有什么方法可以用ClaySharp在C#中将对象转储到控制台/日志文件构建?
Clay是一种动态的C#类型,它使您可以像在JavaScript或其他动态语言中一样轻松地雕刻任何形状的对象。项目链接
使用Clay构建Ex对象:
// Build a Clay object
dynamic New = new ClayFactory();
dynamic directory = New.Array(
New.Person(
FirstName: "Louis",
LastName: "Dejardin",
Aliases: new[] { "Lou" }
),
New.Person(
FirstName: "Bertrand",
LastName: "Le Roy"
).Aliases("bleroy", "boudin"),
New.Person(
FirstName: "Renaud",
LastName: "Paquay"
).Aliases("Your Scruminess", "Chef")
).Name("Some Orchard folks");发布于 2013-10-16 22:13:16
我认为这可能需要在Clay中添加一个特性,因为我们将在_behaviour (一个集合)的私有字段中为属性添加一个名为_props的私有字段,以及在ArrayBehaviour的私有字段(用于数组的私有字段_data )中。
也许是一个新的ClayBehavior (或者更可能是对PropBehaviour的扩展),类似于列出所有属性的ArrayBehaviour的GetEnumerator魔术.
更新:尝试如下:
public string DumpClay(dynamic clay, int indent = 0, bool appendLine = true)
{
var indentStr = new string('\t', indent);
if (!(clay is Clay))
{
return indentStr + clay.ToString()
+ (appendLine ? ((indent == 0) ? ";" : ",") + Environment.NewLine : "");
}
var sb = new StringBuilder();
if (IsArray(clay))
{
sb.Append(indentStr).AppendLine("[");
foreach (var item in clay)
{
sb.AppendLine(DumpClay(item, indent + 2));
}
sb.Append(indentStr).Append("]");
}
PropBehavior behaviour;
if (IsProp(clay, out behaviour))
{
if (sb.Length > 0)
{
sb.AppendLine();
}
sb.Append(indentStr).AppendLine("{");
foreach (var pair in GetProps(behaviour))
{
sb.Append(DumpClay(pair.Key, indent + 1, appendLine: false)).AppendLine(":")
.Append(DumpClay(pair.Value, indent + 2));
}
sb.Append(indentStr).Append("}");
}
if (appendLine)
{
sb.AppendLine((indent == 0) ? ";" : ",");
}
return sb.ToString();
}
private static bool IsArray(Clay clay)
{
var behaviours = GetBehaviorCollection(clay);
var arrayBehaviour = behaviours.FirstOrDefault(clayBehavior => clayBehavior is ArrayBehavior);
return (arrayBehaviour != null);
}
private static bool IsProp(Clay clay, out PropBehavior propBehavior)
{
var behaviours = GetBehaviorCollection(clay);
propBehavior = (PropBehavior)behaviours.FirstOrDefault(clayBehavior => clayBehavior is PropBehavior);
return (propBehavior != null);
}
private static IEnumerable<IClayBehavior> GetBehaviorCollection(Clay clay)
{
// ReSharper disable PossibleNullReferenceException
return (ClayBehaviorCollection)typeof(Clay)
.GetField("_behavior", BindingFlags.NonPublic | BindingFlags.Instance)
.GetValue(clay);
// ReSharper restore PossibleNullReferenceException
}
private static IEnumerable<KeyValuePair<object, object>> GetProps(PropBehavior propBehavior)
{
// ReSharper disable PossibleNullReferenceException
return (Dictionary<object, object>)typeof(PropBehavior)
.GetField("_props", BindingFlags.NonPublic | BindingFlags.Instance)
.GetValue(propBehavior);
// ReSharper restore PossibleNullReferenceException
}
上述样本输出:
[
{
ShapeName:
Person,
FirstName:
Louis,
LastName:
Dejardin,
Aliases:
System.String[],
},
{
ShapeName:
Person,
FirstName:
Bertrand,
LastName:
Le Roy,
Aliases:
[
bleroy,
boudin,
]
{
},
},
{
ShapeName:
Person,
FirstName:
Renaud,
LastName:
Paquay,
Aliases:
[
Your Scruminess,
Chef,
]
{
},
},
]
{
Name:
Some Orchard folks,
};https://stackoverflow.com/questions/5075649
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