我见过很多关于这个问题的讨论,但也许我只是个新手太难理解了。如果我有一个可观察的集合,它是"PersonNames“的集合,如msdn示例(http: //msdn.microsoft.com/en-us/library/ms748365.aspx)中的集合,如果添加或删除了PersonName,则会得到对视图的更新。我也希望在更改PersonName中的属性时得到对视图的更新。就像我换了名字一样。我可以为每个属性实现OnPropertyChanged,并让这个类从INotifyPropertyChanged派生出来,这似乎会像预期的那样被调用。
我的问题是,由于属性的更改不会导致ObservableCollection__发生任何事件,视图如何从ObservableCollection获取更新的数据?
这可能是真的很简单的事情,但为什么我似乎找不到一个例子令我惊讶。有人能帮我解释一下这一点吗?或者有任何关于例子的指点,我会非常感激的。在我们当前的WPF应用程序中,我们在多个地方都有这样的场景,并且正在努力解决这个问题。
“通常,负责显示数据的代码向屏幕上当前显示的每个对象添加一个PropertyChanged事件处理程序。”
谁能给我举个例子说明一下这意味着什么?我的视图绑定到我的ViewModel,它有一个ObservableCollection。此集合由一个RowViewModel组成,它具有支持PropertiesChanged事件的属性。但我不知道如何使集合本身更新,所以我的视图将被更新。
发布于 2010-08-13 15:54:24
下面是如何将/分离每个项的PropertyChanged事件。
ObservableCollection<INotifyPropertyChanged> items = new ObservableCollection<INotifyPropertyChanged>();
items.CollectionChanged += items_CollectionChanged;
static void items_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if (e.OldItems != null)
{
foreach (INotifyPropertyChanged item in e.OldItems)
item.PropertyChanged -= item_PropertyChanged;
}
if (e.NewItems != null)
{
foreach (INotifyPropertyChanged item in e.NewItems)
item.PropertyChanged += item_PropertyChanged;
}
}
static void item_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
throw new NotImplementedException();
}发布于 2013-11-12 20:58:07
我们在WPF-chat中写了这个:
public class OcPropertyChangedListener<T> : INotifyPropertyChanged where T : INotifyPropertyChanged
{
private readonly ObservableCollection<T> _collection;
private readonly string _propertyName;
private readonly Dictionary<T, int> _items = new Dictionary<T, int>(new ObjectIdentityComparer());
public OcPropertyChangedListener(ObservableCollection<T> collection, string propertyName = "")
{
_collection = collection;
_propertyName = propertyName ?? "";
AddRange(collection);
CollectionChangedEventManager.AddHandler(collection, CollectionChanged);
}
private void CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
switch (e.Action)
{
case NotifyCollectionChangedAction.Add:
AddRange(e.NewItems.Cast<T>());
break;
case NotifyCollectionChangedAction.Remove:
RemoveRange(e.OldItems.Cast<T>());
break;
case NotifyCollectionChangedAction.Replace:
AddRange(e.NewItems.Cast<T>());
RemoveRange(e.OldItems.Cast<T>());
break;
case NotifyCollectionChangedAction.Move:
break;
case NotifyCollectionChangedAction.Reset:
Reset();
break;
default:
throw new ArgumentOutOfRangeException();
}
}
private void AddRange(IEnumerable<T> newItems)
{
foreach (T item in newItems)
{
if (_items.ContainsKey(item))
{
_items[item]++;
}
else
{
_items.Add(item, 1);
PropertyChangedEventManager.AddHandler(item, ChildPropertyChanged, _propertyName);
}
}
}
private void RemoveRange(IEnumerable<T> oldItems)
{
foreach (T item in oldItems)
{
_items[item]--;
if (_items[item] == 0)
{
_items.Remove(item);
PropertyChangedEventManager.RemoveHandler(item, ChildPropertyChanged, _propertyName);
}
}
}
private void Reset()
{
foreach (T item in _items.Keys.ToList())
{
PropertyChangedEventManager.RemoveHandler(item, ChildPropertyChanged, _propertyName);
_items.Remove(item);
}
AddRange(_collection);
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void ChildPropertyChanged(object sender, PropertyChangedEventArgs e)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
handler(sender, e);
}
private class ObjectIdentityComparer : IEqualityComparer<T>
{
public bool Equals(T x, T y)
{
return object.ReferenceEquals(x, y);
}
public int GetHashCode(T obj)
{
return System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode(obj);
}
}
}
public static class OcPropertyChangedListener
{
public static OcPropertyChangedListener<T> Create<T>(ObservableCollection<T> collection, string propertyName = "") where T : INotifyPropertyChanged
{
return new OcPropertyChangedListener<T>(collection, propertyName);
}
}像这样使用它:
var listener = OcPropertyChangedListener.Create(yourCollection);
listener.PropertyChanged += (sender, args) => { //do you stuff}发布于 2011-06-17 18:44:56
比尔,
我相信你已经找到了解决你的问题的办法,但是我把这个问题发布给了所有有共同问题的人。您可以用这个类来代替ObservableCollections,后者是实现INotifyPropertyChanged的对象的集合。这有点苛刻,因为它说列表需要重置,而不是找到一个已更改的属性/项,但是对于小列表,性能影响应该是不可见的。
Marc
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
namespace WCIOPublishing.Helpers
{
public class ObservableCollectionWithItemNotify<T> : ObservableCollection<T> where T: INotifyPropertyChanged
{
public ObservableCollectionWithItemNotify()
{
this.CollectionChanged += items_CollectionChanged;
}
public ObservableCollectionWithItemNotify(IEnumerable<T> collection) :base( collection)
{
this.CollectionChanged += items_CollectionChanged;
foreach (INotifyPropertyChanged item in collection)
item.PropertyChanged += item_PropertyChanged;
}
private void items_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if(e != null)
{
if(e.OldItems!=null)
foreach (INotifyPropertyChanged item in e.OldItems)
item.PropertyChanged -= item_PropertyChanged;
if(e.NewItems!=null)
foreach (INotifyPropertyChanged item in e.NewItems)
item.PropertyChanged += item_PropertyChanged;
}
}
private void item_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
var reset = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset);
this.OnCollectionChanged(reset);
}
}
}https://stackoverflow.com/questions/901921
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