground());
    else
           setBackground(table.getBackground());

    visibleRow = row;
    return this;
    }
 }

 // 
 // The editor used to interact with tree nodes, a JTree.  
 //

public class TreeTableCellEditor extends AbstractCellEditor implements TableCellEditor {
    public Component getTableCellEditorComponent(JTable table, Object value,
                             boolean isSelected, int r, int c) {
        return tree;
    }

    @Override
    public Object getCellEditorValue() {
        // TODO Auto-generated method stub
        return null;
    }
}

我要做的是在添加(或修改或移除)一个子事件之后触发一个事件。

EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2011-08-31 08:47:54

模型是保存数据的类。每次数据更改时,它都必须告诉它的视图,以便视图刷新并显示模型的新数据。这是fireXxx()方法的目标。

与其他Swing组件一样,当您更改组件显示的数据时,您应该通过更改模型中的数据来做到这一点,并调用适当的fireXxx方法。最好的方法是将其封装到模型类中,方法是在AbstractTreeTableModel的子类中添加特定的方法,这些方法执行数据修改,并使用对fireXxx的一个或几个调用触发适当的事件。

我建议您阅读关于表格和或乔木的Swing教程,然后将这里学到的知识应用到树表中。想法是一样的。

票数 2
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/7254423

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